Motion Controller for PlayStation(R)3 to Become
Available Worldwide in Fall 2010
Motion Controller, Together with an Extensive Line-up of Software Titles,
Delivers Whole New Entertainment Experience on PlayStation(R)3
TOKYO, Jan. 20 -- Sony Computer Entertainment (SCE) today announced that it
will release its new Motion Controller(1) (tentative name) for the PlayStation®3
(PS3®) computer entertainment system in fall 2010 in Japan, Asian regions and
countries, North America and Europe/PAL territories together with an extensive
line-up of exciting software titles. The new controller, combined with the
PlayStation®Eye camera(2), can detect the natural and intuitive movement of the
hand and reflect the precise movement within the game, delivering a whole new
entertainment experience on PS3.
"We have decided to release the Motion Controller in fall 2010 when we will
be able to offer an exciting and varied line-up of software titles that will
deliver the new entertainment experience to PS3 users, " said Kazuo Hirai,
President and Group CEO, Sony Computer Entertainment Inc. "We will continue to
work to have a comprehensive portfolio of attractive and innovative games for
the Motion Controller, not only from SCE Worldwide Studios but also from the
third party developers and publishers, whom we have been working closely with.
We look forward to soon unveiling the exciting software line-up that further
expands and defines the PS3 platform as the ultimate entertainment system for
the home."
SCE will vigorously promote the Motion Controller as the de facto controller
of the PS3 platform along with the DUALSHOCK® series controller and will deploy
various measures to enhance the software title line-up for the Motion
Controller, delivering groundbreaking interactive entertainment only possible on
the PS3 platform.
(1) Motion Controller is a tentative name.
(2) Users will need to use the PlayStation Eye camera to enjoy the Motion
Controller on PS3.
About Sony Computer Entertainment Inc.
Recognized as the global leader and company responsible for the progression
of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI)
manufactures, distributes and markets the PlayStation® game console, the
PlayStation®2 computer entertainment system, the PSP® (PlayStation®Portable)
handheld entertainment system and the PlayStation®3 (PS3®) system. PlayStation
has revolutionized home entertainment by introducing advanced 3D graphic
processing, and PlayStation 2 further enhances the PlayStation legacy as the
core of home networked entertainment. PSP is a handheld entertainment system
that allows users to enjoy 3D games, with high-quality full-motion video, and
high-fidelity stereo audio. PS3 is an advanced computer system, incorporating
the state-of-the-art Cell processor with super computer like power. SCEI, along
with its subsidiary divisions Sony Computer Entertainment America Inc., Sony
Computer Entertainment Europe Ltd., and Sony Computer Entertainment Korea Inc.
develops, publishes, markets and distributes software, and manages the third
party licensing programs for these platforms in the respective markets
worldwide. Headquartered in Tokyo, Japan, SCEI is an independent business unit
of the Sony Group.
PlayStation, PS3 and PSP are registered trademarks of Sony Computer
Entertainment Inc. All other trademarks are property of their respective owners.
CM4 Creates Sophisticated Gaming Products as 1st
True Upgrade From Standard Controllers & Accessories
CM4 blurs the line between gaming and contemporary lifestyle by pushing
aside the idea that video games are only meant for kids.
LOS ANGELES, Jan. 19 -- Premium experience brand CM4 made their first product
unveiling, last week, as part of the 2010 CES conference in Las Vegas, NV. CM4
makes their debut in the gaming industry by designing premium products that
enhance the user experience. With a mission to expand and evolve the devices
that consumers use to organize, communicate, and entertain, they believe in
actually using the products they design, and have extremely high expectations of
what they own and use as both designers and consumers. CM4 offers high quality,
distinct design, and superior functionality as an alternative to cheap products
that are merchandised and marketed at the consumer, rather than designed for
them.
CM4's first line of products is the Catalyst line, a soft case platform for
controllers and portables. These products offer protection combined with style
to enhance and add confidence to game play. Along with their seductive design,
Catalyst covers are made from carefully chosen materials that improve comfort
and grip, while seamlessly integrating into contemporary lifestyles. Catalyst
covers are available for Wii Remote with MotionPlus and Nintendo Pocket Case for
Nintendo DSi, while Catalyst Slim Covers are offered for Nintendo DSi and Sony
PSPgo.
With a strong focus on design, function, innovation, and quality, each
product in the Catalyst line offers consumers a true upgrade from the standard
platform of controllers and accessories. Catalyst covers for Wii with MotionPlus
have a concealed back zipper for easy battery removal, among their other
features. The Catalyst Pocket Case for Nintendo DS has a built in hidden pocket
that accommodates two game cartridges and one extra stylus without hindering
game play. Finally, the Catalyst Slim Covers for Nintendo DSi and Sony PSPgo are
sleek fabric-wrapped aluminum covers that make consoles playable within the
cover and compliment on-the-go lifestyles.
In 2010, CM4 will launch a line of premium controllers that will change the
paradigm of current cheap plastic offerings from third party brands. Inspired by
the refinement and sophistication of luxury and performance auto interiors,
these devices are the control surfaces - the cockpit for an elevated gaming
experience.
SEGA Games Limited Introduces Real Money, Online
Poker and Casino Website
ST ANNES, England, January 18/PRNewswire/ -- Summary - SEGAGames Limited
today announced the launch of the SEGA branded online gaming sites;
SEGACasino.com and SEGAPoker.com. Users will now able to win real money playing
SEGA branded casino and poker games. SEGACasino will feature a comprehensive
suite of gaming products; including Blackjack, Roulette as well as customized
SEGA branded Slots and many more. SEGAPoker.com will feature a live multiplayer
poker room with head-to-head play with up to 30,000 concurrent players.
SEGAGames Limited, a wholly owned subsidiary of the SEGA Corporation, today
announced the launch of the SEGA branded online gaming sites; SEGACasino.com and
SEGAPoker.com. SEGACasino and SEGAPoker will be the initial sites with which
SEGA Games Limited will enter the vastly growing industry with more platforms to
be released within the following year. Users will now able to win real money
playing SEGA branded casino and poker games. SEGACasino will feature a
comprehensive suite of gaming products -- including such popular games as
Blackjack, Roulette as well as customized SEGA branded Slots and many more.
Additionally, at SEGAPoker.com, users will find a live multiplayer poker room
with head-to-head and tournament play with up to 30,000 concurrent players.
Players can now enjoy the SEGA experience at the poker tables and in the casino
room. The site prohibits bets from players in the U.S., Japan and other
jurisdictions where online gaming is prohibited.
SEGAGames Ltd. is regulated by the Alderney Gambling Control Commission.
SEGACasino and SEGAPoker was developed and designed in collaboration with
SEGAGames Ltd. and PlayTech. The software showcases a completely new graphic
package to match the SEGA brand as well as many of SEGA's IP including Virtua
Fighter(TM), House of the Dead(TM) and Nights(TM).
SEGACasino.com and SEGAPoker.com offers players unique promotions based on
the SEGA franchise, creating a seamless community between the gaming worlds.
SEGA Games Ltd Spokesperson said, "Sega has been a trusted brand and a favorite
among the gaming industry for over half a century. It is our goal to translate
these attributes to offer a leading online casino and online poker room. We want
to give our SEGACasino and SEGAPoker players every opportunity to participate in
the entire Sega experience."
The online gaming industry is one of the fastest growing industries in
Europe. In 2008 it is estimated the online gambling industry generated $21.0
billion in revenue from players worldwide, according to H2 Gambling Capital.
PricewaterhouseCoopers' Global Entertainment and Media Outlook: 2008-2012 expect
the European online gambling market to grow at a minimum rate of 8.4 per cent
per annum to a maximum of 17.6 per cent. Similarly, an EGBA study indicates that
the European online gambling market is expected to double between 2007 and 2012.
About SEGA Games Limited
Sega Games Ltd. is one of the leading innovators in online gaming. As a
wholly owned subsidiary of global entertainment leader Sega Corporation and
licensed and regulated by the Government of Alderney, the group offers a variety
of SEGA branded games. The group owns and operates http://www.SEGACasino.com and
http://www.SEGAPoker.com. Through SEGAPass, Sega Games Limited's proprietary
single wallet platform, customers can enjoy the benefits of playing at all of
its online gambling destinations utilizing one user account.
Capcom(R), EA Mobile, Namco
Networks, PopCap Games and THQ Commend Vision of New Zeebo Wireless Videogame
Console
Zeebo Targets the Next Billion Gamers in Emerging
Markets
SAN FRANCISCO, March 23 Capcom(R), EA Mobile(TM),
Namco Networks, PopCap Games and THQ today announced their endorsement of Zeebo,
the first affordable 3D videogame console designed specifically for emerging
global markets. The innovative console will launch in Brazil next month. The
console features secure 3G wireless game delivery and addresses the special
requirements of these regions where current generation videogame consoles are
expensive for the middle class and software piracy is rampant.
"We are humbled to have the support of these gaming
industry giants," said John F. Rizzo, CEO, Zeebo. "Content is critical for the
launch of any new console platform and with the support from these influential
publishers, and the long list of impressive brands they have to offer, we are
well on our way to making gaming for the next billion a reality."
"We are excited to partner with Zeebo on their visionary
and ambitious global gaming initiative," said Takeshi Tezuka, general manager of
Mobile Contents Development, Capcom Co., Ltd. "The evolutionary combination of
fast 3G wireless digital distribution and a simple yet elegant business model
will open up new avenues to reach gamers directly with some of our top titles
such as Street Fighter(R) Alpha."
"Zeebo is an innovative partner in our efforts to reach
consumers in emerging markets, we are supporting their launch in Brazil," said
Antonio Curi, EA Mobile. "We are supporting the Zeebo launch, offering Need for
Speed Carbon and FIFA 09, which will feature a Portuguese voiceover."
"Zeebo's vision to bring gaming to the 'next billion'
aligns well with our goal of bringing casual entertainment to consumers any time
and any where," said Scott Rubin, senior vice president of sales and marketing,
Namco Networks America. "We are pleased to support Zeebo as they enable gaming
in emerging markets around the world by publishing games like PAC-MANIA, Ridge
Racer and Alpine Racer for the platform."
"The emerging markets of the world have historically
presented a very interesting dichotomy between a huge untapped consumer base and
a very real piracy issue," said Doug Clemmer, president of THQ Wireless. "Zeebo
has solved this problem by providing THQ a direct path to deliver a great
entertainment experience to consumers in emerging markets."
Additional publishers and developers actively supporting
the Zeebo console platform include Com2uS, Digital Chocolate, Gameloft, Glu, Id
Software and Machineworks Northwest LLC.
For more information on the Zeebo videogame console please
visit www.zeeboinc.com.
Mike Yuen from Qualcomm and John F. Rizzo from Zeebo will
present "4 - Gaming for the Next Billion," this morning at 10:30am PDT at Game
Developers Conference Mobile in San Francisco in Moscone North, Room 134. On
Tuesday, March 24 at 11:00am PDT, Rizzo will also participate on the panel, "How
will startups and the industry giants wrestle over the future of games?" at the
GamesBeat 2009 Conference at the Mission Bay Conference Center.
ABOUT ZEEBO
Zeebo, Inc., a closely held company based in San Diego,
California, has developed the Zeebo console, a new wireless system to deliver
gaming, digital entertainment and education to the next billion consumers in
emerging global markets. Primary investors in Zeebo include wireless technology
leader Qualcomm and Tectoy SA, which pioneered the introduction of digital
gaming in Brazil.
Resident Evil, Capcom, the Capcom logo, Mega Man and Devil
May Cry are either registered trademarks or trademarks of Capcom Co., Ltd., in
the U.S. or other countries. Street Fighter is a registered trademark of Capcom
U.S.A., Inc. All other marks are the property of their respective owners.
EA Mobile and Need For Speed are trademarks of Electronic
Arts Inc. in the U.S. and/or other countries. FIFA is the property of its
respective owner and used with permission.
Sony Computer Entertainment
America Expands Its Playstation(R) Business Reach With Its Launch in Latin
America
Regional Expansion Provides Latin America with
PLAYSTATION(R)3, PSP(R) (PlayStation(R) Portable), PlayStation(R)2 and
PlayStation(R)Network Gaming and Entertainment Experiences
FOSTER CITY, Calif., -- Sony Computer Entertainment
America (SCEA) today officially announced the expansion of PlayStation(R)
business into Latin America, making its award-winning computer entertainment
systems and services formally available to the region. Latin America is a
pivotal step in SCEA's mission to bring engaging entertainment to people around
the world, already consisting of an active worldwide install base of 21.3
million PLAYSTATION(R)3 (PS3(TM)) computer entertainment system, in addition to
more than 17 million registered accounts for PlayStation(R)Network. The Latin
America expansion will specifically introduce the PS3 system, PSP(R) (PlayStation(R)Portable)
system and PlayStation(R)2 system to 13 different countries in the region.
"Our commitment to expand PlayStation business into Latin
America supports our vision to provide access to social entertainment
experiences that can be shared among friends and family from around the world,"
said Mark Stanley, director and general manager, Latin America, SCEA. "This
expansion is the direct result of us listening closely to our community, and
we're proud to deliver premium hardware and software services that will allow
them to easily connect, play and communicate with one another."
Through a distribution partnership with Sony Latin
America, PlayStation services are now available in select countries throughout
the Latin America region. This includes access to PlayStation Network, a free
entertainment network service that delivers original content, future-proofing
system software updates, and online services that foster community among its
worldwide audience.
In the coming weeks, PlayStation.com, the official
PlayStation website, will introduce a localized Web site providing the most
current PlayStation news and information relevant to users in select countries
in Latin America. Features of the site include access to the PlayStation Blog,
detailed product pages with PS3, PlayStation 2, PSP and PlayStation Network
content, public forums to engage with the PlayStation community.
In addition to software services, Latin American users
will now have the opportunity to maximize their online experiences with added
functionality from peripherals that make it easier to communicate. Peripherals
like the PS3 Bluetooth Headset and PlayStation Wireless Keypad enable users to
connect and communicate with each other in and out of games.
For the Latin American users on the go, one of the biggest
value offerings from PlayStation is the connectivity between PS3 and PSP
platforms, providing a seamless solution for those looking to experience their
entertainment when and where they want. With each device's built-in Wi-Fi
capabilities and remote play functionality, users will have access to many of
their entertainment and media stored on their PS3 remotely, enabling them to
play games, watch movies, and listen to their music when on the move.*
Visit www.PlayStation.com for more information on the
expansion of PlayStation business into Latin America.
About Sony Computer Entertainment America Inc.
Sony Computer Entertainment America Inc. continues to
redefine the entertainment lifestyle with its PlayStation(R) and PS one(R) game
console, the PlayStation(R)2 computer entertainment system, the PSP(R) (PlayStation(R)Portable)
system, the ground-breaking PLAYSTATION(R)3 (PS3(TM)) computer entertainment
system and its digital services PlayStation(R)Network and PlayStation(R)Store.
Recognized as the undisputed industry leader, Sony
Computer Entertainment America Inc. markets the PlayStation family of products
and develops, publishes, markets and distributes software for the PlayStation 2
computer entertainment system, PLAYSTATION 3 and the PSP system for the North
and Latin American markets. Based in Foster City, Calif., Sony Computer
Entertainment America Inc. serves as headquarters for all North and Latin
American operations and is a wholly owned subsidiary of Sony Computer
Entertainment Inc.
About PlayStation(R)Network
The PlayStation(R)Network is an emergent entertainment
network aimed at digitally delivering innovative content and fostering community
for a worldwide audience. The PlayStation(R)Network is the gateway to the
PlayStation(R)Store, PlayStation.com, and PlayStation(R)Home. In addition to
offering new and original forms of entertainment, the PlayStation(R)Network
supports free and community-centric online gameplay, communications tools, and
PSP(R) (PlayStation(R)Portable) and PLAYSTATION(R)3 connectivity. As of December
2008, the PlayStation(R)Network has more than 17M registered accounts worldwide.
"PlayStation", "PLAYSTATION", "PSP", and the PlayStation
logo are registered trademarks and "PS3" is a trademark of Sony Computer
Entertainment Inc. All other trademarks are property of their respective owners.
Source: Sony Computer
Entertainment America
Activision Gears up for Monumental Battle With
Transformers(TM): Revenge of the Fallen
SANTA MONICA, Calif., Feb. 6 -- The fate of the earth and the survival
of the human race hang in the balance in the Transformers(TM): Revenge of the
Fallen video game from Activision Publishing, Inc. (NASDAQ:ATVI)
. Based on Hasbro's legendary TRANSFORMERS property and the most anticipated
blockbuster film of 2009 from DreamWorks Pictures and Paramount Pictures in
association with Hasbro, the game propels players straight into an
adrenaline-pumping battle for supremacy across the globe where every second and
every choice makes the difference between mankind's salvation and annihilation.
"The Transformers: Revenge of the Fallen video game will give fans the chance
to experience their favorite AUTOBOTS and DECEPTICONS in an all-new, movie
inspired adventure packed with the thrilling and explosive action that only the
TRANSFORMERS universe can deliver," said Rob Kostich, vice president of global
brand management, Activision, Inc. "We are thrilled to announce that after
experiencing the rush of commanding colossal robots on their own, players can
challenge their friends for the first time ever in full-featured, blistering
multiplayer action as their favorite characters."
"Activision has developed a Transformers: Revenge of the Fallen video game
that will give gamers and fans a truly compelling way to experience
TRANSFORMERS," said Mark Blecher, Hasbro's General Manager of Digital Gaming and
Media. "The Activision team's passion for the property clearly shows in the
character development, intense action and rich graphics that really deliver an
immersive experience for the user."
The Transformers: Revenge of the Fallen video game lets gamers step into the
shoes of the AUTOBOTS or DECEPTICONS, select any available mission and pick from
the largest, most diverse range of playable Transformers - each with their own
distinct abilities and weaponry. Set in unique environments across the globe
such as Cairo and Shanghai, the game allows players to instantly switch between
vehicle and robot modes as they drive, fly, fight and blast their way through
intense, pressure-packed levels. After engaging in single player action, players
for the first time ever will be able to go online and battle friends in all-new
multiplayer modes.
The Transformers: Revenge of the Fallen video game is currently in
development by Luxoflux for the Xbox 360(R) video game and entertainment system
from Microsoft and the PLAYSTATION(R)3 computer entertainment system, and for
Windows PC by Beenox Studios.
Also, award-winning Krome Studios is developing distinct Wii(TM) and
PlayStation(R)2 computer entertainment system versions, utilizing the individual
platform features to deliver an intense 3rd person action adventure game that
combines dynamic robot combat with arcade-style vehicle sequences and
flight-based levels. In addition, two completely different titles are being
developed for Nintendo DS(TM) by Vicarious Visions, allowing players to take on
AUTOBOT or DECEPTICON-specific campaigns. For the PSP(R) (PlayStation(R)Portable)
system, a unique, fast-paced action arcade title is being developed by Savage
Entertainment.
For more information on the game and to receive exclusive updates about the
Transformers: Revenge of the Fallen video game, visit www.TransformersGame.com.
About Hasbro, Inc.
Hasbro, Inc. (NYSE:HAS)
is a worldwide leader in children's and family leisure time products and
services with a rich portfolio of brands and entertainment properties that
provides some of the highest quality and most recognizable play and recreational
experiences in the world. As a brand-driven, consumer-focused global company,
Hasbro brings to market a range of toys, games and licensed products, from
traditional to high-tech and digital, under such powerful brand names as
TRANSFORMERS, PLAYSKOOL, TONKA, MILTON BRADLEY, PARKER BROTHERS, TIGER, CRANIUM
and WIZARDS OF THE COAST. Come see how we inspire play through our brands at
http://www.hasbro.com/. (C) 2009 Hasbro, Inc. All Rights Reserved.
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a
leading worldwide developer, publisher and distributor of interactive
entertainment and leisure products.
Activision Publishing maintains operations in the U.S., Canada, the United
Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands,
Australia, Japan and South Korea. More information about Activision and its
products can be found on the company's website, www.activision.com.
Cautionary Note Regarding Forward-looking Statements: Information in this
press release that involves Activision Publishing's expectations, plans,
intentions or strategies regarding the future are forward-looking statements
that are not facts and involve a number of risks and uncertainties. Activision
Publishing generally uses words such as "outlook," "will," "could," "would,"
"might," "remains," "to be," "plans," "believes," "may," "expects," "intends,"
"anticipates," "estimate," future," "plan," "positioned," "potential,"
"project," "remain," "scheduled," "set to," "subject to," "upcoming" and similar
expressions to help identify forward-looking statements. Factors that could
cause Activision Publishing's actual future results to differ materially from
those expressed in the forward-looking statements set forth in this release
include, but are not limited to, sales levels of Activision Publishing's titles,
shifts in consumer spending trends, the impact of the current macroeconomic
environment, the seasonal and cyclical nature of the interactive game market,
Activision Publishing's ability to predict consumer preferences among competing
hardware platforms (including next-generation hardware), declines in software
pricing, product returns and price protection, product delays, retail acceptance
of Activision Publishing's products, adoption rate and availability of new
hardware and related software, industry competition, rapid changes in technology
and industry standards, protection of proprietary rights, litigation against
Activision Publishing, maintenance of relationships with key personnel,
customers, vendors and third-party developers, domestic and international
economic, financial and political conditions and policies, foreign exchange
rates, integration of recent acquisitions and the identification of suitable
future acquisition opportunities, Activision Blizzard's success in integrating
the operations of Activision Publishing and Vivendi Games in a timely manner, or
at all, and the combined company's ability to realize the anticipated benefits
and synergies of the transaction to the extent, or in the timeframe,
anticipated, and the other factors identified in Activision Blizzard's most
recent annual report on Form 10-K and any subsequent quarterly reports on Form
10-Q. The forward-looking statements in this release are based upon information
available to Activision Publishing and Activision Blizzard as of the date of
this release, and neither Activision Publishing nor Activision Blizzard assumes
any obligation to update any such forward-looking statements. Forward-looking
statements believed to be true when made may ultimately prove to be incorrect.
These statements are not guarantees of the future performance of Activision
Publishing or Activision Blizzard and are subject to risks, uncertainties and
other factors, some of which are beyond its control and may cause actual results
to differ materially from current expectations.
HASBRO and its logo, TRANSFORMERS and all related characters are trademarks
of Hasbro and are used with permission. (C) 2009 Hasbro. All Rights Reserved.
(C) 2009 Activision Publishing, Inc. Activision is a registered trademark of
Activision Publishing, Inc. All rights reserved.
All other trademarks and trade names are the properties of their respective
owners.
Source: Activision Publishing, Inc.
Atari Unveils 2009 New York Comic Con Line-Up
HIGHLY ANTICIPATED MOVIE FRANCHISE GAMING TITLES AND BEST SELLING BOXING
SERIES HEADLINE ROSTER
GHOSTBUSTERS: THE VIDEO GAME PLAYABLE, PLUS EXCLUSIVE FIRST PUBLIC
HANDS-ON FOR THE CHRONICLES OF RIDDICK: ASSAULT ON DARK ATHENA
NEW YORK, Feb. 6 - Atari, one of the world's most recognized video game
publishers, today announced the company's product line-up for New York Comic
Con, taking place February 6-8, 2009 at the Jacob Javits Center. Blockbuster
titles that will be on hand at the Atari booth 1557 include action-packed
Ghostbusters: The Video Game(TM) and The Chronicles of Riddick: Assault on Dark
Athena for advanced consoles, the star-studded Ready 2 Rumble Revolution for
Wii(TM), plus Champions Online and Star Trek Online from Cryptic Studios. This
will be the first time ever that NY fans will be able to have a hands-on
experience with Ghostbusters: The Video Game and a global exclusive first chance
for action fans to play The Chronicles of Riddick: Assault on Dark Athena.
Atari will have a variety of activities for show goers and media at the booth
including photo opportunities with Ghostbusters and Riddick look-a-likes, booth
give-aways and a Slimer ice sculpture. Additionally, Michael Buffer, "The Voice
of the Champions," famous for his "Let's Get Ready to Rumble(R)" trademark call
and the host of Ready 2 Rumble Revolution, will be in attendance to judge a
"Who's Got The Best 'Rumble' " contest. Cryptic Studios will also be holding a
Champions Online panel on Saturday, February 7, 2009, from 3-4 p.m. EST in Panel
Room 7 (1A24) where the game's executive producer, Bill Roper, will discuss
unique aspects of the game. During the panel, Cryptic will also debut a brand
new trailer from Star Trek Online, a massively multiplayer online game based on
the legendary Star Trek franchise. Cryptic executives will then participate in
larger MMO Industry Round Table sponsored by Ten Ton Hammer at 5 pm.
Atari, working closely with Sony Pictures Consumer Products Inc. and
acclaimed development studios Terminal Reality and Red Fly, will bring
Ghostbusters: The Video Game to retailers across North America on June 16, 2009.
This completely all-new chapter of the classic comedy, Ghostbusters, coincides
with the 25th anniversary celebration of the film's original theatrical release
and the day-and-date debut of the original motion picture on Blu-ray Disc(TM).
Ghostbusters: The Video Game, based on the smash hit motion picture franchise,
is penned by original Ghostbusters writers Dan Aykroyd and Harold Ramis, and
reunites many of the original cast members including Bill Murray, Dan Aykroyd,
Harold Ramis, and Ernie Hudson. The game also features performances from fan
favorites such as William Atherton (Walter Peck), Annie Potts (Janine Melnitz)
and Brian Doyle-Murray (portraying Mayor Jock Mulligan), all on board to
recapture the unique blend of humor and fright that established Ghostbusters as
a pop culture sensation. Atari will release Ghostbusters: The Video Game(TM) for
the PLAYSTATION(R)3 computer entertainment system, PlayStation(R)2 system, the
Xbox 360(R) video game and entertainment system from Microsoft, Games For
Windows(R), Wii(TM) and Nintendo DS(TM).
Featuring a brand new exhilarating adventure, a high-definition remake of the
classic Escape from Butcher Bay campaign and new multiplayer options, The
Chronicles of Riddick: Assault on Dark Athena will thrill fans when it launches
in spring 2009. Atari, in conjunction with Universal Pictures Digital Platforms
Group, Tigon Studios and acclaimed developer Starbreeze Studios, is bringing the
franchise to the new generation of consoles for the first time. Featuring a
brand new full-length campaign, The Chronicles of Riddick: Assault on Dark
Athena will give fans a whole new experience in action gaming when they step
into the shoes of Riddick, as played by Vin Diesel.
The hilarious Ready 2 Rumble franchise is flexing its muscles and planning a
major, star-studded return to the ring in spring 2009 with the launch of Ready 2
Rumble Revolution, developed by AKI, the newest game in the much-loved series.
Bringing the franchise to Wii(TM) for the first time, the game retains all the
knockout features of best-sellers Ready 2 Rumble Boxing Round 1 and Round 2,
while delivering a knockout punch of style and attitude. Tailored to take
advantage of the motion-controlled realism of Wii, Ready 2 Rumble Revolution
makes landing a punch more fun than ever. The game features a roster of 18
wildly caricatured cartoony boxers and is hosted by "The Voice of the Champions"
Michael Buffer, famous for his "Let's Get Ready to Rumble(R)" trademark call.
About Infogrames Entertainment and Atari:
The Infogrames group, including the Atari brand and the massively multiplayer
online game company Cryptic Studios, is a global producer, publisher and
distributor of interactive entertainment software for all market segments and
all interactive game platforms including consoles from Microsoft, Nintendo and
Sony, advanced smartphones, Personal Computers, web and online. Its games are
sold in more than 60 countries through an international distribution network and
direct to consumers via www.atari.com.
Atari's extensive catalogue of popular games is based on original franchises
(Test Drive, Alone in the Dark, V-Rally, My Horse & Me, Backyard Sports
franchise, Total Annihilation, Outcast, etc.), Cryptic Studios titles (StarTrek
Online, Champions Online), publishing properties (Ghostbusters, The Chronicles
of Riddick, The Witcher, Race Pro, etc.), international licenses (Dragon Ball Z,
Dungeons & Dragons, Jamie Oliver, etc.) and classic games covering the entire
history of the video game industry (Pong, Missile Command, Asteroids, etc).
(C) 2009 Atari Europe SASU. All rights reserved.
Atari word mark and logo are trademarks owned by Atari Interactive, Inc.
"GHOSTBUSTERS", The Video Game (C) 2009 Columbia Pictures Industries, Inc.
"GHOSTBUSTERS" with the "GHOST DESIGN" is a registered trademark of Columbia
Pictures Industries, Inc. "GHOSTBUSTERS", and "GHOSTBUSTERS 2" movies (C) 1984,
(C) 1989 Columbia Pictures Industries, Inc. Game Software excluding Columbia
Pictures Elements (C) 2009 Atari, Inc. All rights reserved. All other trademarks
are property of their respective owners.
Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of
the Microsoft group of companies.
"PlayStation", "PLAYSTATION" and "PS" Family logo are registered trademarks
of Sony Computer Entertainment Inc.
Wii and Nintendo DS are trademarks of Nintendo. (C) 2006 Nintendo.
Windows and the Windows Vista start button are either registered trademarks
or trademarks of Microsoft Corporation in the United States and/or other
countries and are used under license from owner.
www.ghostbustersgame.com
About Ghostbusters the Film
Ghostbusters, released in 1984, is one of Columbia Pictures' highest grossing
films, spawning a hit sequel in 1989 and three successful animated television
shows. Ghostbusters and its sequel grossed over $500 million world-wide.
Ghostbusters and Ghostbusters II, written by Dan Aykroyd and Harold Ramis,
produced and directed by Ivan Reitman, starred Bill Murray, Dan Aykroyd, Harold
Ramis and Ernie Hudson as ghost hunters for hire, cleaning up Manhattan's
buildings of slime-spewing spooks.
About Sony Pictures Consumer Products Inc.
Sony Pictures Consumer Products Inc. (SPCP), a division of Columbia TriStar
Consumer Marketing (CTCM), is based in Los Angeles and handles the merchandising
and branding efforts for some of the most recognized properties in film and
television.
Columbia TriStar Consumer Marketing is a division of Sony Pictures
Entertainment (SPE). SPE is a subsidiary of Sony Corporation of America (SCA), a
subsidiary of Tokyo-based Sony Corporation. SPE's global operations encompass
motion picture production and distribution; television production and
distribution; digital content creation and distribution; worldwide channel
investments; home entertainment acquisition and distribution; operation of
studio facilities; development of new entertainment products, services and
technologies; and distribution of filmed entertainment in 67 countries. Sony
Pictures Entertainment can be found on the World Wide Web at
http://www.sonypictures.com/.
Source: Atari
Guitar Hero(R) Ace Rips His Way into the Guinness
World Records(R) Book
NEW YORK Feb. 4 -- To celebrate the launch of the second annual Guinness
World Records 2009 Gamer's Edition, the nation's best Guitar Hero(R) III:
Legends of Rock player visited New York City for a mesmerizing record-breaking
shred session.
At noon today Danny Johnson reclaimed the Guinness World Record for the
"Highest Score for a Single Song on Guitar Hero(R) III: Legends of Rock" with an
astounding score of 973,954 points (a 99% completion rate on Expert Level) for
the song "Through the Fire and Flames" by DragonForce. The 14-year-old from
Grapevine, Texas traded the record back and forth with former record holder
Chris Chike for almost a year, and has been looking for his chance to take back
the crown for months now.
Johnson's nimble fingers have attracted over 2.5 million people to his
YouTube videos and earned him countless fans. "Danny's ability is as
breathtaking as it is unbelievable," said Guinness World Records judge Stuart
Claxton, who was on hand to certify the attempt. "With music video games
dominating the market right now, it's hard for players to stick out from the
crowd. Danny does just that with his amazing speed and near-perfection."
Gamers who believe they have what it takes to be considered videogame elite
are encouraged to visit the Gamer's section on the official Guinness World
Records website,
http://gamers.guinnessworldrecords.com/ to learn more information on
submitting their scores and being a part of the online gaming community.
The all-new Guinness World Records 2009 Gamer's Edition, the second Guinness
World Records book devoted solely to the world of gaming, is on shelves now and
features 90% new records, 750 new photographs, high score statistics and
fascinating facts.
About Guinness World Records
Guinness World Records is the universally recognized authority on
record-breaking achievement. First published in 1955, the annual Guinness World
Records book is published in more than 100 countries and 25 languages and is one
of the highest-selling books under copyright of all time with more than 3
million copies sold annually across the globe. Guinness World Records celebrated
its 50th anniversary edition in 2004, a year after the sale of its 100 millionth
copy. Guinness World Records also annually publishes the Gamer's Edition; a
records book devoted solely to the world of computer gaming and high score
record achievements. The Guinness World Records website (www.guinnessworldrecords.com)
receives more than 11 million visitors a year. Guinness World Records is part of
the Jim Pattison Group, one of Canada's largest privately owned companies which
is a conglomerate of interests, including advertising, broadcasting, grocery
stores and automotive retailing.
Guitar Hero, Activision and RedOctane are registered trademarks of Activision
Publishing, Inc.
Source: Guinness World Records
Play, Create and Share With
PLAYSTATION's Groundbreaking, Genre-Defying and Highly Anticipated Release
LittleBigPlanet(TM)
LittleBigPlanet(TM) Revolutionizes Gaming with In-Game
Design Tools, Ability to Share Content and Social Networking in One Hand-Crafted
World
FOSTER CITY, Calif., Oct. 27 -- Sony Computer
Entertainment America (SCEA) today announced the North American release of
LittleBigPlanet(TM) exclusively for PLAYSTATION(R)3 (PS3(TM)) system. Developed
by Media Molecule, LittleBigPlanet is a highly anticipated, community-based
video game that allows players to control the iconic and customizable SackBoy(TM)
as they play, create and share their masterpieces in a stitched-together,
3D-crafted material world. LittleBigPlanet invites players of all ages and skill
types into an innovative and imaginative experience where they can explore and
play through developer and user- generated levels. Additionally, and what sets
LittleBigPlanet apart, is players can use the same design tools, materials and
stickers Media Molecule built the actual game with to shape or build objects and
entire game levels. Players can then share these creations with the
LittleBigPlanet community online via PlayStation(R)Network. LittleBigPlanet is
available exclusively on the PS3 system for $59.99 (SRP) at most retailers
beginning this week.
"We are extremely excited to see how LittleBigPlanet will
revolutionize the scope and expectations of video games," said Scott Rohde, vice
president of Product Development, Sony Computer Entertainment Worldwide Studios.
"LittleBigPlanet is conceptually brilliant. With the vast online and community
features of the game, and the ability to share user-generated content, the game
definitely creates an experience with no boundaries."
LittleBigPlanet's central premise of 'Play, Create, Share'
is apparent from the moment the game begins, with each of the game's pillars
intertwining to encourage players to experience all aspects of this
genre-defying title. Players start by entering Story Mode and can begin playing
the first of 50 wildly varied pre-loaded levels to learn the various game play
mechanics, tools and more. Players quickly begin unlocking various tools and
accessories needed to customize their own creations and levels. Soon after,
players can access the simple level editor to begin their own creation process,
building everything from large, complex environments, clever mini-games to even
smaller objects such as wall graffiti or rocket-propelled vehicles.
Additionally, LittleBigPlanet supports the PLAYSTATION(R)Eye Camera so players
can take photos of real-life objects or creations and import the images to the
virtual levels they are creating.
All player creations can be published within the
LittleBigPlanet online community, allowing anyone from around the globe to
interact with shared levels and objects, provide rankings and user comments, and
peruse creations using the extensive search functionality to be sure players can
find the level creators or level types they want to play. Adding to the fun,
LittleBigPlanet also features cooperative multiplayer gameplay allowing up to
four players the opportunity to play and complete their levels offline with
friends at home or play online with other members of the community.
With an online showcase that combines the best in social
networking, user- generated content and game design, the LittleBigPlanet global
community is an extensive social network that invites and encourages players to
come together to interact with other creative minds and discover new and
original ideas. Not only can players publish their original levels for everyone
around the world to see, but players can also provide feedback on shared levels
that they have played. Additionally, LittleBigPlanet features a tagging system
where players can choose from an infinite catalogue of "tags" that place their
customized level in a specific category, so when players search for levels in a
"tag" category, their level will automatically appear.
LittleBigPlanet was recently awarded several prominent
accolades from its showing at the 2008 Electronic Entertainment Expo and has
been nominated for numerous upcoming industry awards. For more information on
LittleBigPlanet, please visit:
http://www.littlebigplanet.com/
About Sony Computer Entertainment America Inc.
Sony Computer Entertainment America Inc. continues to
redefine the entertainment lifestyle with its PlayStation(R) and PS one(R) game
console, the PlayStation(R)2 computer entertainment system, the PSP(R) (PlayStation(R)Portable)
handheld entertainment system, the ground-breaking PLAYSTATION(R)3 (PS3(TM))
computer entertainment system and its online and network services
PLAYSTATION(R)Network and PLAYSTATION(R)Store.
Recognized as the undisputed industry leader, Sony
Computer Entertainment America Inc. markets the PlayStation family of products
and develops, publishes, markets and distributes software for the PS one game
console, the PlayStation 2 computer entertainment system, PLAYSTATION 3 and the
PSP system for the North American market. Based in Foster City, Calif., Sony
Computer Entertainment America Inc. serves as headquarters for all North
American operations and is a wholly owned subsidiary of Sony Computer
Entertainment Inc.
"PlayStation", "PLAYSTATION", "PSP", "PS one" and the
PlayStation logo are registered trademarks and "PS3" is a trademark of Sony
Computer Entertainment Inc.
LittleBigPlanet (C)2007 Sony Computer Entertainment
Europe. Developed by Media Molecule. LittleBigPlanet is a trademark of Sony
Computer Entertainment Europe.
NEW YORK, October 6 gameloft(R), a leading developer and publisher of
console and mobile games, announced today the launch of Midnight Bowling, a
bowling simulation game that is made for Nintendo's downloadable games service:
WiiWare(TM). Midnight Bowling is based on Gameloft's popular Midnight Series and
is the fifth title the company has developed for WiiWare. Midnight Bowling is
available now for 800 Wii Points(TM).
Midnight Bowling plunges players directly into the most hip, electric
atmospheres around the world and delivers awesome playing sensations thanks to a
new physics engine that precisely controls each throw and spin with the Wii
Remote(TM). Players can choose to challenge up to three friends or either
immerse themselves in an exciting career mode where they face off against
charismatic characters that will give them a run for your money.
Game Features:
- Very intuitive and precise controls, offering advanced spin control
features
- An exciting game for everyone: from the total beginner to bowling
enthusiasts
- Innovative Party mode to face up to three friends in a variety of
bowling challenges and obstacles
- Rich career mode with five trendy locations and opponents with a wide
range of styles
- Play it your way: customize your bowling ball and your character's look
with many trendy outfits.
Nintendo trademarks are used under license. WiiWare is available only through
the Wii console.
For more information, visit http://www.gameloft.com
Source: Gameloft
Ozura Teams Up with Goldfinch
to bring Mobile Gaming Platform for Indian Operators
Singapore, September 04, 2008- Ozura Mobile, a leading
international publisher and developer of mobile entertainment has announced
today that it has signed partnership deal with Goldfinch Mobile Solutions, an
Indian based VAS and Roaming Solutions provider. Goldfinch will bring mobile
games and tournament based mobile gaming community portal which runs on Ozura's
FunlogiXTM platform to GSM, CDMA and Fixed Line operators in India.
FunlogiX™, the proprietary Tournament Based Mobile Gaming
Community platform developed by Ozura provides telcos and partners a platform to
build and manage a mobile gaming community. In addition, the platform features
competitive mobile game tournaments, interactive games, community clubs and
forums as well as a prize-based redemption system for operator’s customers.
According to Gartner, a global technology research firm,
mobile gaming revenues in India are expected to reach $450 million by 2012 as
more users sign up for wireless services in the world’s fastest-growing telecom
market. India is expected to lead among Asian countries in terms of mobile
gaming revenues, with the 2007 figure at around $80 million.
Ozura's Vice President of Marketing, H.E. Mah stated that,
“We are elated to be working with Goldfinch Mobile Solutions. Based on the
optimistic statistic, we are confident that through this partnership we will
effectively strengthen Ozura's position as Asia's largest platform provider in
the mobile value added services industry".
In addition, a study on Indian mobile gaming industry
indicates that a high end user could spend as much as US$20 a month on games,
there is about 100, 000 games are downloaded per day across all networks in
India. The market is expected to grow aggressively in the coming year 2010 with
estimates at around USD 250 million.
As stated by Newton Bubber, CEO of Goldfinch, “Mobile gaming
is a rising star in India’s fast-growing wireless business; the growth of this
market sector has attracted publishers, developers, animators, musicians, and
content providers, and is also stimulating the development of innovative
business models. Ozura’s products have been deployed successfully with South
East based operators and we look forward to adding value and revenue to Indian
operators too”.
About Ozura Mobile
Ozura Mobile is a leading international developer and
publisher for mobile games and game developer engine to carriers, aggregators,
mobile phone manufacturers and service providers. The company creates games for
mobile phones based on J2ME, BREW or Symbian platform. Ozura's games are
available all over the world through its distribution network of thousands of
partners spanning across 130 countries. It is expected that the growth of mobile
phones supporting these platforms will exceed one billion units worldwide in
2008. For more information, please visit
www.ozura.com.
About Goldfinch Mobile Solutions Pvt. Ltd.:
Goldfinch brings innovative and revenue earning services to
GSM, CDMA and Fixed Line operators across the world. With offices in India, Hong
Kong, Malaysia and Indonesia, Goldfinch offers Value Added Services and Gaming
Platforms to its clients. Goldfinch works on all signalling technologies (SS7,
ISDN, VOIP) and platforms (SMSC, IVRS, USSD, GPRS) to bring innovative services
like myMusic, myChat, myAlerts, Background Tones, Missed Call Alert, Device
Manager, Multiplayer Gaming and Gaming WEB Communities for telecom operators.
www.goldfinchglobal.com
Ozura Releases Fishy Fishee for Mobile
Singapore, August 21, 2008 - Ozura Mobile, a leading
international publisher and developer of mobile entertainment unleashes its
simulated fishing game - Fishy Fishee on mobile phones. This highly-acclaimed
game will be rolling out across the world with hundreds of partners, bringing
mobile game playability to life in the most challenging fishing experience ever.
“Fishy Fishee allows users to revive all the excitement and
tension of fishing on their mobile phone anywhere, anytime. It is an
extraordinary fishing game as its rhythm gameplay requires high reflex and
intense reaction, “said H.E.Mah, Ozura's Vice President of Marketing.
Fishy Fishee was recently reviewed by Pocket Gamer and it had
received Bronze Award for its good rating. It shows that the game consists of a
good storyline and provides rich and stupendous graphics which offer an
exhilarating experience to mobile users. It brings fishing fun to players by
offering 15 different types of baits to catch. Furthermore, it allows players to
experience fishing with several different skills as each of the bait attracts a
certain type of fish and can only be used in water where that particular type of
fish is lurking.
About Ozura Mobile
Ozura Mobile is a leading international developer and
publisher for mobile games and game developer engine to carriers, aggregators,
mobile phone manufacturers and service providers. The company creates games for
mobile phones based on J2ME, BREW or Symbian platform. Ozura's games are
available all over the world through its distribution network of thousands of
partners spanning across 130 countries. It is expected that the growth of mobile
phones supporting these platforms will exceed one billion units worldwide in
2008. For more information,
please visit
www.ozura.com
.
Gameloft Releases Midnight Pool
for WiiWare
NEW YORK, August 18- Gameloft(R), a leading developer and
publisher of console and mobile games, announced today the launch of Midnight
Pool, an exciting and competitive pool simulation game that is made exclusively
for Nintendo's downloadable games service: WiiWare(TM). Midnight Pool is based
on Gameloft's popular Midnight Series and is the fourth title the company has
developed for WiiWare. Midnight Pool is available now for 800 Wii Points(TM).
Set in the liveliest bar settings across America, Midnight
Pool is the first complete pool game available on WiiWare and provides a deep
billiards experience for Wii(TM) players of all ages and skill levels. The title
cleverly uses the Wii Remote(TM) as a cue to aim, shoot and spin balls on the
table.
Game Features:
- Easily perform precise shots thanks to the Wii Remote's intuitive
controls.
- The friendly, feisty atmosphere of seven American pool bars: The
Gator's Refuge, The Crazy Moose, and more.
- Seven available characters with unique personalities, none of whom are
at a loss for words!
- Challenge mode to learn all the most amazing trick shots.
- Local multiplayer mode to compete against friends like in a real
tournament!
- 3 sets of rules: 8-ball US, 8-ball UK and 9-ball.
For more information, visit http://www.gameloft.com
Nintendo trademarks are used under license. WiiWare is
available only through the Wii console.
Source: Gameloft
PLAYSTATION(R)Network's Video Delivery Service to Offer Movies and TV Shows for
Purchase and Rental Through PLAYSTATION(R)3 and PSP(R) (Playstation(R)Portable)
New service to expand entertainment offering
of PLAYSTATION 3 and PSP giving consumers downloadable content when and where
they want it
FOSTER CITY, Calif., July 15 Sony Computer
Entertainment America (SCEA) today launches the company's new video delivery
service on PLAYSTATION(R)Store for PLAYSTATION(R)3 (PS3(TM)) and PSP(R) (PlayStation(R)Portable)
systems in the United States. Consumers will have the ability to download
full-length movies, television shows, and original programming accessible
through the PLAYSTATION Store on PLAYSTATION(R)Network. With nearly 300 full
length movies and more than 1,200 TV episodes, many available in both
standard-definition (SD) and high-definition (HD), PLAYSTATION Network's video
delivery service makes PS3 the ultimate entertainment platform and enhances
PSP's status as a portable entertainment marvel. PLAYSTATION Network's video
delivery service will become available later this evening.
Sony Computer Entertainment Inc. (SCEI) will
initially make available to consumers content for video rental and electronic
sell-through from top movie studios including: 20th Century Fox, Lionsgate
Entertainment, MGM Studios, Paramount Pictures, Sony Pictures Entertainment,
Warner Bros. Entertainment as well as titles for rent from The Walt Disney
Studios and a wide-ranging menu of popular titles from a variety of television
partners.
"PLAYSTATION Network's video delivery service
capitalizes on the superior value and entertainment potential of PS3 and PSP --
not only for gaming enthusiasts, but also for the millions of consumers looking
to buy the best, most versatile solution for their home entertainment system,"
said Jack Tretton, president and CEO, Sony Computer Entertainment America. "The
collaboration of Sony's film, TV and entertainment business units, coupled with
our hardware and content offerings, provide consumers with entertainment
experiences unlike any on the market."
The video delivery service will have full
integration in the PLAYSTATION Network, utilizing the same login, wallet
management, and user interface of the newly revamped PLAYSTATION Store. Video
will be categorized, for example, by top rating, alphabetical order, television
shows, and movies and content is also fully searchable, for example, by title,
producer, studio and cast. In addition, PS3's progressive downloading means
users can view content shortly after the downloading process begins. Background
downloading is also a feature of PS3, allowing users to access other platform
features such as gaming and other XMB(TM) (XrossMediaBar) content while a video
is downloading to their consoles.
20th Century Fox's "Jumper", Lionsgate's "3:10 to
Yuma", MGM's "Rocky", Paramount Pictures' "Cloverfield", Sony Pictures'
"Spider-Man", and Warner Bros. Entertainment's "10,000 B.C." are a few of the
titles available for electronic sell-through on the video service at launch.
Disney's "Pirates of the Caribbean: Dead Man's Chest" will also be available for
rent. Additionally, SCEI will be introducing original exclusive content such as
Xam'd: Lost Memories, an anime series developed
by Sony Computer Entertainment Japan, delivered in SD and HD.
Consumers who rent a movie from the video
delivery service have 14 days to watch the content. Once content playback is
started, consumers have a full 24 hours to enjoy their rental. Pricing for
rental movies at launch ranges from $2.99 to $5.99, and pricing for purchased
movies ranges from $9.99 to $14.99. Sony has also adopted Marlin Digital Rights
Management technology, an open industry standard for protecting and managing
digital content, to provide consumers with flexible access to their content
while ensuring digital rights are protected. Usage rules of the video download
service will allow content for purchase to be shared on multiple activated
devices including PS3 and PSP systems per PLAYSTATION Network account, depending
on the type of content purchased by the user.
One of the biggest value propositions of
PLAYSTATION Network's video delivery service is the ability to transfer digital
content onto the PSP from the PS3. For the initial electronic sell-through or
rental price, consumers can also transfer content onto multiple devices. The
connectivity between PS3 and PSP platforms provides a seamless solution for
those looking for entertainment experiences on their own terms -- on the go or
in their living room -- all with a new-found freedom of not having to worry
about TV schedules, movie listings or viewing on a desktop PC.
About PLAYSTATION(R)Network
The PLAYSTATION(R)Network is an emergent
entertainment network aimed at digitally delivering innovative content and
fostering community for a worldwide audience. The PLAYSTATION Network is the
gateway to the PLAYSTATION(R)Store, PlayStation.com, and Sony Computer
Entertainment America's upcoming service PlayStation(R)Home. In addition to
offering new and original forms of entertainment, the PLAYSTATION Network
supports free and community-centric online gameplay, communications tools, and
PSP(R) (PlayStation(R)Portable) and PLAYSTATION(R)3 connectivity. As of June
2008, the PLAYSTATION Network has more than 10M registered accounts worldwide.
About Sony Computer Entertainment America Inc.
Sony Computer Entertainment America Inc.
continues to redefine the entertainment lifestyle with its PlayStation(R) and PS
one(R) game console, the PlayStation(R)2 computer entertainment system, the
PSP(R) (PlayStation(R)Portable) system, the ground-breaking PLAYSTATION(R)3
(PS3(TM)) computer entertainment system and its digital services
PLAYSTATION(R)Network and PLAYSTATION(R)Store.
Recognized as the undisputed industry leader,
Sony Computer Entertainment America Inc. markets the PlayStation family of
products and develops, publishes, markets and distributes software for the PS
one game console, the PlayStation 2 computer entertainment system, PLAYSTATION 3
and the PSP system for the North American market. Based in Foster City, Calif.,
Sony Computer Entertainment America Inc. serves as headquarters for all North
American operations and is a wholly owned subsidiary of Sony Computer
Entertainment Inc.
"PlayStation", "PLAYSTATION", "PSP", "PS one" and
the PlayStation logo are registered trademarks and "PS3" and "XMB" are
trademarks of Sony Computer Entertainment Inc. All other trademarks are property
of their respective owners.
Source:
Sony Computer Entertainment America
Sony Computer
Entertainment America Demonstrates Breadth of Software Content at E3 Media &
Business Summit 2008
SCEA Unveils Extraordinary Showing of Genre
Defying Titles Across PLAYSTATION(R)3, PlayStation(R)Portable,
PLAYSTATION(R)Network and PlayStation(R)2 Platforms
LOS ANGELES, July 15 Sony Computer
Entertainment America Inc. (SCEA) today unveiled a broad line up of software for
PLAYSTATION(R)3 (PS3(TM)), PSP(R) (PlayStation(R)Portable), and
PLAYSTATION(R)Network during a press event to kick off the annual E3 Media &
Business Summit 2008. In addition to revealing new content for over 20
first-party software titles previously announced, SCEA gave attendees a look at
over 10 never before seen titles including PS3 system titles God of War(R)3 and
MAG, Ratchet & Clank(R) Future: Quest for Booty for PLAYSTATION Network and
Resistance: Retribution(TM) for the PSP system. An extensive look into
Resistance 2(TM), the highly anticipated sequel of PS3 launch title, Resistance:
Fall of Man(R), was given by Insomniac Games President Ted Price to kick off the
show.
"The PlayStation family of products is
unsurpassed in 2008 with a lineup of exclusive content for all platforms
developed by the best and brightest development teams in the world," said Scott
A. Steinberg, vice president of product marketing, Sony Computer Entertainment
America. "We are dedicated to driving the industry forward leveraging our
technology and development resources to offer consumers a wide variety of
innovative titles, from casual games to hardcore games."
PS3 titles showcased during E3 2008 include Sony
Computer Entertainment's next generation open world adventure inFamous from Sly
Cooper creators Sucker Punch Productions; LittleBigPlanet(TM) which allows
players to create, play and share entire game levels via PLAYSTATION Network;
the wild tropical racing action of Motorstorm(TM): Pacific Rift from Evolution
Studios; the much speculated God Of War 3 in full 1080p high definition; NBA'09:
The Inside featuring the detailed and engaging NBA experience both on the court
and behind the scenes; the ultra realistic "Theater of War" epic, Killzone(TM) 2
from Guerilla Games; and SOCOM: U.S. Navy SEALs Confrontation, the return of the
defacto online shooter experience with up to 32 players.
The highly-acclaimed Ratchet & Clank(R) series
makes an appearance with a fresh title created specifically for PLAYSTATION
Network by Insomniac Games, Ratchet & Clank(R) Future: Quest for Booty. Other
original content available through PLAYSTATION Network was also on display,
granting guest access to previously unseen footage of the experimental
PixelJunk(TM) Eden from Q-Games, independent gaming experience of Flower, the
episodic Siren: Blood Curse and previously unannounced games like Crash Commando
and Fat Princess.
SCEA also announced some of its most entertaining
titles making their portable premieres on the PSP system with the quiz show fun
of BUZZ!(TM) Master Quiz, an updated and portable version of the classic arcade
game Super Stardust Portable and sequels to two of the most innovative platform
action games to hit PSP; LocoRoco(TM)2 and Patapon(TM)2. Unveiled to the public
for the first time was Resistance: Retribution(TM), a third person shooter
developed by SCEA's Bend Studio based in the Resistance universe and featuring a
proprietary control system designed specifically for the PSP system.
In addition to SCEA's robust first-party line-up,
PlayStation fans will have further reason to get excited about expanding their
game libraries as over 350 new titles from their publishing partners will be
released this fiscal year for the PS3, PLAYSTATION Network, PSP and
PlayStation(R)2 systems, encompassing industry leading franchises as well as new
intellectual properties from Capcom(R), Midway(R), NAMCO BANDAI GAMES AMERICA,
and Sega(R). Exclusive titles that will only be found on the PS3 system this
holiday season include Valkyria Chronicles(TM), a ground-breaking tactical RPG
from SEGA(R)'s Japan Studios; Naruto(TM): Ultimate Ninja Storm(R) from NAMCO
BANDAI GAMES AMERICA which introduces full 3D ninja combat and all-new
free-roaming gameplay; and Disgaea 3, a new twist on the Disgaea battle system
in 3D from NIS America, Inc. Activision(R), Bethesda(R) Softworks, Electronic
Arts, Lucas Arts(TM), Ubisoft(R), and Take Two Interactive also provided
attendees with an inside look on how their development teams were utilizing the
power of the PS3 system for some of this year's most highly-anticipated titles
including Call of Duty(R): World at War, Quantum of Solace: The Game, Fallout 3,
Madden NFL 09, Star Wars(R): The Force Unleashed(TM), Far Cry 2, Prince of
Persia: The Fallen King(TM), and Bioshock.
PS3 system owners looking for a bargain can
celebrate as SCEA introduces the PS3 Greatest Hits program beginning July 28.
With 10 titles as the initial inductees, PlayStation fans have the opportunity
to experience the best titles created for the platform at a reduced price of
$29.99. The initial titles into the Greatest Hits program include Warhawk(TM),
Motorstorm(TM) and Resistance: Fall of Man(R) from SCEA; Call of Duty(R) 3,
Activision(R); Need for Speed: Carbon, Electronic Arts; The Elder Scrolls(R) IV:
Oblivion(TM), Bethesda(R) Softworks; Ninja Gaiden(R) Sigma, Tecmo(R) ; Tom
Clancy's Rainbow Six(R) Vegas and Assassin's Creed(TM), Ubisoft(R)
First party games shown during the event included:
PLAYSTATION 3
BUZZ!(TM) Quiz TV
God of War(R)3
Gran Turismo 5 Prologue
Heavy Rain
inFamous
Killzone(TM) 2
LittleBigPlanet(TM)
MAG
Motorstorm(TM): Pacific Rift
NBA '09 The Inside
Resistance 2(TM)
SingStar (TM) Volume 2
SOCOM: U.S. Navy SEALs Confrontation
PSP
BUZZ! (TM) Master Quiz
LocoRoco(TM)2
NBA '09 The Inside
Patapon(TM)2
Resistance: Retribution (TM)
Super Stardust(TM) Portable
PSN
Fat Princess
Crash Commando
Flower
PAIN
PixelJunk(TM) Eden
Ragdoll Kung Fu(TM)
Ratchet & Clank(R) Future: Quest for Booty
Siren: Blood Curse
About Sony Computer Entertainment America Inc.
Sony Computer Entertainment America Inc.
continues to redefine the entertainment lifestyle with its PlayStation(R) and PS
one(R) game console, the PlayStation(R)2 computer entertainment system, the
PSP(R) (PlayStation(R)Portable) system, the ground-breaking PLAYSTATION(R)3
(PS3(TM)) computer entertainment system and its online and network services the
PLAYSTATION(R)Network and PLAYSTATION(R)Store.
Recognized as the undisputed industry leader,
Sony Computer Entertainment America Inc. markets the PlayStation family of
products and develops, publishes, markets and distributes software for the PS
one game console, the PlayStation 2 computer entertainment system and the PSP
system for the North American market. Based in Foster City, Calif. Sony Computer
Entertainment America Inc. serves as headquarters for all North American
operations and is a wholly owned subsidiary of Sony Computer Entertainment Inc.
"PlayStation", "PLAYSTATION", "PSP," and "PS one"
are registered trademarks and "PS3" and "SIXAXIS" are trademarks of Sony
Computer Entertainment Inc.
Conspiracy
Entertainment Partners With phenomedia to Release 'Chicken Hunter' for the
Nintendo Wii(TM)
LOS ANGELES, July 15- Conspiracy Entertainment
(BULLETIN BOARD: CPYE) , a developer, publisher and marketer of interactive
entertainment software in North America and Western Europe, announced today that
it has entered into an agreement with phenomedia publishing gmbh, one of
Europe's leading developers of casual interactive entertainment software, to
distribute the character-driven Jump'n Run game "Chicken Hunter" for the
Nintendo Wii(TM) platform.
Marco Huesges, Executive Vice President of
Conspiracy Entertainment, said, "phenomedia is internationally renowned for
successfully converting well-known movie and music licenses. 'Chicken Hunter'
has a huge following in Europe, and we are excited to represent the franchise to
North American audiences. 'Chicken Hunter' has enjoyed strong market acceptance
on the Nintendo DS platform, and now is ready for play on the Wii. The game on
the Wii provides enhanced functionality, including use of the revolutionary
motion-sensitive remote controller as well as the unique Nunchuk, for realistic,
action-packed entertainment."
Keith Tanaka, CFO of Conspiracy Entertainment,
said, "We're excited to bring another title to market for the Nintendo Wii. We
are continuing to release titles that appeal to a broad audience and on multiple
platforms to create steady sales growth quarter-over-quarter in 2008."
Helge Borgarts, phenomedia publishing gmbh's CEO,
is very satisfied with the new game, having said, "For Moorhuhn's first
appearance on the Nintendo Wii, we are glad to announce major improvements
regarding gameplay and the general look and feel of the game compared to earlier
Chicken Hunter games. This a fresh concept for a famous casual icon combined
with one of the best casual platforms on the console market -- it is bound to
have a significant impact."
About Chicken Hunter (Wii)
Chicken Hunter for the Nintendo Wii is a 3D
Jump'n Run played from a 3rd person perspective. The main character carries two
tools: A wooden mallet that can be used to hammer down enemies on the ground and
a pumpkin gun that rapidly fires pumpkin seeds at airborne attackers. In the
Jump'n Run levels in which the character runs, jumps, hammers and shoots
alternate with levels in which the chicken rides piggyback on other characters
of the Chicken Hunter universe. The gameplay of the ride sequences will differ
significantly from the Jump'n Run sequences ensuring a great variety of
different challenges throughout the whole game.
Features:
-- 3D Jump'n Run featuring the character from
'Chicken Hunter' with 4 different game modes
-- Singleplayer Campaign Mode including classical
Jump'n Run sequences as well as piggyback rides on a frog, a turtle and a ram
-- 2-player split screen multiplayer races
About phenomedia
phenomedia is a leading developer of casual
interactive entertainment software based in Bochum, Germany. phenomedia focuses
on producing high quality and fun-oriented games for everyone, with strong,
congenial characters such as the famous Chicken Hunter (aka Moorhuhn) and Sven
Bomwollen. phenomedia develops and markets for PC on- and offline, GBA, GBC, NDS,
PS1, PS2 and mobile entertainment devices of all kinds. It also individually
designs advertising games for product marketing and image building. For more
information, visit
http://www.phenomedia.com/_english/.
About Conspiracy Entertainment Corporation
Conspiracy Entertainment Corporation is a
developer, publisher and marketer of entertainment software in North America and
Western Europe. The Company develops and licenses properties from several
sources, including global entertainment and media companies and publishes
software for DVD media, wireless devices, personal computers and video game
consoles, including those manufactured by Nintendo, Sony Computer Entertainment,
Inc., and Microsoft Corporation. Conspiracy Entertainment was founded in 1997
and is based in Santa Monica, CA.
Safe Harbor Statement: The Private Securities
Litigation Reform Act of 1995 provides a "Safe harbor" for forward-looking
statements. Certain of the statements contained herein, which are not historical
facts, are forward- looking statements with respect to events, the occurrence of
which involved risks and uncertainties. These forward-looking statements may be
impacted, either positively or negatively, by various factors. Information
concerning potential factors that could affect the company is detailed from time
to time in the company's reports filed with the Securities and Exchange
Commission.
SQUARE ENIX ANNOUNCES
SONG SUMMONER: The Unsung Heroes, a Full-Scale Role-Playing Game for iPod, Now
Available on iTunes
LOS ANGELES, July 7 -- Square Enix, Inc., the
publisher of Square Enix(TM) interactive entertainment products in North
America, announced the release of SONG SUMMONER(TM): The Unsung Heroes, on sale
at the iTunes(R) Store worldwide (http://www.itunes.com/)
and available for play in English and Japanese on the iPod nano with video, iPod
classic and fifth generation iPod.
SONG SUMMONER: The Unsung Heroes is a
Role-Playing Game that transforms your iPod(R) songs into powerful "Tune
Troopers" that you can control in battle! As the protagonist Ziggy, you will
embark on an epic journey to rescue your brother from the clutches of the
Mechanical Militia! Intriguing characters, an epic story and a tactics-based
battle system combine for a rich RPG experience previously only available on
home and handheld game consoles.
SONG SUMMONER: The Unsung Heroes
Publisher: Square Enix, Inc.
Platform: iPod nano with video, iPod classic and fifth generation iPod
Genre: Role-Playing
Launch Date: July 8, 2008
Price: 4.99 USD (iTunes Store download)
Story
From the days of old, Melodica was a land of
music, a land of freedom. The people sang, played and danced to the music they
so cherished. Until one day, they came -- the Mechanoids, who enhanced their
bodies with machinery. Those who were tempted by greed and power willingly gave
away their souls for bodies of steel, forsaking their humanity to become cold,
emotionless automatons. Now, they seek to destroy all that do not embrace their
way of life.
But there is hope on the horizon. There are those
who are fated to stand against the tyranny of the machines -- the Superstars,
who can turn sound into lethal weapons, and the Conductor, also known as the
Song Summoner, who can summon powerful warriors born of music.
In their most desperate hour, Melodica awaits the
arrival of their new Song Summoner...
Game Features
-- Transform your iPod songs into "Tune Troopers"
to combat the evil Mechanical Militia.
-- Tune Trooper types and abilities are
determined by the songs used to create them.
-- Your Tune Troopers can be powered up even
outside of the game -- just by listening to the songs you used to create them!
-- Control Ziggy, a "Conductor" that creates
warriors out of music, and guide him through his journey to save his brother
Zero from the Mechanical Militia.
-- Experience a turn-based tactics battle system,
divided into player and enemy phases where each side takes turns maneuvering
their forces.
-- Deploy the right troopers at the right time,
and use contraptions found on the map effectively to achieve victory in battle!
-- iPod Click Wheel allows players to play the
game as easily as selecting music.
About Square Enix Co., Ltd. and Square Enix, Inc.
Square Enix Co., Ltd. (Square Enix), with
headquarters in Tokyo, Japan, develops, publishes and distributes entertainment
content including interactive entertainment software and publications in Asia,
North America and Europe. Square Enix brings two of Japan's best-selling
franchises -- FINAL FANTASY(R), which has sold over 80 million units worldwide,
and DRAGON QUEST(R), which has sold over 43 million units worldwide -- under one
roof. Square Enix is one of the most influential providers of digital
entertainment content in the world and continues to push the boundaries of
creativity and innovation.
Square Enix, Inc. is a wholly-owned subsidiary of
Square Enix Co., Ltd. with offices in Los Angeles, California. It handles
operations in North America, including development, localization, marketing, and
publishing of Square Enix titles. More information on Square Enix can be found
on the Internet at
http://www.square-enix.com/.
DRAGON QUEST, FINAL FANTASY, SONG SUMMONER and
the SONG SUMMONER logo, SQUARE ENIX and the SQUARE ENIX logo are registered
trademarks or trademarks of Square Enix Co., Ltd. in the United States and/or
other countries. iPod and iTunes are trademarks of Apple Inc, registered in the
U.S. and other countries. All other trademarks are the property of their
respective owners
Spike Celebrates
the Future of Videogames with Week-Long 'E3 Invasion'
The Biggest Games Of The Year To
Exclusively Premiere First And In High-Definition Only On Spike,
GameTrailers.com, & Spike.com; On Air Specials Combined with Online Content to
Provide 360 Degree Coverage
Blockbuster World Exclusives Including Fallout
3, Gears of War 2, Prince Of Persia, Resistance 2, Rock Band 2, The Next Game
From BioWare, UFC(R) 2009 Undisputed and Many More Surprises
-- Spike TV is teaming up with GameTrailers.com
to present "E3 Invasion," providing viewers with around the clock comprehensive
coverage of the year's biggest videogame convention, the 2008 E3 Media and
Business Summit. From July 11 through July 18, "E3 Invasion" is an unprecedented
week of high-definition programming across both on-air and online channels,
anchored by blockbuster world exclusives that will air before E3 even opens to
the media.
"With the arrival of 'E3 Invasion', Spike Digital
Entertainment, which Spike and GameTrailers.com are both integral parts of, has
established itself both on-air and online as the preeminent brand for video game
coverage," said Jon Slusser, SVP, Spike Digital and Video Games. "The
collaboration between Spike and GT provides gamers with the best coverage of E3
on the planet."
"Videogames are a key component of the Spike
brand," said Niels Schuurmans, SVP brand creative and marketing, Spike TV. "Our
second-to-none E3 coverage with 'E3 Invasion' is just another example of our
year round commitment to providing our audience with the latest and greatest
that the electronic gaming world has to offer."
"E3 Invasion" features both a week of on-air
programming on Spike, coupled with the most complete 24-hour E3 coverage
available anywhere at GameTrailers.com, the premier provider of video for
gamers. Visitors to GameTrailers.com will be able to experience all the latest
exclusive trailers, developer walkthroughs, interviews, press conference
coverage, as well as a special episode of the popular roundtable show "The Bonus
Round." In addition, Spike.com will provide supplemental coverage with exclusive
reports and interviews from the show floor.
"Over the past few years we've presented some
amazing videogame world exclusives on Spike, but 'E3 Invasion' takes things to a
whole new level," said Geoff Keighley, host and executive producer, GTTV. "We're
thrilled to be working with all the major game publishers to debut the biggest
games of the show before anyone else and deliver Spike's most comprehensive E3
coverage ever across on-air and online."
The "E3 Invasion" programming highlights on Spike TV are as follows:
-- Friday, July 11 (1:00 - 1:30 AM, ET/PT)
"GameTrailers TV with Geoff Keighley" (GTTV): E3 Preview
Three days before Xbox hosts its E3 press
conference, GTTV heads to Epic Games in North Carolina to meet lead designer
Cliff Bleszinski for a sneak preview of Gears of War 2, including world premiere
footage from the campaign and multiplayer modes. Then, Spike presents world
premieres of some of the biggest titles at E3, including the exclusive sneak
peek at the E3 trailer for Bethesda Softworks' Fallout 3; the global debut of
Harmonix and MTV Games' Rock Band 2 game footage; Amanda MacKay visits
ThatGameCompany to reveal Flower for the PLAYSTATION(R)3; Spike unveils the next
playable faction in Warhammer(R) 40,000(TM): Dawn of War(R) II; and, in a not to
be missed event, GTTV presents the world exclusive reveal trailer for the next
game from BioWare.
-- Monday, July 14 (9:00 - 11:00 PM, ET/PT)
The Playbook: E3 Invasion during "A History of Violence"
In this primetime special, GTTV host Geoff
Keighley is on location in Los Angeles to present some of the biggest E3 world
exclusives before the show even opens. Games set to world premiere include the
exclusive reveal of the epic new E3 trailer for Resistance 2(TM) from Insomniac
Games for the PLAYSTATION(R)3; the global debut of the E3 gameplay trailer for
Ubisoft's Prince of Persia; exclusive new footage from THQ's UFC(R) 2009
Undisputed as Spike and THQ recreate the UFC 86 light heavyweight title fight
between Forrest Griffin and Quinton "Rampage" Jackson; Geoff reveals the first
ever gameplay footage and exclusive details on the new features in the
PLAYSTATION(R)3 system version of BioShock(R); and stay tuned, other blockbuster
surprises still to be announced.
-- Tuesday, July 15 and Wednesday, July 16 (11:59 PM - Midnight, ET/PT)
GTTV's E3 Minute
Geoff Keighley is on the E3 show floor to give
Spike viewers the inside scoop on the sights and sounds of the show. Also, tune
in for more world exclusive surprises including something special from id
Software and Raven Software.
Spike continues its E3 coverage with more world
exclusive premieres and surprise special guests including TNA Wrestlers Christy
Hemme and Christopher Daniels, stars of Midway's upcoming TNA Impact video game.
-- Friday, July 18 (Midnight - 12:30 AM, ET/PT)
"GameTrailers TV with Geoff Keighley: E3 2008"
Host Geoff Keighley goes head-to-head with the
industry heavyweights from the big 3 console companies to delve into their plans
for the coming year. Also, see the world premiere of Quake Live from id Software
and the exclusive debut of the teaser trailer for Tomb Raider: Underworld from
Eidos and Crystal Dynamics.
Online exclusive programming at GameTrailers.com
and Spike.com is as follows:
-- Friday, July 11 - Friday, July 18
Continuous Coverage on GameTrailers.com
The industry's leading source for videogame media
presents around-the-clock E3 coverage with unprecedented depth: trailers,
gameplay footage, developer walkthroughs, press conference coverage, interviews
and much more all on demand and in high-definition. In addition, all on-air
segments will be available on the website including extended cuts of interviews
and world exclusive trailers.
-- Friday, July 11 - Friday July 18
Continuous Coverage on Spike.com
For E3 week, Spike.com will be delivering
information, previews and exclusive news on the games that guys need to know
about. Hosted by GTTV's Daniel Kayser, Spike.com will take viewers inside E3
with reports and insight from the show floor. The site's week-long comprehensive
coverage of the show -- from the initial press conferences and lasting
throughout the E3 schedule -- will feature video reports, game previews and
in-person interviews.
-- Friday, July 18
GameTrailers' "The Bonus Round: E3 Edition"
Geoff Keighley is joined by special guests for a
roundtable analysis of the major E3 announcements from Microsoft, Sony and
Nintendo.
-- Friday July 18
GameTrailers 2008 Best of E3 Awards
GameTrailers hands out the hardware that honors
the best games that were on display at E3.
Spike TV is available in 96.1 million homes and
is a division of MTV Networks. A unit of Viacom (NYSE:VIA)
(NYSE:VIA.B)
, MTV Networks is one of the world's leading creators of programming and content
across all media platforms. Spike TV's Internet address is www.spike.com.
About GameTrailers
GameTrailers (GT) is the premier video
destination for gaming entertainment and information. GT delivers timely,
high-resolution broadband video content for gamers that includes original shows,
video reviews, game trailers and comprehensive video coverage of gaming events
from around the world. GT also has a robust community that features
user-generated content, a community marketplace and a variety of communication
tools so gamers can talk to friends and share media such as fan movies,
machinima and daily blogs. GT has offices in Los Angeles, San Francisco and New
York and is a division of Viacom Inc.'s (NYSE:VIA)
(NYSE:VIA.B)
MTV Networks Entertainment Group.
– Singapore- Ozura Mobile, a leading international publisher and
developer of mobile entertainment today announced the launch of its latest
game - Counter Smash on MaxGames, Maxis' community based mobile gaming
portal which runs on Ozura's FunlogiXTM platform.
“Counter Smash on mobile delivers nostalgic, engaging and addictive game
play that mobile gamers can have in the palm of their hand. This game
provides hours of entertainment and will make a great companion piece for
anyone passionate about badminton game.” Said H.E. Mah, Ozura's Vice
President of Marketing.
Counter Smash is one of the greatest global sport leagues with tremendous
popularity spanning from Europe to Asia, and Ozura is thrilled to have the
opportunity to develop badminton mobile games. It is an exhilarating sport
game featuring Lin Done, embodied with darkness has turned the World Cup
Badminton into a reign of anarchy. Many have been injured during the
tournament. Players will take on the role of Max Morales to counter smash
and fight his way through Lin Done’s followers to put an end to the abusive
tournament.
“Our game is aiming to be the pinnacle of mobile badminton game, the game
promises to bring the most extravagant experience that have never before
been seen on mobile phone devices.” As stated by Mah.
Look for Counter Smash in June! Counter Smash will be launched
simultaneously on Maxis' MaxGames mobile gaming community portal with the
tournament expected to run for a period of two consecutive months. To
download and play this new tournament game, visit MaxGames'
-more-
WAP or website at
www.maxgames.com.my to instantly commence acknowledging its
contents.
About Ozura Mobile
Ozura Mobile is a leading international developer and publisher for
mobile games and game developer engine to carriers, aggregators, mobile
phone manufacturers and service providers. The company creates games for
mobile phones based on J2ME, BREW or Symbian platform. Ozura's games are
available all over the world through its distribution network of thousands
of partners spanning across 130 countries. It is expected that the growth of
mobile phones supporting these platforms will exceed one billion units
worldwide in 2008.
Activision Files Definitive Proxy Statement Relating to the
Proposed Combination with Vivendi Games
Company Sets Stockholders’
Meeting Date
SANTA MONICA, Calif.---Activision, Inc. (Nasdaq: ATVI) today announced the
company has filed with the Securities and Exchange Commission the definitive
proxy statement relating to the proposed combination of Activision with Vivendi
Games, Inc., the interactive entertainment business of Vivendi S.A. and has
begun mailing it to its stockholders.
A special meeting of stockholders of Activision, Inc. will be held on
Tuesday, July 8, 2008, to consider and vote on proposals to approve the
transaction and related matters. The board of directors of Activision has fixed
the close of business on June 5, 2008 as the record date for determining the
stockholders entitled to receive notice of, and vote at, the special meeting.
The meeting will be at 11:00 a.m., local time, at The Peninsula Hotel located
at 9882 South Santa Monica Boulevard, Beverly Hills, CA 90212.
Headquartered in Santa Monica, California, Activision, Inc. is a leading
worldwide developer, publisher and distributor of interactive entertainment and
leisure products. Founded in 1979, Activision posted net revenues of $2.9
billion for the fiscal year ended March 31, 2008.
Activision maintains operations in the U.S., Canada, the United Kingdom,
France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia,
Japan and South Korea. More information about Activision and its products can be
found on the company’s website,
www.activision.com.
Cautionary Note Regarding Forward-looking
Statements: Information in this press release that involves Activision’s
expectations, plans, intentions or strategies regarding the future are
forward-looking statements that are not facts and involve a number of risks and
uncertainties. In this release, they are identified by references to dates after
the date of this release and words such as “outlook”,“will,”“remains,”“to be,”“plans,”“believes”,
“may”,
“expects,”“intends,”
and similar expressions.
Factors that could cause Activision’s actual
future results to differ materially from those expressed in the forward-looking
statements set forth in this release include, but are not limited to, sales of
Activision’s titles in its fiscal year 2009, shifts
in consumer spending trends, the seasonal and cyclical nature of the interactive
game market, Activision’s ability to predict consumer
preferences among competing hardware platforms (including next-generation
hardware), declines in software pricing, product returns and price protection,
product delays, retail acceptance of Activision’s
products, adoption rate and availability of new hardware and related software,
industry competition, rapid changes in technology and industry standards,
protection of proprietary rights, maintenance of relationships with key
personnel, customers, vendors and third-party developers, domestic and
international economic, financial and political conditions, foreign exchange
rates, integration of recent acquisitions and the identification of suitable
future acquisition opportunities, the timing and successful completion of the
combination of Activision and Vivendi Games, the combined company’s
success in integrating the operations of Activision and Vivendi Games in a
timely manner, or at all, and the combined company’s
ability to realize the anticipated benefits and synergies of the transaction to
the extent, or in the timeframe, anticipated. Other such factors include the
further implementation, acceptance and effectiveness of the remedial measures
recommended or adopted by the special sub-committee of independent directors
established in July 2006 to review historical stock option granting practices by
Activision and its board of directors, the finalization of the tentative
settlement of the SEC’s formal investigation and
final court approval of the proposed settlement of the derivative litigation
filed in July 2006 against certain current and former directors and officers of
Activision relating to Activision's stock option granting practices, and the
possibility that additional claims and proceedings will be commenced, including
additional action by the SEC and/or other regulatory agencies, and other
litigation unrelated to stock option granting practices and any additional risk
factors identified in Activision’s most recent annual
report on Form 10-K and quarterly reports on Form 10-Q and the definitive proxy
statement filed on June 6, 2008 in connection with the proposed transaction with
Vivendi. The forward-looking statements in this release are based upon
information available to Activision as of the date of this release, and
Activision assumes no obligation to update any such forward-looking statements.
Forward-looking statements believed to be true when made may ultimately prove to
be incorrect. These statements are not guarantees of the future performance of
Activision and are subject to risks, uncertainties and other factors, some of
which are beyond its control and may cause actual results to differ materially
from current expectations.
Sony Computer Entertainment America Puts Madden NFL 09 PSP(R) Entertainment
Pack Into Play
Bundle for the Ultimate Sports Fan Includes 'Metallic Blue' PSP System,
Madden NFL 09, 'NFL: In Just One Play' UMD(R) Video, a Voucher to Download
Beats(TM) and a 1GB Memory Stick PRO Duo(TM)
FOSTER CITY, Calif., May 21 Sony Computer Entertainment America (SCEA) today
announced the Madden NFL 09 PSP(R) (PlayStation(R) Portable) Entertainment Pack,
a limited-edition bundle launching in August that's sure to score with fans of
EA's best-selling Madden NFL football franchise, as well as sports enthusiasts
of all types. This special bundle ($199.99 MSRP) will feature a limited-edition
"Metallic Blue" PSP system with the highly anticipated Madden NFL 09 game; "NFL:
In Just One Play" on UMD(R) (Universal Media Disc) Video from Warner Bros.; a
PLAYSTATION(R)Network voucher to download Beats(TM)* from PLAYSTATION(R)Store
(accessible via a PC); and a 1GB Memory Stick PRO Duo(TM), for storing photos,
music, video and more.
"Sports games are one of the most popular types of games among PSP owners,
and it was only natural to make our next PSP Entertainment Pack a sports-themed
bundle," said Scott A. Steinberg, vice president, product marketing, SCEA. "PSP
continues to have great momentum in the marketplace. We expect that the Madden
NFL 09 PSP Entertainment Pack will capitalize on this momentum and strengthen
PlayStation's presence in the sports genre."
"EA SPORTS is extremely excited to partner with SCEA on this bundle," said
Director of Marketing Chris Erb. "Combining the innovation of Madden NFL 09 with
the quality of the PSP handheld gives gamers an immersive football experience."
The Madden NFL 09 PSP Entertainment Pack will be available on August 12 and
includes the following content. The total cost for each of the components, if
purchased separately, would be more than $260, which means more than $60 of
added value will be delivered to consumers purchasing this bundle.
-- "Metallic Blue" PSP system; this is the only time that this special
PSP color will be offered in North America.
-- Madden NFL 09: Twenty years as a dynasty of gaming, Madden NFL 09 aims
to deliver the most immersive gameplay, the richest online offerings
and the most comprehensive feature depth in the history of the
franchise. Madden NFL 09 features legendary quarterback Brett Favre as
its cover athlete.
-- "NFL: In Just One Play" UMD video: Hosted by one of the most colorful
and premiere receivers in the game today, Chad Johnson, NFL: In Just
One Play features an inside look at some of the X factors in the
league. NFL: In Just One Play, the first UMD video from NFL Films,
combines sound, action and interviews to showcase some of the NFL's
most exciting players including Randy Moss, Reggie Wayne, Larry
Fitzgerald, Braylon Edwards, Adrian Peterson, LaDainian Tomlinson,
Antonio Cromartie, Ed Reed and more.
-- Beats(TM) PLAYSTATION Network voucher: Download the PLAYSTATION
Network exclusive title, Beats*, to your Memory Stick PRO Duo with the
included voucher. Beats is a new and exciting way to interact with
your music collection on your PSP system. It breathes life in to your
music by using a beat tracking technology to create gameplay from any
song the player supplies. The title is currently available on
-- 1GB Memory Stick PRO Duo -- Store your photos, music, videos, and game
saves.
SCEA will support the Madden NFL 09 bundle with an integrated marketing
campaign, including dedicated TV, online, and outdoor advertising; direct mail
and e-mail; public relations support; and targeted event and mobile promotions.
The PSP Core Pack will still be offered on an ongoing basis.
Consumers continue to adopt the PSP system as their portable entertainment
device of choice, thanks to the growing availability of content. With a library
totaling more than 375 games, thousands of Internet radio stations** and more
than 460 feature films, TV programs, and videos from major studios and record
labels, consumers have no shortage of choices when it comes to content for their
PSP systems.
About Sony Computer Entertainment America Inc.
Sony Computer Entertainment America Inc. continues to redefine the
entertainment lifestyle with its PlayStation(R) and PS one(R) game console, the
PlayStation(R)2 computer entertainment system, the PSP(R) (PlayStation(R)
Portable) handheld entertainment system, and the ground-breaking PLAYSTATION(R)3
(PS3(TM)) computer entertainment system and its online and network services
PLAYSTATION(R) Network and PLAYSTATION(R) Store.
Recognized as the undisputed industry leader, Sony Computer Entertainment
America Inc. markets the PlayStation family of products and develops, publishes,
markets, and distributes software for the PS one game console, the PlayStation 2
computer entertainment system, the PSP system and the PS3 system for the North
American market. Based in Foster City, Calif. Sony Computer Entertainment
America, Inc. serves as headquarters for all North American operations and is a
wholly owned subsidiary of Sony Computer Entertainment Inc.
* Memory Stick PRO Duo and PLAYSTATION Network registration are required.
User responsible for all applicable Internet fees. Voucher expires
February 28, 2009.
** The number of available Internet radio stations varies depending on the
condition of the service providers.
"PlayStation", "PLAYSTATION", "PSP", "PS one" and "UMD" are registered
trademarks and "PS3" is a trademark of Sony Computer Entertainment Inc. "Memory
Stick PRO Duo" is a trademark of Sony Corporation.
(C)2007 Sony Computer Entertainment America Inc.
Beats is a trademark of Sony Computer Entertainment Europe. (c) 2007 Sony
Computer Entertainment Europe.
Sony Computer Entertainment America Announces 2008
and Early 2009 Software Line Up for PLAYSTATION(R)3, PSP(R) (PlayStation(R)Portable),
and PLAYSTATION(R)Network
First Party Software Titles Include Market-Leading Franchises and Original
IP's for PS3(TM) and PSP, Along with Innovative Games for PLAYSTATION Network
FOSTER CITY, Calif., May 16 - Sony Computer Entertainment America Inc. (SCEA)
today announced a line up of highly-anticipated software titles set to launch
over the remainder of 2008 and early 2009 exclusively for PLAYSTATION(R)3
(PS3(TM)) computer entertainment system, PSP(R) (PlayStation(R)Portable) system,
and PLAYSTATION(R)Network. A mix of original concepts as well as franchise
mainstays, the upcoming list of software includes more than 15 games across all
PlayStation(R) platforms. The robust line up demonstrates the depth of content
coming to PlayStation, and further emphasizes SCEA's commitment to providing the
widest range of gaming options to consumers.
"For the second half of 2008 and beyond, we will see a spectacular line up of
triple-A titles and original gaming content that will satisfy PlayStation fans
across the board," said Scott A. Steinberg, vice president, product marketing,
SCEA. "Highly anticipated games such as Resistance 2(TM), LittleBigPlanet(TM),
and Killzone(TM) 2, along with original content such as SIREN: Blood Curse and
PixelJunk(TM) Eden, demonstrate SCEA's passion to lead the market by continuing
to deliver unique gaming content and revolutionary sequels to our best-selling
franchises."
This year, PS3's momentum is stronger than ever, kick-started by strong
holiday sales and Blu-ray Disc(TM) becoming the de facto high-definition
standard. Software such as Gran Turismo(TM) 5 Prologue and MLB(R) 08 The Show(TM)
have also continued to drive PS3 forward. The PSP system also continues to
shine, with hardware sales still going very strong since the introduction of the
new slimmer and lighter PSP, and one of last month's PSP exclusives, God of
War(R): Chains of Olympus, ranking among the Top 10 titles sold across all
platforms(1).
Further highlighting the break-through year for PS3, broader online community
initiatives launching on PLAYSTATION Network are shaping up to be key components
to its success. The PLAYSTATION Network community has maintained its growth in
popularity with 8 million accounts registered world wide and more than 140
million downloads to date. In addition to offering consumers new and original
forms of entertainment, PLAYSTATION Network supports free* access to
community-centric online gameplay, communications tools, web browsing, commerce,
and cross platform functionality with PS3 and PSP. The caliber of original and
innovative content on PLAYSTATION Store continues to evolve with breakthrough
games like PixelJunk(TM) Monsters and echochrome(TM), and upcoming applications
such as PLAYSTATION(R)Home.
SCEA's first party line up for PS3 includes the original and imaginative
LittleBigPlanet from Media Molecule, along with heavy hitting sequels to some of
SCEA's most popular franchises including Resistance 2 from Insomniac Games,
SOCOM: U.S. Navy SEALs Confrontation from Slant Six Games, and the officially
titled MotorStorm(TM) Pacific Rift from Evolution Studios. Available in February
2009 will be Killzone 2, the highly anticipated first-person shooter from
Guerrilla Games. Through the PLAYSTATION Network, PS3 owners will see an
assortment of unique and original titles such as Elefunk(TM), Pixel Junk(TM)
Eden, and wipEout(R) HD. For PSP, franchise favorites such as Secret Agent
Clank(TM) and Hot Shots Golf(R): Open Tee 2 will make their return to the
portable screen.
Below is a complete list of the highly-anticipated first-party PS3, PSP, and
PLAYSTATION Network game titles due out this year and early 2009:
Hot Shots Golf(R): Open Tee 2 -- PSP (Available June 3, 2008 / E for
"Everyone")
Developed by Clap Hanz, Hot Shots Golf(R): Open Tee 2 introduces six
challenging new courses, along with new characters to customize using hundreds
of accessories. Robust Internet play allows players to challenge other Hot Shots
across the globe in tournaments of up to 16 players. Players can tee-off locally
with up to eight others via Ad Hoc mode, or engage in a number of single-player
modes such as Challenge, Training, and Stroke Play. With the franchise's
signature over-the-top visuals and pick-up-and-play action, fans of the series
can once again look forward to hitting the links on the go with the most fun and
wacky golf experience available.
Secret Agent Clank(TM) -- PSP (Available June 17, 2008 / E10+ for "Everyone
10+")
Ratchet, Clank, and Captain Qwark return to PSP this summer in Secret Agent
Clank(TM), an all new adventure where Clank takes the lead as the titular
character. Taking cues from spy classics of the past, Secret Agent Clank
presents the Ratchet and Clank universe with a spy themed twist, including Clank
as the Galaxy's greatest undercover agent dressed in a tuxedo. Developed by High
Impact Games, the studio that brought Ratchet & Clank(R): Size Matters to PSP,
Secret Agent Clank brings the humor, quality gameplay and action that fans have
come to expect from the franchise back to PSP.
wipEout(R) HD -- PSN (Available Summer 2008 / Rated E10+)
One of the most beloved PlayStation franchises of all time returns with
wipeout(R) HD for PS3. Available exclusively for download on PlayStation Store,
players race at blazing speeds and experience adrenaline-filled, anti-gravity
racing action in full-1080p High Definition (HD) running at a breathtaking
60-frames-per-second. Featuring a selection of the best tracks from previous
versions of the wipEout franchise meticulously reworked for PS3, wipEout HD
supports up to eight player online multiplayer racing in addition to various
other race modes like Tournament, Time Trial and Speed Lap. Featuring a new
Pilot Assist option to help players navigate tracks at blazing speeds, wipEout
HD also includes a Photo Mode, support for the SIXAXIS wireless controller's
motion sensing controls, and a bumping soundtrack with Dolby 5.1 surround.
Elefunk(TM) -- PSN (Available Summer 2008 / E for "Everyone")
Elefunk(TM) is a PS3 construction puzzle game exclusively for download on
PLAYSTATION Network. In Elefunk, players are tasked with building bridges and
structures capable of supporting elephants as they stroll across treacherous
ravines, rivers, fire pits and swamps. Using various materials with real world
physics applied to them -- ranging from metal to wood and rope -- players must
select the proper materials and pieces to build a structure that will hold up
the crossing elephants. With single and multi-player gameplay both on and
offline, Elefunk delivers simple and fun gameplay for the casual fan, with
leaderboards and challenging modes for the more competitive gamer.
PixelJunk(TM) Eden -- PSN (Available Summer 2008 / Not Yet Rated)
PixelJunk(TM) Eden is the third PSN title from the addictive PixelJunk series
by Japanese developer Q-Games. In this stunning platform game, the player feels
like a small insect seeing a garden for the first time. Within this constantly
evolving and vibrant 2D plant environment, the player leaps and swings between
lush plants, smashing into approaching enemies and navigating around the
undergrowth to gather treasures. Through various levels, the player is treated
to stylish 1080p graphics, a dynamic soundtrack and addictive gameplay.
PixelJunk Eden supports both single and co-op play.
Released in twelve downloadable episodes, SIREN: Blood Curse delivers a
haunting and horrifying story exclusively to PS3. Set in the Japanese village of
Hanuda, an American TV crew has arrived to research and film an expose on the
legend of a "vanished village." Controlling seven different playable characters,
the player must discover the mystery behind the curse that grips the eerie
village of Hanuda. The unique "sight jack" system allows the player to see from
the point of view of the Shibito, or living dead, to avoid their detection or
watch as they close in on the crew. Intense graphics, realistic character
animation, and a gritty film-like graphical presentation add to the horror of
SIREN: Blood Curse.
SOCOM: US Navy SEALs Confrontation -- PS3 (Available September 16, 2008 / Not
Yet Rated)
With the power of PS3, SOCOM: U.S. Navy SEALs Confrontation will deliver the
most intense and authentic high definition modern combat action. Delivering a
global-scale combat experience that has been refined over four generations of
the SOCOM franchise, SOCOM Confrontation gives players the opportunity to battle
against the best and brightest from the U.S., Europe and Asia. Players will be
able to modify their appearance through facial and physical customization and
battle across seven North African environments, including a 32-player version of
the most popular SOCOM map of all time "Crossroads." Additional themed packs
containing new Special Forces, weapons, maps and features will be made available
for download via the PLAYSTATION(R)Store.
LittleBigPlanet(TM) -- PS3 (Available October 2008 / Not yet Rated)
Developed by Media Molecule, LittleBigPlanet(TM) is a new and hugely
innovative PS3 title that establishes a new genre called "creative gaming."
LittleBigPlanet allows players to Play, Create and Share inside a glued-together
and hand-stitched 3D landscape. Players customize and control their burlap
Sackboy (or Sackgirl) character and can PLAY alone or with up to three others,
exploring a variety of developer-created levels. Also, using a simple tool
system, players can CREATE their own objects and even full levels. Players can
then SHARE these creations with their friends or with the world through the
online PLAYSTATION Network community.
NBA 09 -- PS3, PSP, PS2 (Available Fall 2008 / Not Yet Rated)
Developed by SCEA San Diego, NBA 09 builds on the technology and features of
NBA 08 with more advanced graphics and gameplay control to deliver an experience
catering to hardcore basketball fans and casual gamers alike. For the first
time, NBA 09 brings "The Life" mode to PS3, delivering gamers the most detailed
and engaging NBA experience both on the court and behind the scenes.
Additionally, NBA 09 will feature a full Franchise mode, where gamers can run
their own virtual team on every level -- from determining salaries, to deciding
playing time, to making trades. Progression mode, where players are rewarded
experience and attributes during gameplay, returns with players now able to
track "team progression" for all five characters. Extending playability, NBA 09
will bring back NBA Replay mode, where players will be able to re-enact
highlight performances from the real NBA season to gain additional rewards.
Other key features include expanded commentary, a variety of mini-games, and
full online gameplay action.
NBA 09 -- PSP (Available Fall 2008 / Not Yet Rated)
Developed by SCEA San Diego, NBA 09 for PSP brings fast, fluid gameplay and
delivers the most engaging portable NBA experience available. Featuring a new
Franchise mode, players will be able to draft and construct contracts while
engaging in multi-season gameplay. The popular Conquest mode returns in a
variety of formats, allowing players to take over the country in gameplay modes
such as Dodgeball, Elimination, Fast Break, and Pick-Up games. Carnival
mini-games return, including Pinball, Pop-a-Shot, and Skee-Ball, and cross
platform compatibility allows players to use mini-game Carnival tickets earned
to purchase items in NBA 09 PS3. Additional mini-games round out the experience
including, Pick and Roll, Alley-Oop, Box Out, Give and Go, and 21.
NBA 09 -- PS2 (Available Fall 2008 / Not Yet Rated)
Developed by SCEA San Diego, NBA 09 for PS2 returns with the fourth
installment of the critically acclaimed "The Life" mode. Within The Life,
players will control storylines for three different characters, interacting with
them on and off the court. In addition, a full Franchise mode will be featured,
along with optimized gameplay and artificial intelligence (A.I.) to deliver a
true basketball experience. Online roster updates will be available weekly, and
NBA 09 will bring an expanded set of commentary featuring Kevin Calabro and
Kenny "The Jet" Smith.
About BUZZ!(TM) Quiz TV -- PS3 (Available Fall 2008 / Not Yet Rated)
This fall BUZZ!(TM), the popular quiz show franchise, makes its way for the
first time to PS3 with BUZZ!(TM) Quiz TV. BUZZ! Quiz TV comes stocked with five
different channels of questions including Music, Movies & TV, Sports, Brainiac
and Lifestyle, combining to deliver over 5,000 questions. Extending the quiz
show network beyond the disc, up to four players from anywhere in the U.S. can
team up for trivia showdowns in the online multiplayer mode, Sofa vs. Sofa, and
new quiz packs to be available for download from the PLAYSTATION(R)Network.
Also, for trivia fans wanting to see if they can trump others with their own
vast library of knowledge, Mybuzzquiz.com will provide a global community for
players to create and share their own quizzes online and make available to
download on PS3.
BUZZ!(TM) Master Quiz -- PSP (Available Fall 2008 / Not Yet Rated)
Coming this fall, the BUZZ!(TM) franchise puts trivia in the palm of your
hand with BUZZ!(TM) Master Quiz PSP(R) (PlayStation(R)Portable). Packing over
3,000 questions on topics including music, celebrities, TV, sports, science,
nature, movies and more, BUZZ! Master Quiz puts players' knowledge to the test
at home or on the go. When gaming solo, players can enjoy a series of 15
different quiz challenges in single-player mode. Staying true to the franchise's
social gaming roots, BUZZ! Master Quiz also offers three new multiplayer modes
designed specifically for PSP.
MotorStorm(TM) Pacific Rift -- PS3 (Available Fall 2008 / Not Yet Rated)
The most brutal offroad racing festival is back, with players this time
attempting to tackle the diversity and unpredictability of a remote Pacific
island environment. Developed by Evolution Studios exclusively for PS3,
MotorStorm(TM) Pacific Rift revisits the intense racing action introduced in
last year's MotorStorm(TM), this time allowing players to navigate a radically
different tropical environment chock full of lush jungle, towering peaks, and
crystal-clear water. Players will experience a greater selection of tracks and
vehicles to choose, as well as extensive multiplayer options including four
player split screen and races with up to 20 players online. Additionally players
will be able to utilize a new photo mode to save images within the game and for
the first time be able to take music from their PS3's HDD to create a customized
soundtrack.
Resistance 2(TM) -- PS3 (Available Fall 2008 / Not Yet Rated)
On the brink of annihilation, mankind resumes the fight against the
unstoppable Chimera on the shores of the United States. Thus the stage is set
for Resistance 2(TM), the highly anticipated follow-up to Insomniac Games'
best-selling PS3 launch title. Players will once again step into the war-torn
boots of Sgt. Nathan Hale, who not only faces near impossible odds on the
battlefield, but also struggles with the Chimera virus raging inside his own
body. In addition to an epic single-player campaign, Resistance 2 will offer a
truly unprecedented eight-player, class-based online co-op campaign and
60-player online competitive multiplayer built upon a 'massive battles, greater
intimacy' mantra. Also, players can expect tightly integrated community support
via MyResistance.net.
Killzone(TM) 2 -- PS3 (Available February 2009 / Not Yet Rated)
Developed by Guerilla Games, Killzone(TM) 2 is the highly anticipated
first-person shooter created exclusively for PS3. Killzone 2 brings a highly
detailed, ultra-realistic "theater of war", where players encounter lifelike and
adaptable artificial intelligence (A.I.) from enemies as well as fellow
soldiers, destructible environments, and stunningly detailed scenery. Set on the
hostile enemy planet of Helghan, players will once again join the ranks of the
ISA with a directive to battle through the harsh environment to capture the
Helghast emperor and bring the enemy war machine to a halt. With an extensive
single-player campaign and thrilling multi-player mode, Killzone 2 delivers a
host of new weapons, vehicles, and gameplay elements all wrapped in an intense
storyline.
About Sony Computer Entertainment America Inc.
Sony Computer Entertainment America Inc. continues to redefine the
entertainment lifestyle with its PlayStation(R) and PS one(R) game console, the
PlayStation(R)2 computer entertainment system, the PSP(R) (PlayStation(R)Portable)
system, the ground-breaking PLAYSTATION(R)3 (PS3(TM)) computer entertainment
system, and its online and network services the PLAYSTATION(R)Network and
PLAYSTATION(R)Store.
Recognized as the undisputed industry leader, Sony Computer Entertainment
America Inc. markets the PlayStation family of products and develops, publishes,
markets, and distributes software for the PS one game console, the PlayStation 2
computer entertainment system, the PSP system and the PS3 system for the North
American market. Based in Foster City, Calif. Sony Computer Entertainment
America, Inc. serves as headquarters for all North American operations and is a
wholly owned subsidiary of Sony Computer Entertainment Inc.
"PlayStation", "PS one", "PSP" and "PLAYSTATION" are registered trademarks
and "PS3" is a trademark of Sony Computer Entertainment Inc
"Blu-ray Disc" is a trademark.
(1) Source: NPD Group, March 2008
* User responsible for all applicable Internet fees. Some services or
features may require additional fees.
Sierra Entertainment's Video Game The Mummy: Tomb
of the Dragon Emperor to Rise This Summer
Video Game Captures the Intense Action-Adventure, Fantastic Creatures and
Epic Locations of Upcoming Universal Pictures' Supernatural Adventure Staring
Brendan Fraser and Jet Li
LOS ANGELES, May 8 Sierra Entertainment, a division of Vivendi Games,
today announced the development of The Mummy(TM): Tomb of the Dragon Emperor, a
video game based on one of Summer 2008's most highly anticipated movies from
Universal Pictures. The game, which will mirror the fast-paced action and
adventure depicted in the film, is being developed by Eurocom Studios for the
Wii(TM) home video game console and PlayStation(R)2 computer entertainment
system and by A2M for Nintendo DS(TM).
The Mummy: Tomb of the Dragon Emperor game was created through a licensing
agreement with Universal Pictures Digital Platforms Group.
"Sierra Entertainment is pleased to partner with Universal to deliver an
exciting extension to this popular film franchise," said Al Simone, senior vice
president, Global Marketing, Sierra Entertainment. "Developed in collaboration
with the film's creative talent, The Mummy: Tomb of the Dragon Emperor video
game will add another opportunity for players to experience the thrill and
excitement of this adventure favorite."
"The Mummy is one of the most distinctive and expansive franchises in
Universal's portfolio, and there is inherent gameplay in the property," said
Bill Kispert, Vice President and General Manager, Interactive, Universal
Pictures Digital Platforms Group. "The new film amps up the action, introduces a
ruthless new villain and takes our heroes to incredible new locations. We are
thrilled to bring all these attributes to life in this game."
In the third-person action-adventure game The Mummy: Tomb of the Dragon
Emperor, players will take on the roles of Rick O'Connell and his son, Alex
(played by Brendan Fraser and Luke Ford, respectively, in the film). Gamers will
follow the lead characters on their harrowing journey -- across exotic locations
from ancient Chinese catacombs to beautiful, but dangerous, Himalayan peaks --
to defeat the revived servants of the Dragon Emperor (Jet Li). The Mummy: Tomb
of the Dragon Emperor allows players to switch seamlessly between gunplay and
hand-to-hand melee attacks, and also features a fast and fluid combat system and
an arsenal of weaponry that can be used to vanquish the many bone-chilling
enemies players will face during their journey. Fans of the upcoming Universal
Pictures film, directed by Rob Cohen and set to hit theatres this August 1st,
will fight their way through The Mummy universe by utilizing combat,
puzzle-solving and hieroglyphic decoding gameplay elements.
The Mummy: Tomb of the Dragon Emperor video game is expected to be available
at North American retailers July 22, 2008. For more information, please visit
the game's official Web site at
http://www.mummyvideogame.com/.
About Sierra Entertainment
Sierra Entertainment (http://www.sierra.com/),
a division of Vivendi Games, creates and publishes innovative, high-quality
interactive entertainment for personal computers, videogame systems and handheld
gaming devices. Sierra features a strong portfolio of titles based on original
IP and popular licenses from industry-leading content partners. Sierra has four
integrated internal studios providing top-notch creative talents, development
capabilities across multiple genres and a global perspective: High Moon Studios
in San Diego, CA; Massive Entertainment in Malmo, Sweden; Radical Entertainment
in Vancouver, B.C.; and Swordfish Studios in Birmingham and Manchester, England.
About Universal Pictures Digital Platforms Group
Universal Pictures Digital Platforms Group (UPDPG) is responsible for global
digital product development, production, licensing, distribution, and growth
strategy for the extensive catalogue of Universal's properties across new and
emerging digital platforms, including mobile, video game consoles, personal
computers, and other portable devices. With a worldwide mandate to help shape
the digital future of Universal Pictures, the Group has offices in Universal
City, California; London, England; and Tokyo, Japan.
Universal Pictures Digital Platforms Group is a unit of Universal Studios
Home Entertainment and Universal Pictures. Universal Pictures is a division of
NBC Universal, one of the world's leading media and entertainment companies in
the development, production, and marketing of entertainment, news, and
information to a global audience. Formed in May 2004 through the combining of
NBC and Vivendi Universal Entertainment, NBC Universal owns and operates a
valuable portfolio of news and entertainment networks, a premier motion picture
company, significant television production operations, a leading television
stations group, and world-renowned theme parks. NBC Universal is 80% owned by
General Electric and 20% owned by Vivendi.
About A2M
A2M is one of Canada's foremost independent videogame developers. Since 1992,
A2M has created original concepts and developed games for leading videogame
publishers across all available platforms: portable, current generation and next
generation. A2M employs over 430 people at its studio in Montreal. In 2006, A2M
was the only Canadian company to simultaneously be ranked among The 50 Best
Managed Companies and the Deloitte Canadian Technology Fast 50.
Wii and Nintendo DS are trademarks of Nintendo. (C) 2006 Nintendo.
"PlayStation" and the "PS" Family logo are registered trademarks of Sony
Computer Entertainment Inc.
Ozura Partners with Mojos Mobile on Mobile Games
Distribution in Europe
Singapore, Apr 22, 2008 – Ozura Mobile (“Ozura”), a leading
international publisher and developer of mobile entertainment continues to
strengthen its presence in the European market by announcing its partnership
on mobile games distribution with Mojos Mobile OHG (“Mojos”). Mojos, a
global operating content aggregator in Germany, signed agreement with Ozura
to publish and distribute Ozura’s mobile games to all subscribers in
Germany, Austria, Switzerland and Western Europe.
Ozura's most sought-after game titles, such as Stone Age Vengeance,
Monsters and Magic and Beijing 2008 will be made available to European
consumers through Mojos' mobile gaming portal (www.mojosmobile.com) and its
distribution channels including Materna, AOL, Bob Mobile Arvato and others.
With Mojos' strong global distribution network, Ozura’s mobile games may
well reach hundred millions of mobile users in European market.
“Game downloads have already overtaken those of ring tones in a number of
Western European markets. We believe that through this partnership, we can
expect an increase of revenue as a result of entering into this mobile phone
subscriber market,” said H.E. Mah, Ozura's Vice President of Marketing.
Juniper Networks, a well known research firm, said that the European
mobile gaming market was worth €850 million in 2006, and this number will
continue grow to €2.4 billion by 2012.
“Therefore, this is definitely the right time and opportunity to partner
with Mojos because the market growth in Europe countries has immense
potential.” Continued Mah.
About Ozura Mobile
Ozura Mobile is a leading international developer and publisher for
mobile games and game developer engine to carriers, aggregators, mobile
phone manufacturers and service providers. The company develop games for
mobile phones based on J2ME, BREW or Symbian platform. Ozura's games are
available all over the world through its wide distribution network
consisting of thousands of partners spanning across 130 countries. It is
expected that the growth of mobile phones supporting these platforms will
exceed one billion units worldwide in 2008. For more information, please
visit
www.ozura.com.
About Mojos Mobile
-more-
Mojos Mobile is a global operating Content Aggregator, Provider and
Publisher which founded in 2007 by experienced professionals in the mobile
industry. Mojos Mobile offers an extensive portfolio of branded and
non-branded content, covering thousands of items for use on mobile phones.
The range covers high quality games, outstanding software solutions,
exciting ring tones and thrilling videos. Mojos Mobile provides mobile
content of outstanding quality which is experiencing a high increase of
demand by end users.
Sony Computer Entertainment America Returns to Rock
Coachella Valley Music & Arts Festival With a New Playstation(R) Experience
Three of the This Year's Must Have PLAYSTATION(R)3 Titles Bring the Noise
to the Famed Desert Music Festival
FOSTER CITY, Calif., April 25 -- Sony Computer Entertainment America Inc. (SCEA)
today announced a triumphant return to one of the entertainment industry's
hottest music events, the Coachella Valley Music & Arts Festival (Coachella).
SCEA will be on-site as one of the main sponsors to provide fans a first-look at
three of its most-anticipated PLAYSTATION(R)3 (PS3(TM)) computer entertainment
system releases, SingStar(TM), LittleBigPlanet(TM) and Gran Turismo(TM) 5
Prologue. Every year music fans from around the world gather to experience
COACHELLA's adventurous mix of iconic headliners and wide-ranging,
forward-looking performers.
Inside two fully-interactive entertainment tents, fans will experience the
ultimate in gaming, social networking and community building while receiving a
better understanding of the power of the PS3 system in High-Definition.
Attendees will be immediately immersed in unique environments, including the
highly innovative, original world of LittleBigPlanet. They will also be given
the chance to show off their inner desire to be the next great singing sensation
with SingStar and the opportunity to test their racing skills with the ultimate
racing experience, Gran Turismo 5 Prologue. SCEA will also offer the opportunity
to upgrade the fan's experience daily with rewards including VIP access and band
meet and greets.
"We are pleased to be an integral part of this year's Coachella Valley Music
& Arts Festival," said Ginger Kraus, senior director, promotions, Sony Computer
Entertainment America Inc. "As one of the best American festivals, we are
thrilled to present PS3 in a social, interactive and immersive environment that
compliments the spirit of this festival."
SingStar and Gran Turismo 5 Prologue will share an interactive booth, with
separate spaces and experiences for participants. The SingStar portion will
feature a stage for novice and advanced vocalists to showcase their octave range
in front of a live audience. After each number, attendees can surf PS3 system's
online SingStore(TM) and view new downloadable songs available for the game when
it releases on May 20. And, for those feeling brave, they can upload their
personal performances via My SingStar Online and share it with others.
The section of the booth dedicated to Gran Turismo 5 Prologue will be an auto
enthusiast's dream, complete with racing simulators where fans can test drive
the new game from the world's best-selling racing franchise and participate in
race events. In addition, fans will be treated to a celebrity competition
on-site with artists featured in the Gran Turismo 5 Prologue soundtrack,
including British electro-rock band "Does it Offend You, Yeah?", the French
electro "Kavinsky" and others.
The LittleBigPlanet experience, housed within a 40' x 60' booth, will
showcase the game's three main pillars, Play, Create and Share, and uniquely
themed environments depicting game levels. Within the booth, fans with be
treated to an original musical soundtrack as clouds breeze across the ceiling.
Once inside, participants will be introduced to the main and highly-customizable
character, Sackboy (or Sackgirl, depending on their preference). Continuing
onward, multimedia vignettes will show participants the potential to create
user-generated content in the game. Concluding the experience, fans will learn
about the "Share" features of the game through the PLAYSTATION(R)Network, where
their creations can be played by others online. The Communal Creativity Center
will allow fans to decorate their own level and post it on the world, which
showcase the game's community building aspect. U Artists, BATTLES, MGMT and
Simian Mobile Disco will stop by to participate in the VIP gameplay area.
In addition, SCEA will have a special area within the Coachella campground at
the Internet Cafe allowing fans to test their vocal skills on SingStar. SCEA
will also participate in an exclusive event on Saturday night with T-Mobile
entitled the "TMO Tone Def Party and SingStar Lounge." At this exclusive event,
SCEA will provide party revelers with the opportunity to either rock the mike
like a vandal or sing their heart's out like a pop diva with PS3, which features
a new selection of SingStar hits before they are available in stores or online.
The independent Entertainment Software Rating Board (ESRB) rating for Gran
Turismo 5 Prologue is "E" for "Everyone", for SingStar is "T" for Teen and the
rating for LittleBigPlanet is pending. For more information about the ESRB visit
http://www.esrb.org/.
About SingStar
Launching next month in the US, SingStar for the PLAYSTATION 3 system, the
latest installment in the ever growing multi-million selling SingStar franchise,
takes the franchise to the next level by giving players access to purchase
hundreds of songs and videos across multiple genres, build and customize party
playlists, and build a community of user-created performances.. Developed by
Sony Computer Entertainment Europe's Worldwide Studios, SingStar brings the best
hit list of rock, alternative, R&B, Rap and Pop music from artists that define
the music industry. With SingStar for the PS3 system, players will be able to
create their ultimate party playlist with an extensive catalog of downloadable
songs featuring the real artists and videos, via the PS3 system online SingStore.
Songs will be available to purchase and download, and a sizeable number of new
songs will be added on a continual basis every few weeks.
About Gran Turismo 5 Prologue
With more than 48 million units shipped worldwide*, the award-winning Gran
Turismo(TM) franchise for the PlayStation(R), PlayStation(R)2 computer
entertainment system and PLAYSTATION(R)3 system is regarded as the best and most
authentic driving simulation ever created due to its true-to-life graphics,
authentic physics technology and design. Since the inception of the Gran Turismo
franchise, famed creator Kazunori Yamauchi and Polyphony Digital Inc. in Japan
have revolutionized the racing category as we know it today.
About LittleBigPlanet
Developed by Media Molecule, LittleBigPlanet(TM) is a new PLAYSTATION(R)3
(PS3(TM)) system community-based game with a hugely innovative concept behind
it. Players meet on a blue and green planet scattered with individual plots --
and use their character's amazing abilities to play, create and share what they
build with other users throughout the world via PLAYSTATION(R)Network.
About Sony Computer Entertainment America Inc.
Sony Computer Entertainment America Inc. continues to redefine the
entertainment lifestyle with its PlayStation(R) and PS one(R) game console, the
PlayStation(R)2 computer entertainment system, the PSP(R) (PlayStation(R)Portable)
handheld entertainment system, and the ground-breaking PLAYSTATION(R)3 (PS3(TM))
computer entertainment system and its online and network services
PLAYSTATION(R)Network and PLAYSTATION(R)Store.
Recognized as the undisputed industry leader, Sony Computer Entertainment
America Inc. markets the PlayStation family of products and develops, publishes,
markets, and distributes software for the PS one game console, the PlayStation 2
computer entertainment system, the PSP system and the PS3 system for the North
American market. Based in Foster City, Calif. Sony Computer Entertainment
America, Inc. serves as headquarters for all North American operations and is a
wholly owned subsidiary of Sony Computer Entertainment Inc.
About The Coachella Valley Music & Arts Festival:
The acclaimed music festival takes place annually in April at the
breathtakingly beautiful and peaceful Empire Polo Field in Indio, CA. Every year
music fans from around the world gather to experience COACHELLA's adventurous
mix of iconic headliners and wide-ranging, forward-looking performers. The
festival has been described as "The Best American Festival" (ROLLING STONE);
"probably the best festival in the world" (England's NME); " ... the Kentucky
Derby of rock" and " ... the most significant annual pop event in the country"
(LOS ANGELES TIMES); and "If outbreaks of promising collegiate rock were on a
map ... (this) festival would have a pin in most of them" (New York Times).
"PlayStation", "PS one", "PSP" and "PLAYSTATION" are registered trademarks,
and "PS3" is a trademark of Sony Computer Entertainment Inc SingStar is a
trademark of Sony Computer Entertainment Europe.
(C) 2007 Sony Computer Entertainment Europe. Published by Sony Computer
Entertainment America Inc. Developed by SCEE London Studio. All rights reserved.
LittleBigPlanet (C)2007 Sony Computer Entertainment Europe.Developed by Media
Molecule. LittleBigPlanet is a trademark of Sony Computer Entertainment Europe.
(C)2008 Sony Computer Entertainment Inc. "Polyphony Digital" logo is a
registered trademark and Gran Turismo is a trademark of Sony Computer
Entertainment Inc.
*Worldwide Sales Data as of the end of December 2007
NOTE TO EDITORS: More press information and assets for SingStar,
LittleBigPlanet and Gran Turismo 5 Prologue can be found at our media website:
http://presscenter.playstation.com / Username: SCEA / Password: SC3APR
Gamers, Group Up: Sin City Hosts Sony Online Entertainment's Fan Faire,
August 14-17, 2008
-Ultimate Vacation Destination for Online Video Game Players Features
Colorful Costumes, Passionate Players and More in Las Vegas-
SAN DIEGO, April 17 -- Sony Online Entertainment LLC (SOE), a global leader
in the online games industry, today announced the date for its annual Fan Faire,
a real-life social event where thousands of gamers from around the world gather
with members of their online community to play video games and make new friends.
This year's four-day extravaganza, which includes gameplay tournaments, a
costume contest, a silent auction for game memorabilia, real-life quests and
exclusive 'sneak peeks' at upcoming products from SOE, will be held August
14-17, at the Las Vegas Hilton in Las Vegas, Nevada.
"Fan Faire is by far the best vacation destination for SOE gamers, their
families and friends," said Alan Crosby, Senior Director, Global Community
Relations, Sony Online Entertainment. "This is the ultimate party for gamers and
a great chance to meet up with their online friends in the real world."
In addition to enjoying the whimsical game-driven environment, attendees at
SOE's Fan Faire 2008 will be privy to the second ever live community address
from SOE President John Smedley, as well as How-To forums, game development
panels, a party for the players and much more. Fan Faire attendees will also
have the opportunity to meet the development teams for some of the world's most
successful online PC games, with specific activities and games being planned for
each game. In addition, demos of the upcoming SOE titles, The Agency(TM), Free
Realms(TM), as well as others, will be showcased. Fan Faire promises to deliver
a weekend packed with activities and adventure for everyone ranging from casual
gaming fans to entire guilds of vacationing gamers who can bring their families
along on this quest for fun and excitement.
Sony Online Entertainment LLC (SOE) is a recognized worldwide leader in
massively multiplayer online games, with hundreds of thousands of subscribers
around the globe. SOE creates, develops and provides compelling entertainment
for the personal computer, online, game console and wireless markets. Known for
its blockbuster franchises and hit titles including EverQuest(R), EverQuest(R)
II, Champions of Norrath(R), Untold Legends(TM), and PlanetSide(R), as well as
for developing Star Wars Galaxies(TM), SOE continues to redefine the business of
online gaming and the creation of active player communities while introducing
new genres on various entertainment platforms. Headquartered in San Diego, CA,
with additional development studios in Austin, TX, Seattle, WA, Denver, CO and
Taiwan, SOE has an array of cutting-edge games in development.
SOE, the SOE logo, EverQuest and PlanetSide are registered trademarks of Sony
Online Entertainment LLC. Untold Legends is a trademark of Sony Online
Entertainment LLC.
SAN FRANCISCO & LONDON (March 20, 2008) –SEGA®
of America, Inc., SEGA Europe Ltd., and Marvel Entertainment, Inc. announced
today that the Iron Man™
video game, based on the successful Marvel comic book series and the
upcoming film by Marvel Studios, will feature the voice talents of Robert
Downey Jr., Terence Howard and Shaun Toub. All three actors will reprise
their onscreen roles of Tony Stark ( Downey ), Lt. Col. James “Rhodey”
Rhodes (Howard), and Yinsen (Toub). The
IronMan video
game launches day and date with the blockbuster movie on May 2, 2008.
Iron Man,
an explosive third-person action shooter game that pits one of the world’s
most renowned Super Heroes against unspeakable odds, draws its story from
the upcoming movie while also incorporating story elements from original
Iron Man comic books. Using the advanced technology in Iron Man’s suits of
armor, gamers can take advantage of the wide array of high-impact weapons to
strategically annihilate any enemy force standing in their way. Before
tackling stunning and immense open battlefields, players can customize their
armor suit as they encounter progressively more vicious enemies, and fight
in epic battles that could challenge even the toughest Super Heroes.
Iron Man
is the story of Tony Stark, a billionaire industrialist and inventor who had
it all. But during a routine weapons test in the Middle East , Stark was
captured and forced to construct the ultimate weapon. Instead of following
his captors’ demands, Tony built his own devastating weapon – a powerful
suit of armor that provided the key to his heroic escape. From this point
forward, Tony Stark became more than a man. He became Iron Man.
Iron Man
will be available this spring for the Xbox 360® video game and entertainment
system from Microsoft, the Wii™ home video game system, the PLAYSTATION®3
computer entertainment system, the PlayStation®2 computer entertainment
system, the Nintendo DS™, the PSP® (PlayStation®Portable) system and
Windows-based PC. For more information please go to
www.sega.com. For screenshots, art and trailers , please visit the SEGA
FTP site at
http://segapr.segaamerica.com.
About
SEGA of America Inc.:
SEGA® of
America, Inc. is the American arm of Tokyo, Japan-based SEGA Corporation, a
worldwide leader in interactive entertainment both inside and outside the
home. The company develops, publishes and distributes interactive
entertainment software products for a variety of hardware platforms
including PC, wireless devices, and those manufactured by Nintendo,
Microsoft and Sony Computer Entertainment Inc. SEGA of America’s Web site
is located at www.sega.com.
About SEGA Europe Ltd.:
SEGA® Europe Ltd. is the European Distribution
arm of Tokyo, Japan-based SEGA Corporation, and a worldwide leader in
interactive entertainment both inside and outside the home. The company
develops and distributes interactive entertainment software products for a
variety of hardware platforms including PC, wireless devices, and those
manufactured by Nintendo, Microsoft and Sony Computer Entertainment Europe.
SEGA Europe’s web site is located at www.sega-europe.com.
About Marvel Entertainment, Inc.
With a library of over 5,000 high-profile
characters built over more than sixty years of comic book publishing, Marvel
Entertainment, Inc. is one of the world's most prominent character-based
entertainment companies. Marvel utilizes its character franchises in
licensing, entertainment (via Marvel Studios), publishing (via Marvel
Comics) and toys, with emphasis on feature films, home DVD, consumer
products, video games, action figures and role-playing toys, television and
promotions. Marvel's strategy is to leverage its franchises in a growing
array of opportunities around the world. For more information visit
www.marvel.com.
Eidos Interactive Ltd Announces Looney Tunes(TM): Cartoon Conductor For
Nintendo DS(TM)
Join Daffy, Porky, Sylvester and Bugs Bunny on stage in their latest musical
caper
-- Eidos Interactive Ltd, creators of some of the world's leading video game
properties, today announced Looney Tunes: Cartoon Conductor, a rhythm action
game that puts you in charge of an orchestra that conducts the music to your
favorite Looney Tunes cartoons. Looney Tunes: Cartoon Conductor, licensed from
Warner Bros. Interactive Entertainment, will debut in June 2008 for Nintendo DS.
Players unleash musical abilities using the DS stylus to conduct the
orchestra like a maestro and compose the music to classic Looney Tunes cartoon
scenes featuring infamous characters such as Bugs Bunny, Porky Pig, Daffy Duck,
Sylvester the Cat and Tweety. Once the famous scenes are successfully recreated,
gamers will be rewarded with clips from favorite Looney Tunes cartoon moments.
"This is a game for absolutely everybody who enjoys simple but addictive
gameplay," said Richard Lassiter, Brand Manager for Eidos. "The DS is the
perfect console for this type of pick-up-and-play game, and Looney Tunes:
Cartoon Conductor is the best way to relive those classic Looney Tunes moments."
Looney Tunes: Cartoon Conductor, developed by Amaze Entertainment, will be
available in June 2008
ABOUT WARNER BROS. INTERACTIVE ENTERTAINMENT
Warner Bros. Interactive Entertainment, a division of Warner Bros. Home
Entertainment Group, is a premier publisher, licensor and developer of
entertainment content for the interactive space across all current and future
platforms, including console, handheld and PC-based gaming. Leveraging the
distribution, marketing and sales infrastructure within Warner Home Video, WBIE
is a significant worldwide publisher for both internal and third party game
titles.
About Eidos Interactive Ltd
Eidos Interactive Ltd is part of SCi Entertainment Group Plc (SEG) creators
of some of the world's leading video game properties. Eidos consists of offices
across Europe and the US and several development studios including Crystal
Dynamics, IO Interactive, Beautiful Game Studios and Eidos Montreal. The Group
has a valuable combined portfolio of intellectual property including: Tomb
Raider, Hitman, Deus Ex, Championship Manager and Just Cause.
LOONEY TUNES: CARTOON CONDUCTOR Software (C) 2008 Eidos Interactive Ltd.
Nintendo DS is a trademark of Nintendo. (C) 2006 Nintendo. All other trademarks
and copyrights are the property of their respective owners. All rights reserved.
LOONEY TUNES and all related characters and elements are trademarks of and
(C) Warner Bros. Entertainment Inc.
WB SHIELD: (TM) & (C) Warner Bros. Entertainment Inc.
Gameloft Continues Winning Streak With Release of Derek Jeter Pro Baseball
2008
Top-Ranked Baseball Sim Offers New Features for '08
-- Gameloft(R), a leading publisher and developer of video games for mobile
phones, is pleased to announce the release of Derek Jeter Pro Baseball 2008, the
fourth in their series of hit baseball sim games. Thanks to its realistic and
award-winning gameplay, Gameloft's' Derek Jeter Pro Baseball series is the
preeminent baseball sim for mobile gamers with more than one million games sold
in the U.S. alone.
"It's fitting that one of baseball's most popular players, Derek Jeter,
headlines the most advance baseball sim available for mobile devices," said
Gonzague de Vallois, senior vice president of Publishing, Gameloft. "Our latest
installment builds upon previous versions through exciting new features and
upgrades that are sure to captivate every baseball fan."
"I am very excited about my ongoing partnership with Gameloft, a company that
continues to set the standard for the mobile gaming industry," said Derek Jeter.
Derek Jeter Pro Baseball 2008 offers the most realistic mobile baseball game
to date. Players can now hone their "A Game" with exclusive tips and trivia from
Derek Jeter himself. A newly rendered stadium sets the back-drop for a whole new
look as Derek Jeter Pro Baseball 2008 is the first mobile game to feature the
catcher, offering a greater sense of immersion into the game.
A 58 game season and advanced roster management provides a full-season's
worth of gameplay, and a more demanding pitching mechanic in the Difficult Mode
ensures a challenge for those veteran players. With Playoffs, league rankings
and detailed stats for every team, Derek Jeter Pro Baseball 2008 has the content
players demand in a baseball sim.
Derek Jeter Pro Baseball 2008 will continue its winning season as the
benchmark mobile baseball game. Derek Jeter Pro Baseball 2008 is available on
most U.S. carriers. To check the game's availability with your carrier, text
"JETER" to 82174 on your mobile phone.
About Gameloft
Gameloft is a leading international publisher and developer of video games
for mobile phones. Established in 1999, it has emerged as one of the top
innovators in its field. The company creates games for mobile handsets equipped
with Java, Brew or Symbian technology. The total number of games-enabled
handsets is anticipated to exceed two billion units in 2008.
Partnership agreements with leading licensors and sports personalities such
as Ubisoft Entertainment, Universal Pictures, ABC, Dreamworks Animations SKG,
Endemol, 20th Century Fox, Viacom, Sony Pictures, Touchtone Television, Warner
Bros., FifPro, Lamborghini, Paris Hilton, Gus Hansen, Kobe Bryant, Derek Jeter,
Reggie Bush, Llewton Hewitt, Jonny Wilkinson or Robin Ho allow Gameloft to form
strong relationships with international brands. In addition to the partnerships,
Gameloft owns and operates titles such as Block Breaker Deluxe, Asphalt: Urban
GT and New York Nights.
Through agreements with major telephone wireless carriers, handset
manufacturers, specialized distributors and its online shop, Gameloft has a
distribution network in over 80 plus countries.
Gameloft has worldwide offices in New York, San Francisco, Seattle, Montreal,
Mexico, Buenos Aires, Paris, London, Cologne, Milan, Madrid, Lisbon, Copenhagen,
Warsaw, New Delhi, Seoul, Beijing, Hong Kong, Tokyo and Sydney. Gameloft is
listed on Euronext Paris (ISIN: FR0000079600, Bloomberg: GFT FP, Reuters:
GLFT.PA)
For more information visit http://www.gameloft.com
Source: Gameloft
Steampunk Fantasy Game 'Edge of Twilight' Coming To Xbox 360(TM),
PLAYSTATION(R)3 System and Windows PC
Strikingly Original Action Adventure Game, Powered By Unreal Engine 3, Hits
Shelves in 2009
-- SouthPeak Games announced today that FUZZYEYES' "Edge of Twilight" will be
available for the Xbox 360(TM) video game and entertainment system,
PLAYSTATION(R)3 computer entertainment system and Windows PC in 2009. The game
is currently deep in development at FUZZYEYES utilizing SouthPeak's studio-wide
Unreal Engine 3 license.
"We are very excited to help bring FUZZYEYES' creative vision to life. The
team spent a lot of time developing a comprehensive story to give the universe a
history and purpose, which can change based on the players' interaction within
the world," said Melanie Mroz, CEO of SouthPeak.
"Edge of Twilight" takes the player into a lavishly envisioned steampunk
world to play as Lex, an outcast bounty hunter who finds himself caught between
clashes of two polar opposite civilizations. Delivering a unique brand of
fast-paced cinematic action, the game will be a truly immersive experience.
"It is energizing to see our unique vision take shape. We are bringing some
unusual ideas to the table and so far we couldn't be happier with the results,"
said Wei-Yao Lu, CEO of FUZZYEYES. "Gamers should look forward to 2009!"
Edge Of Twilight will be released in 2009. Visit www.edge-of-twilight.com for
more.
About SouthPeak Games
SouthPeak Interactive, LLC develops and publishes interactive entertainment
software for all current hardware platforms including: PLAYSTATION(R)3 computer
entertainment system, PSP(R) (PlayStation(R)Portable) system, PlayStation(R)2
computer entertainment system, Xbox360(TM) video game and entertainment system,
Wii(TM), Nintendo DS(TM) and PC. SouthPeak's games cover all major genres
including action/adventure, role-playing, racing, puzzle/strategy, fighting and
combat. SouthPeak's products are sold in retail outlets in North America,
Europe, Australia and Asia. SouthPeak is headquartered in Midlothian, Virginia,
and has offices in Grapevine, Texas and London, England.
http://www.southpeakgames.com/
In January, SouthPeak Interactive, LLC and Global Services Partners
Acquisition Corp. (BULLETIN BOARD: GSPA, GSPAB, GSPAW, GSPAZ) jointly announced
that they have agreed to a business combination resulting in a new publicly held
entity that will be called SouthPeak Interactive Corporation. The transaction
will allow SouthPeak to access the public markets to accelerate its growth
strategy and take advantage of strong industry growth trends.
About Unreal Engine 3
The award-winning Unreal Engine is known for cutting-edge graphics and its
best-of-breed toolset. Unreal Engine 3 maintains those features while adding
massive world support, multi-processor support, next-generation console
optimizations, and one of the most mature tool pipelines in the industry. Unreal
Engine 3's advanced toolset is designed specifically to accelerate developers'
productivity for ultra-complex, next-generation content. Additional information
on Unreal Engine can be obtained through the Unreal Technology Web site at
www.unrealtechnology.com.
About FUZZYEYES:
FUZZYEYES focuses on developing high quality original IP titles for
PLAYSTATION(R)3, Xbox 360(TM), PlayStation(R)2 and PC. With offices in Brisbane
(Headquarters), Taipei, Beijing (2007) and Singapore (2008), FUZZYEYES provides
a competitive advantage in multiplex markets.
Unreal is a registered trademark of Epic Games, Inc. in the United States of
America and elsewhere. All other trademarks are the property of their respective
owners.
Microsoft Provides Thrilling First Look at Xbox 360 Blockbuster Portfolio for
2008, Announces 'Gears of War 2' Ships This November
The world's hottest developers pave the way for a banner year with a
blockbuster lineup that includes 'Gears of War 2,' 'Fable 2,' 'Ninja Gaiden II'
and a rich mix of indie Xbox LIVE Arcade titles.
-- Today at the Game Developers Conference (GDC) 2008, Microsoft Corp.
provided an exciting glimpse at what promises to be another landmark year for
games and online entertainment on the Xbox 360 platform and officially announced
the launch of "Gears of War 2," exclusively for Xbox 360 this November.
Providing a dramatic close to Microsoft's GDC keynote address, Epic Games
Inc.'s lead designer Cliff Bleszinski announced that the epic saga of Marcus
Fenix and Delta Squad continues exclusively on the Xbox 360 this fall with
"Gears of War 2." This highly anticipated sequel to the 4.5 million-selling
blockbuster "Gears of War" delves deeper into humanity's struggle for survival
against the nightmarish Locust Horde, and promises to take high-definition
visuals to a whole new level.
In addition, acclaimed developer Peter Molyneux of Lionhead Studios took the
stage to showcase exciting new multiplayer features for "Fable 2," introducing
dynamic cooperative play, a first to the franchise. Molyneux also announced that
later this year, and before the launch of "Fable 2," gamers can get a sneak peek
at the game's world when the "Fable 2" pub games debut as a stand-alone download
on Xbox LIVE Arcade. When "Fable 2" launches, gamers will have the ability to
transfer currency earned in the pub games directly to their character in "Fable
2." This unique and first-of-its-kind experience, which can be found only on
Xbox LIVE Arcade, will give the millions of "Fable" fans and gamers all around
the globe the opportunity to jump into the "Fable 2" world with money already in
the bank.
Tomonobu Itagaki also revealed new "Ninja Gaiden II" game-sharing features,
including Ninja Cinema, which is enabled solely through Xbox LIVE, providing
exciting and innovative entertainment experiences for the more than 10 million
Xbox LIVE members worldwide by allowing players to record and upload their best
ninja moves to Xbox LIVE.
"To our team the original game was just a tease, the appetizer to the 'Gears
of War' characters and new style of gameplay. We were so amped to get to the
next chapter, and dig deeper into the universe of this franchise," said Cliff
Bleszinski, lead designer for Epic Games. "'Gears of War 2' is an even bigger,
better, and more badass experience than the first game, and we can't wait to get
it in the hands of eager gamers this November."
This year, the most anticipated games will be found exclusively on Xbox 360,
including the next chapters of top franchises such as "Gears of War," "Fable"
and "Ninja Gaiden," as well as new titles such as "Too Human."
-- "Gears of War 2" (Epic Games). "Gears of War 2" is the sequel to the
4.5 million-selling blockbuster that redefined the third-person
tactical action game genre. "Gears of War 2" continues the story of
Marcus Fenix and Delta Squad in an epic saga of survival, loss and
retribution. Developed by Epic Games exclusively for Xbox 360, "Gears
of War 2" launches this November.
-- "Fable 2" (Lionhead Studios). In addition to the dynamic co-op mode
unveiled onstage, Peter Molyneux also announced that Carbonated Games
is bringing the "Fable 2" experience to Xbox LIVE Arcade. Before the
game's launch, gamers will be able to get an early taste of the "Fable
2" experience and gain a head start on earning currency for use in
"Fable 2" by playing "Fable 2" -- themed pub games that will be
downloadable via Xbox LIVE Arcade. The currency earned in these Xbox
LIVE Arcade titles will enable players to purchase items in "Fable 2"
when the game launches later this year.
-- "Ninja Gaiden II" (TECMO/Team NINJA). Tomonobu Itagaki debuted several
tantalizing new Xbox LIVE features of "Ninja Gaiden II," including the
ability to capture and share videos of a player's glorious battles via
the Ninja Cinema feature and upload them to Xbox LIVE. "Ninja Gaiden
II" launches worldwide this June.
-- "Too Human" (Silicon Knights). Microsoft also showcased the epic
action game from renowned Canadian developer Silicon Knights, "Too
Human," at a media event before today's keynote address. In "Too
Human," players are treated to a nonstop barrage of action powered by
the seamless integration of melee and firearms combat, plus deep
role-playing elements fueled by breathtaking visuals enabled by the
power of Xbox 360.
With online multiplayer gameplay, downloadable content and ways to stay in
contact with a global community, these forthcoming blockbusters harness the
power of Xbox LIVE to create truly innovative and exciting entertainment
experiences. Each game also comes packed with Achievements, so Xbox LIVE members
can help add to the more than 1 billion Achievements already unlocked on the
service to date. And, as with the "Fable 2" pub games, downloadable content in
Xbox LIVE Marketplace allows gamers the opportunity to customize and enhance
their gameplay experiences. Since the service launched, Microsoft has seen more
than $250 million in digital revenue from Xbox LIVE Marketplace through the
purchase of more than 20 billion Microsoft Points.
Xbox LIVE members have been using a large portion of those Microsoft Points
in Xbox LIVE Arcade, which is the premier destination for digitally distributed,
high-definition original and classic games. With over 116 games to choose from
on Xbox LIVE Arcade, everyone's invited to get instantly immersed in the fun.
Xbox LIVE Arcade is also home to the world's most innovative independent
developers, with more than 25 independent studios serving as the creative fuel
behind the original games that represent more than a quarter of the Xbox LIVE
Arcade library. The following titles represent a sample of games launching on
Xbox LIVE Arcade in the near future from the world's leading independent
developers:
-- "Braid" (Number None Inc.). Developed by Independent Games Festival
Winner and experimental game designer Jonathan Blow, "Braid" is a
platform experience that bends all the rules with the manipulation of
time. "Braid" will launch this spring.
-- "Castle Crashers" (The Behemoth). "Castle Crashers" is the second
title currently in development by award-winning independent developer
The Behemoth, creator of "Alien Hominid HD." The role-playing game
(RPG) adventure will let up to four players hack, slash and smash
their way together through a visually stunning hand-drawn landscape.
"Castle Crashes" launches this summer.
-- "Defense Grid: The Awakening" (Hidden Path Entertainment LLC).
"Defense Grid: The Awakening" is the definitive tower defense game
experience designed specifically for Xbox LIVE Arcade and launches
this summer.
-- "Go! Go! Break Steady" (Little Boy Games). An Xbox LIVE Arcade
exclusive, "Go! Go! Break Steady" is the debut title from independent
developer Little Boy Games. The combination music and puzzle game
combines break dancing with novel gameplay and launches this summer.
-- "Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness"
(Hothead Games). The first video game collaboration between Penny
Arcade creators Mike "Gabe" Krahulik and Jerry "Tycho" Holkins and
legendary game designer Ron Gilbert, "Penny Arcade Adventures" is an
RPG-adventure game set in a highly stylized 1920s universe filled with
bizarre characters, outrageous combat and adult humor. The first
episode of the game launches this summer.
About Xbox 360
Xbox 360 is a superior video game and entertainment system delivering the
best games, unique entertainment features and a unified online gaming network
that revolve around gamers. Xbox 360 has a portfolio of more than 300 games in
nearly 40 countries. More information can be found online at
http://www.xbox.com/xbox360.
About Microsoft Game Studios
Microsoft Game Studios is a leading worldwide publisher and developer of
games for the Xbox and Xbox 360 video game systems, the Windows operating system
and online platforms. Comprising a network of top developers, Microsoft Game
Studios is committed to creating innovative and diverse games for Windows (http://www.microsoft.com/games),
including such franchises as "Age of Empires," "Flight Simulator" and "Zoo
Tycoon"; Xbox and Xbox 360 (http://www.xbox.com/),
including such games as "Gears of War" and franchises such as "Halo," "Fable,"
"Project Gotham Racing" and "Forza Motorsport"; and MSN Games (http://www.games.msn.com/),
the official games channel for the MSN network and home to such hits as
"Bejeweled" and "Hexic."
About Xbox LIVE
Xbox LIVE is the first and most comprehensive unified online entertainment
network seamlessly integrated throughout the entire console experience, making
it easy for people to find the friends, games and entertainment they want from
the moment they power on their Xbox 360 system. Xbox LIVE connects millions of
members across 26 countries to enjoy hundreds of multiplayer games, downloadable
games via Xbox LIVE Arcade, free and premium playable game demos, music videos,
TV shows and movies in the United States as well as new game levels, characters
and vehicles for all their favorite retail games. More information can be found
online at
http://www.xbox.com/en-us/live.
About Xbox LIVE Arcade
Xbox LIVE Arcade on Xbox 360 is the premier destination for digitally
distributed high-definition games. Xbox LIVE Arcade is a fast-growing phenomenon
with a diverse library of original development and classic titles from the
world's best independent and established developers and publishers. With a
dynamically updated library and free trials for every title, Xbox LIVE Arcade
makes it easy for every type of gamer - from casual to hard-core - to get
instantly immersed in the fun. Xbox LIVE Arcade also lets friends connect and
play these incredible games either from the same room or from around the world
via the Xbox LIVE online entertainment network. More information can be found
online at http://www.xbox.com/en-US/games/livearcade.
About Microsoft
Founded in 1975, Microsoft (NASDAQ:MSFT)
is the worldwide leader in software, services and solutions that help people and
businesses realize their full potential.
WiiWare, Wii Fit, Super Smash Bros. Brawl Shown at Game Developers Conference
-- The Game Developers Conference in San Francisco attracts the top creative
minds in the video game industry. With that audience on hand, Nintendo announces
news that reinforces its commitment to provide entertaining and enriching
experiences for veteran and new gamers alike. WiiWare(TM), Nintendo's new
downloadable game service, launches May 12 and expands development opportunities
for developers the same way Wii(TM) expanded the world of video game players.
Wii Fit(TM), the upcoming title for Wii, launches May 19 and introduces the Wii
Balance Board(TM) peripheral. And Super Smash Bros.(R) Brawl draws in fans of
all kinds.
"We are excited to participate in the Game Developers Conference this year to
share with developers and consumers alike our upcoming unique services and
products," said Cammie Dunaway, Nintendo of America's executive vice president
of Sales & Marketing. "We are hopeful that they will appreciate our offerings of
WiiWare, Wii Fit and Super Smash Bros. Brawl, which represent a trio that will
continue to attract new players to the world of video games."
At the conference, Nintendo speakers will outline a number of plans for the
coming months on their respective panels:
WiiWare: Nintendo's upcoming WiiWare changes the way both developers create
and consumers access video games. Through WiiWare, Nintendo hopes to offer
developers a virtual laboratory that serves as a breeding ground for new games,
which encourages great ideas that creators always wanted to develop. The
combination of low development barriers and unique game experiences found only
on Wii should enable developers to try new ideas with lower risk in a quicker,
more creative and affordable way.
Meanwhile Wii owners can download a multitude of cool new games from
different genres, including some that are unprecedented, which can be purchased
from home at a dynamic price range. WiiWare also empowers consumers to determine
with their Wii Points which games have the right stuff to become the next big
thing.
WiiWare will be a repository for all types of experiences -- literally,
something for everyone. Early WiiWare games will come from celebrated developers
like Square Enix, which is creating FINAL FANTASY CRYSTAL CHRONICLES: My Life as
a King, a simulation game for all ages. Also watch for games from up-and-coming
developers like Frontier with its fresh, enchanting platform adventure LostWinds
and a new episodic game series from Telltale. The first U.S. WiiWare games will
be available on May 12.
Wii Fit: Wii Fit demonstrates Nintendo's commitment to gamers of all kinds.
It combines fun and fitness for every member of the family to keep active and
play together. Wii Fit launches May 19 in the United States and comes with the
weight-and-motion-sensing Wii Balance Board that Nintendo representatives
demonstrated could hold great promise for future game development as well.
Third-party publishers are already working on new games and applications that
will make use of the Wii Balance Board. Additionally, Wii Fit includes access to
the Wii Fit Channel, an interactive channel that lets users check in each day to
track their fitness progress through weight and BMI. In Japan, Wii Fit has sold
more than 1.4 million units since its Dec. 1 launch.
Super Smash Bros. Brawl: This action game launches March 9. With dozens of
characters, settings, options and ways to play, it has something for everyone.
The game includes characters from all across the Nintendo universe. The previous
installment in the franchise went on to become the best-selling game of all time
for Nintendo GameCube(TM).
Remember that Wii features parental controls that let adults manage the
content their children can access. For more information about this and other Wii
features, visit Wii.com.
About Nintendo: The worldwide innovator in the creation of interactive
entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets
hardware and software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and
Nintendo GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.5 billion
video games and more than 430 million hardware units globally, and has created
industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and
Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in
Redmond, Wash., serves as headquarters for Nintendo's operations in the Western
Hemisphere. For more information about Nintendo, visit the company's Web site at
http://www.nintendo.com/.
Singapore, March 17, 2008 – Ozura Mobile (“Ozura”), a leading
international publisher and developer of mobile entertainment today
announced a strategic partnership on distribution of mobile games with
Vinamob Venture Company Limited (“Vinamob”), a leading publisher of mobile
content and services in Vietnam. Vinamob was officially assigned as Master
Content Provider (MCP) of Ozura to publish and distribute Ozura’s mobile
games to all mobile subscribers in Vietnam market.
As part of the agreement, Vinamob will market and distribute all Ozura's
highly acclaimed new games including Beijing 2008, Music Revolution, Cubix
and others to mobile subscribers through its distribution network including
3 main mobile operators i.e. Viettel Mobile, Mobifone & Vinaphone, serving
more than 35 million mobile subscribers. Vinamob will also sell Ozura’s
mobile games directly to consumers through the Piggymob brand (www.piggymob.com).
“The last three years have seen Vietnam's mobile phone market grow beyond
the 8% average growth rate of the economy and registering highest growth
rates of mobile users globally. We are excited about the collaboration with
Vinamob to launch our new games to the market. Our partnership with Vinamob
will spearhead our distribution of new and exciting mobile games in Vietnam
market,” said H.E.Mah, Ozura’s Chief Marketing Officer.
As per the industry experts, a 270% growth is imminent with mobile phone
users swelling to almost 45.78 Million in Vietnam by 2010.
“With these predicted statistics, Vinamob is very optimistic that the
mobile gaming industry will experience a parallel growth. This partnership
also signifies an important milestone in Vinamob’s penetration of the mobile
games market in Vietnam,” said Derek Tey, General Director of Vinamob.
About Ozura Mobile
Ozura Mobile is a leading international developer and publisher for
mobile games and game developer engine to carriers, aggregators, mobile
phone manufacturers and service providers. The company creates games for
mobile phones based on J2ME, BREW or Symbian platform. Ozura's games are
available all over the world through its distribution network of thousands
of partners spanning across 130 countries. It is expected that the growth of
mobile phones supporting these platforms will exceed one billion units
worldwide in 2008. For more information,
Vinamob Venture is a subsidiary of Godynamic Investment, an investment
capital firm focused on high growth information technology,
telecommunication industry. The company is one of the fastest growing
companies in the world in providing the future era of innovative wireless
mobile application and technology platform services. With the fast-moving
changes in the mobile telecommunication industry, Vinamob has been
continually involved in designing and developing world-class mobile platform
with the aim of professionalism, high-quality and customer satisfaction.
Having connected to 500 mobile networks in the region, we support thousands
of
developers and distributors around the world.
Ma Bell, Meet Joe Gamer: Sony Online Entertainment Ushers in New Era of Voice
Chat for Online Games With Powerful Suite of Communication Services
- SOE Gives In-Game Chat an Audio Overhaul in Agreement with Vivox(R) -
-- Sony Online Entertainment LLC (SOE), a worldwide leader in massively
multiplayer online games, is poised to revolutionize the way gamers stay
connected with sophisticated new voice services where fellow gamers and guild
mates are never more than a shout away.
Need standard chat for groups and raids? Check. Don't want to tie up your own
bandwidth? Roger that. Want your voice to sound completely different? Done. Late
for your raid but want to take part in the group setup by cell phone? Can do.
Dream of having in-game voicemail? There ya go. Playing a non-SOE game but want
to use this service, free of charge? Aye.
These powerful community building features and tools are coming to SOE games
at no additional cost to players and go far beyond basic real-time chat with the
usual headset and microphone setup that is commonly used today.
In an agreement announced Wednesday at the Game Developers Conference between
SOE and Vivox, Inc., an established provider of high quality voice
communications, players will be able to access a suite of voice communication
tools including voice mail, voice fonts to synthesize player voices into in-game
character voices, and the ability to receive external calls in SOE games.
"We're proud to offer this level of communication power and flexibility to
gamers. These new voice services not only replace many of the voice chat options
currently available but add a broad range of capabilities that streamline
communication and empower gamers to maintain their online relationships in both
the real and virtual worlds," said John Smedley, President of Sony Online
Entertainment. "We are giving gamers the ultimate one-stop shop to stay in touch
at all times."
Beyond voice and guild chat channels, North American players will get a
special PIN number to dial in from either a land line or cell phone and connect
with fellow guild members. SOE anticipates adding additional features including
voicemail, broadcast messages, SMS text messaging and an initial offering of six
high-quality voice fonts that replace a player's actual voice with something
completely different.
With the 3D voice chat, players will be able to walk their avatars into the
taverns in EverQuest II, for example, and strike up a conversation with players
like they would walking into a tavern or restaurant in the real world. Gamers
can manage their conversations with buddy lists, volume controls and commands to
leave and join audio channels at will.
SOE's plan is to add these services to SOE's games, as well as integrate it
with SOE's Station Launcher, so anyone who uses the Station Launcher, even if
they don't otherwise subscribe to an SOE game, can take advantage of these
powerful voice chat capabilities. Furthermore, the voice features will be hosted
and professionally managed on the Vivox Network so users won't be cutting into
their valuable bandwidth.
"We are thrilled to team up with SOE to bring Vivox voice chat and related
services to their game community," said Rob Seaver, CEO of Vivox. "SOE is an
industry leader with a long history of offering exceptional games and innovative
services to players. Their plan to offer such a comprehensive voice service to
their gamers is just another reflection of their commitment to delivering the
best possible game experience and fostering community."
SOE's current catalog of massively multiplayer online games includes
EverQuest(R), EverQuest(R) II, Star Wars Galaxies, PlanetSide and Vanguard: Saga
of Heroes, as well as upcoming titles such as The Agency.
About Sony Online Entertainment
Sony Online Entertainment LLC (SOE) is a recognized worldwide leader in
massively multiplayer online games, with hundreds of thousands of subscribers
around the globe. SOE creates, develops and provides compelling entertainment
for the personal computer, online, game console and wireless markets. Known for
its blockbuster franchises and hit titles including EverQuest(R), EverQuest(R)
II, Champions of Norrath(R), Untold Legends(TM), and PlanetSide(R), as well as
for developing Star Wars Galaxies(TM), SOE continues to redefine the business of
online gaming and the creation of active player communities while introducing
new genres on various entertainment platforms. Headquartered in San Diego, CA,
with additional development studios in Austin, TX, Seattle, WA, Denver, CO and
Taiwan, SOE has an array of cutting-edge games in development. SOE is owned by
Sony Pictures Digital and Sony Computer Entertainment America.
About Vivox, Inc.
Vivox provides high quality, massively scalable voice chat for online games
and virtual worlds. Developers can enhance game play and foster community with
Vivox's advanced feature set and unparalleled service. Today, the Vivox Network
supports millions of users in more than 180 countries. Customers include CCP
Games, Icarus Studios, K2 Network, Linden Lab, Metaversum, Pixel Mine Games,
Simutronics, Sony Online Entertainment, Stratics, Wizards of the Coast and
others. For more information: http://www.vivox.com/.
Highly-Acclaimed Independent Videogames Developer Insomniac Games Announces
'Nocturnal Initiative'
Ratchet & Clank(R) and Resistance(TM): Fall of Man Creators Kick Start
Industry-Wide Tech Sharing by Providing Free Source Code, Tips and Tutorials
-- Independent console games developer Insomniac Games, creators of the
multimillion-selling Ratchet & Clank(R) and Resistance(TM) franchises, today
unveiled a tech-sharing initiative dubbed 'Nocturnal' in which it will share
elements of its technology source code and presentations free of charge with the
worldwide development community.
"The Nocturnal initiative is designed to encourage greater communication and
information sharing among the development community because it will ultimately
enable us all to create better games at a lower development cost," said Mike
Acton, engine director, Insomniac Games. "And, in the end, it's all about making
great games."
Nocturnal is being deployed in separate phases. The first phase, Insomniac's
"R&D" site (http://www.insomniacgames.com/tech/techpage.php),
launched in August 2007, and has been updated every Wednesday with new
presentations, research and articles since. Phase two will be launched shortly,
and will open some of Insomniac's source code under a liberal open-source
license. Source code will be documented and downloadable from a wiki at (http://nocturnal.insomniacgames.com/).
Insomniac will further support Nocturnal by releasing additional source code,
research and presentations in the future.
"We feel that the time has come to share what we have learned, and learn from
others to improve our solutions to the common problems that present themselves
when making a game," said Geoff Evans, an Insomniac senior tools programmer who
helped develop and launch Nocturnal.
Insomniac is allowing developers to use elements of its proprietary
third-generation PLAYSTATION(R)3 (PS3(TM)) tools chain source code for any
purpose, for free. Source code makes up the technological building blocks that
drive software development. It is often closely guarded by companies as they
create their technology. However, this has led to many functions and pieces of
code being re-written time-and-time again, wasting resources across the industry
and ultimately affecting consumers' gameplay experiences.
"We see Nocturnal as a long-term project that may be valuable for those who
want to develop similar technology as us, but without the same effort we
needed," Acton explained. "We also believe Nocturnal may be valuable for our
fans to gain insight to our production processes, while communicating our ideas
with a larger group gives us the opportunity to generate feedback on our
approaches and ultimately improve them."
Insomniac Games is the first studio developing a third-generation PS3 title
with its work on Resistance 2(TM). The company's second-generation title,
Ratchet & Clank Future(R): Tools of Destruction(TM), was acclaimed for its
CG-movie-quality graphics upon its release in 2007.
About Insomniac Games
Insomniac Games is a wholly independent console videogames developer that has
released award-winning hits for the PlayStation(R) game console, the
PlayStation(R)2 computer entertainment system and PLAYSTATION(R)3 for 14 years.
The company created the first three Spyro the Dragon(TM) games, the Ratchet &
Clank(TM) franchise and Resistance: Fall of Man(TM), which have combined to sell
more than 25 million units worldwide. Insomniac Games is currently developing
Resistance 2(TM), which will release this fall, exclusively for PlayStation 3.
In addition to making blockbuster videogames, Insomniac is known for ranking
among the top four "Best Small Companies to Work for in America" in 2005 and
2006 and among the Top 10 for 2007, according to the Great Places to Work
Institute and Society for Human Resources Management. Insomniac is currently
hiring for a variety of positions (http://www.youtube.com/watch?v=Q86tZxuWngo).
More information can be found at http://www.insomniacgames.com/ or by
listening to Insomniac's "Full Moon Show" podcast, available on iTunes and the
studio's website.
The Teen Sleuth is Back on the Case in Majesco
Entertainment's New 'Nancy Drew: The Mystery of the Clue Bender Society' for
Nintendo DS
-- The world's most recognizable teen super-sleuth returns in a riveting new
Nintendo DS(TM) adventure, as Majesco Entertainment Company (NASDAQ:COOL)
, an innovative provider of video games for the mass market, today announced
Nancy Drew: The Mystery of the Clue Bender Society. Developed by Gorilla
Systems, the follow up to last year's The Deadly Secret of Olde World Park
offers mystery buffs and Nancy Drew fans a fresh interactive caper with a wealth
of new features.
"The Nancy Drew brand is marked by a distinctive 'snowballing' of suspects,
clues and danger as the teen detective works to solve the deepening mystery,"
said Gui Karyo, Executive Vice President of Operations, Majesco. "Nancy Drew:
The Mystery of the Clue Bender Society delivers this signature intrigue while
incorporating a host of compelling new interactive features that augment the
Touch Screen experience."
The Clue Bender Society, a group of the world's greatest detectives, is
opening up its roster to one new member. Nancy Drew is among three exceptional
candidates that could make the cut if she can solve a series of challenges
before the others. But the test becomes real when a secret tome containing the
solutions to history's greatest mysteries goes missing, and the Society turns to
Nancy and the other applicants to help recover the books.
New feature highlights in the DS sequel include:
-- Unraveling nine fresh chapters and completing progressively difficult
tasks including new fingerprint retrieval and identification, trailing
suspects, interrogations, and even snowmobiling and boating.
-- Using the Touch Screen to: play new contextual detective games, and
access the Suspect File and map feature to ensure Nancy never loses the
trail.
-- Using the DS microphone to discover hidden clues.
-- Monitoring Nancy's cell phone to keep up with all the breaking
information.
Nancy Drew: The Mystery of the Clue Bender Society is expected to launch this
summer. The teen sleuth's first DS debut title Nancy Drew: The Deadly Secret of
Olde World Park is now available for only $19.99. For additional information,
please visit www.majescoentertainment.com.
About Simon & Schuster
Simon & Schuster, a part of the CBS Corporation, is a global leader in the
field of general interest publishing, dedicated to providing the best in fiction
and nonfiction for consumers of all ages, across all printed, electronic, and
audio formats. Its divisions include Simon & Schuster Adult Publishing, Simon &
Schuster Children's Publishing, Simon & Schuster Audio, Simon & Schuster
Digital, and international companies in Australia, Canada, and the United
Kingdom. For more information, visit our website at www.simonsays.com.
About Majesco Entertainment Company
Majesco Entertainment Company is a provider of video games for the mass
market. Building on 20 years of operating history, the company is focused on
developing and publishing a wide range of casual and family oriented video games
on leading console and portable systems. Product highlights include Nancy
Drew(TM), Cooking Mama(TM) and Zoo Hospital(TM) for Nintendo DS(TM) and Cooking
Mama: Cook Off for the Wii(TM) console. The company's shares are traded on the
Nasdaq Stock Market under the symbol: COOL. Majesco is headquartered in Edison,
NJ and has an international office in Bristol, UK. More information about
Majesco can be found online at www.majescoentertainment.com.
Safe Harbor
Certain statements contained herein are "forward-looking statements" within
the meaning of the Private Securities Litigation Reform Act of 1995, Section 27A
of the Securities Act of 1933, as amended, and Section 21E of the Securities
Exchange Act of 1934, as amended. These forward-looking statements may be
identified by reference to a future period(s) or by the use of forward-looking
terminology, such as "may," "will," "intend," "should," "expect," "anticipate,"
"estimate" or "continue" or the negatives thereof or other comparable
terminology. The Company's actual results could differ materially from those
anticipated in such forward-looking statements due to a variety of factors.
These factors include but are not limited to, the demand for our products; our
ability to complete and release our products in a timely fashion; competitive
factors in the businesses in which we compete; continued consumer acceptance of
our products and the gaming platforms on which our products operate; fulfillment
of orders preliminarily made by customers; adverse changes in the securities
markets and the availability of and costs associated with sources of liquidity.
The Company does not undertake, and specifically disclaims any obligation, to
release publicly the results of any revisions that may be made to any
forward-looking statements to reflect the occurrence of anticipated or
unanticipated events or circumstances after the date of such statements.
Yo Ho Ho! Pirates of the Burning Sea(TM) Sets Sail Today
New Online PC Game Delivers Unique Swashbuckling Action Experience
-- Grab your parrot, raise the gang plank and ready the cannons with Pirates
of the Burning Sea(TM) (PotBS), the hotly anticipated online PC game where
players can clash on land and sea. This new title from Sony Online Entertainment
LLC's (SOE) Platform Publishing label, and Flying Lab Software LLC (FLS), is
available today at participating retail outlets worldwide and as a digital
download through
http://www.station.com/ and
http://www.direct2drive.com/ for a suggested retail price of
US$49.99, with a monthly subscription fee of US$14.99 plus applicable taxes.
"After years of hard work by our top-notch crew, we are thrilled to announce
players can now conquer the virtual Caribbean, circa 1720, in Pirates of the
Burning Sea," said Russell Williams, CEO of Flying Lab Software in Seattle.
"Working together with SOE's Platform Publishing, we are able to launch this
game simultaneously in the U.S. and Europe and release localized versions in
English, French, Spanish and German, allowing players from all over to captain a
ship in this world full of swashbuckling and high-seas adventure."
Players start by joining the French, Spanish, English or Pirate nations as a
naval officer, freetrader, privateer or pirate. At sea, players can blow enemy
ships out of the water. On land, players can engage in a world of action and
peril rife with sword fights. A unique economy lets players become captains of
industry, running mines, lumber mills, shipyards and other large-scale
operations. Players produce all the various goods needed to supply others with
the raw materials to conquer the Caribbean, one port at a time. A
player-generated content system lets gamers create their own sail and flag
designs and even model their own ships.
Set in the New World circa 1720, PotBS recreates a dramatic time of conflict
and riches with action for every play style, from epic ship combat to building
an empire. With more than one thousand missions per nation, dozens of ports to
explore, and the entire Caribbean as their domain, players will find an online
experience like no other.
Pirates of the Burning Sea game features:
-- Join one of four nations (Pirate, English, French, or Spanish)
-- Every player is the captain of their very own ship in massive naval
battles
-- Duel other players to control more than 80 conquerable ports in the
Caribbean
-- Explore the world and make a name for yourself with more than 1,000
missions per nation
-- Economy driven by players, who manufacture and sell all ships and
equipment found in the game
-- Take command of more than 50 historical ships
-- Design your own flags and sails
-- Build your very own or customize any of the ships in-game to your
liking
-- Choose from three different combat styles -- deadly and formal
Fencing, flashy, dual-wielding Florentine or rowdy and treacherous
Dirty Fighting
-- Participate in epic PvP sea battles with up to 25 players per side
Based in San Diego, CA, Platform Publishing is a cross-platform publishing,
distribution and marketing label, with an exciting library of interactive
entertainment products from third-party developers and content providers for
personal computers, game consoles and mobile devices. The label puts talented
developers and publishers together with Platform Publishing's high caliber suite
of services and support, including top-notch distribution, marketing and
technology resources. Platform Publishing is a DBA of Sony Online Entertainment
LLC. For more information, please visit
http://www.platformpublishing.com/.
SOE and the SOE logo are registered trademarks and Platform Publishing and
the Platform Publishing logo are trademarks of Sony Online Entertainment LLC.
All other trademarks are the property of their respective owners.
About Flying Lab Software
Flying Lab Software, a Seattle-based game development company, is the maker
of the critically acclaimed Rails Across America. Their current project is
Pirates of the Burning Sea, an innovative massively multiplayer online
role-playing game of adventure and naval combat in the age of sail.
Video and Photo: Nintendo Unlocks the Wonders of the Sea With Endless Ocean
for Wii
The Whole Family Can Go for an Exploratory Dive and Encounter Sea Creatures
Nintendo invites you to dive into a new genre of video games. Launching this
week for Wii(TM), Endless Ocean(TM) lets users discover a vast undersea
adventure at their own pace. It's like a virtual scuba vacation in the tropics
that includes interaction with hundreds of different animal species, relaxing
swims through brilliant coral reefs and exploratory dives on wrecks of ships and
warplanes. With the game's intuitive controls and beautiful underwater visuals,
every member of the family will want a chance to dive in.
Endless Ocean contains everything you might find on a real ocean scuba dive.
Divers can find dozens of different treasures, from gold bullion to ancient
artifacts. The marine biology encyclopedia lets divers record the different
animals they spot and learn facts about each one. Divers might encounter more
than 230 types of creatures, including penguins, tropical fish, sharks, whales
and trainable dolphins. The stunning visuals will make you feel like your TV has
transformed into an undersea portal. Navigation is simple too: To swim, just
point the Wii Remote(TM) and press the B Button; to examine an object, just
point at it and press the A Button.
"Endless Ocean is a siren song for adventurers, family gamers and the just
plain curious," says Cammie Dunaway, Nintendo of America's executive vice
president of sales & marketing. "Kids will love meeting and cataloguing all the
sea life they meet, while their parents can lose themselves in a seemingly
unlimited underwater landscape."
When connected to Nintendo(R) Wi-Fi Connection, Nintendo's wireless gaming
service, two divers who have exchanged Friend Codes can dive and explore their
environment together. Divers can listen to diving music by international
best-selling artist Hayley Westenra or play audio files from an SD card.
Endless Ocean is one of two games Nintendo is releasing this week that
demonstrates the way the company continues to appeal to both core and casual
gamers. While Endless Ocean for Wii invents a new casual-game genre, Advance
Wars(R): Days of Ruin for Nintendo DS(TM) is a turn-based strategy game that
appeals to both existing fans of the series and newcomers to the strategy genre.
Remember that Wii features parental controls that let adults manage the
content their children can access. For more information about this and other Wii
features, visit Wii.com. For more information about Endless Ocean, visit
EndlessOcean.com.
About Nintendo
The worldwide innovator in the creation of interactive entertainment,
Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and
software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo
GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.5 billion video
games and more than 430 million hardware units globally, and has created
industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and
Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in
Redmond, Wash., serves as headquarters for Nintendo's operations in the Western
Hemisphere. For more information about Nintendo, visit the company's Web site at
http://www.nintendo.com/.
Nintendo Breaks the Military Mold With Advance Wars: Days of Ruin
New Look, Storyline and Online Battles Reinvent Award-Winning Strategy Game
Series
Forget everything you know about hand-held combat strategy games. With this
week's release of Advance Wars(R): Days of Ruin for Nintendo DS(TM), Nintendo is
calling on strategy buffs of all stripes to save the planet with a new set of
combat-ready characters, captivating visuals and extraordinary wireless
features. For new recruits and Advance Wars veterans alike, Nintendo wants you!
"Days of Ruin is much more than just a new chapter in the Advance Wars
series," says Cammie Dunaway, Nintendo of America's executive vice president of
sales & marketing. "Our core gamers continue to buzz about the game's
post-apocalyptic storyline, new characters and stylized graphics that bring a
totally fresh experience to the series. The focus on strategy beyond raw
firepower makes it more rewarding than typical war games."
Kicking off a bold new story in the series, Advance Wars: Days of Ruin
imagines a dark future in which a devastating meteor strike has transformed the
planet into a perilous battleground, fraught with disease and barbaric enemy
forces. Players must use sharp turn-based strategy to lead their own heroic unit
on a mission to restore humanity, rendered in an exciting new dual-screen
graphics scheme.
Players can use local networking or Nintendo(R) Wi-Fi Connection to enjoy
limitless replay by designing and sharing their own maps or facing opponents in
faraway places. Solo players can command their troops in a series of tactical
skirmishes, while the Free Battle mode allows up to four players to challenge
one another using one Nintendo DS system.
Advance Wars: Days of Ruin is one of two games Nintendo is releasing this
week that demonstrate the way the company has something for all types of gamers.
While Advance Wars: Days of Ruin for Nintendo DS is a classic battle strategy
game, Endless Ocean(TM) for Wii(TM) invents a new genre of video games as it
takes users on a remarkable underwater journey of exploration. For more
information about Advance Wars: Days of Ruin, visit
http://www.advancewars.com/.
About Nintendo: The worldwide innovator in the creation of interactive
entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets
hardware and software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and
Nintendo GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.5 billion
video games and more than 430 million hardware units globally, and has created
industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and
Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in
Redmond, Wash., serves as headquarters for Nintendo's operations in the Western
Hemisphere. For more information about Nintendo, visit the company's Web site at
http://www.nintendo.com/.
Source: Nintendo
Over Two and a Half Million Served!
Rock Band(TM) Downloadable Content Goes 'Double Platinum,' Selling More Than
2.5 Million Songs In Just Over Eight Weeks
Music Fans/Gamers Burn Up Xbox Live(R) Marketplace and PLAYSTATION(R)Network
Downloading Chart-Busting Hits From Metallica, Foreigner, Weezer & More
Eight weeks after the release of the red-hot music video game, and
while Rock Band continues to fly off store shelves, the response to the
downloadable music is clear, as fans and gamers have propelled its downloadable
content to "double platinum" status, purchasing more than 2.5 million game
levels based on songs since its launch on November 20, 2007.
"Our goal with Rock Band was to create an entirely new way for people to
interact with the music they love," stated Van Toffler, president, MTVN Music
Group/Logo/Films. "The incredible response to the downloadable content we've
released to date motivates us even more to establish this platform as a way for
people to discover new, up and coming artists through the game - in addition to
delivering great game play experiences set to the music of mega- artists."
A Metallica pack featuring three of the mega-platinum band's most
electrifying tracks-"Ride The Lightning," "Blackened" and "And Justice For
All"-is currently the game's top-selling music download, followed by three- song
packs from The Police, Queens of the Stone Age, David Bowie and a collection of
Black Sabbath covers. Top-performing singles are Foreigner's early '80s hit,
"Juke Box Hero," followed by Creedence Clearwater Revival's late '60s smash,
"Fortunate Son," Weezer's mid-90s single "Buddy Holly" and The Knack's
blockbuster hit, "My Sharona."
In addition to bringing mega-star and classic rock acts to Rock Band, this
new distribution method for music has seen fans and gamers also embracing
developing artists. The first selection of up and coming bands included 30
Seconds To Mars, All-American Rejects and The Sounds. These three bands were
part of a special holiday promotion, offering tracks such as 30 Seconds To Mars'
"Attack" and "The Kill," All-American Rejects' "Dirty Little Secret" and "Move
Along" and The Sounds' "Song With A Mission" at a discounted price of $0.99 per
song (80 Microsoft Points for Xbox 360) for the month of January. Fans can
expect more music available for download every week through 2008 through a
variety of song packs, albums and individual tracks with suggested retail
pricing varying from $.99 to $2.99 per track (The equivalent of 80 to 240
Microsoft Points for Xbox 360), with the vast majority selling for $1.99 (160
Microsoft Points for Xbox 360).
Rock Band(TM) allows online play and possesses features that expand the
boundaries of music gaming. Rock Band(TM) downloadable content is playable and
integrated into setlists in all game modes including: Solo Tour, Band World
Tour, head-to-head competition either locally or online, and from any Quickplay
mode. In order to play downloadable content for head-to-head matches or
multiplayer online, all players must own the same downloadable track.
Downloadable content for the Xbox 360(R) is available for purchase via Xbox
LIVE(R) Marketplace for the Xbox 360(R) video game and entertainment system from
Microsoft using Microsoft Points and is downloaded directly to Xbox 360's built
in hard drive. Downloadable content for the PLAYSTATION 3 system's version of
Rock Band is available for purchase on the PLAYSTATION(R)Store through the free
PLAYSTATION(R)Network and is downloaded directly to PLAYSTATION 3 system's built
in hard drive.
Rock Band(TM) is rated "T" for Teen (lyrics, mild suggestive themes) by the
ESRB.
EA is the exclusive distribution and marketing partner for Rock Band,
managing distribution for the game.
MTV Networks, a division of Viacom (NYSE:VIA)
(NYSE:VIA.B)
, is one of the world's leading creators of programming and content across all
media platforms. MTV Networks, with 130 channels worldwide, owns and operates
the following television programming services - MTV: MUSIC TELEVISION, MTV2,
VH1, mtvU, NICKELODEON, NICK at NITE, COMEDY CENTRAL, TV LAND, SPIKE TV, CMT,
NOGGIN/THE N, VH1 CLASSIC, LOGO, MTVN INTERNATIONAL and THE DIGITAL SUITE FROM
MTV NETWORKS, a package of 13 digital services, all of these networks trademarks
of MTV Networks. MTV Networks connects with its audiences through its robust
consumer products businesses and its more than 200 interactive properties
worldwide, including online, broadband, wireless and interactive television
services and also has licensing agreements, joint ventures, and syndication
deals whereby all of its programming services can be seen worldwide.
About MTV Games:
MTV Games is dedicated to creating, marketing and publishing high-quality,
innovative interactive products that are relevant to the MTV audience and
complement the core values of the MTV Networks brands.
About Harmonix Music Systems, Inc:
Harmonix Music Systems, Inc., based in Cambridge, MA, and established in
1995, is the leading developer of groundbreaking music-oriented videogames.
Harmonix was founded by Alex Rigopulos and Eran Egozy, who formed the company to
invent new ways for non-musicians to experience the unique joy that comes from
making music and have pioneered music and rhythm gaming in the US. For more
information please visit:
http://www.harmonixmusic.com/ <http://www.harmonixmusic.com/>
About Electronic Arts:
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the
world's leading interactive entertainment software company. Founded in 1982, the
company develops, publishes, and distributes interactive software worldwide for
video game systems, personal computers, cellular handsets and the Internet.
Electronic Arts markets its products under four brand names: EA SPORTS(tm),
EA(tm), EA SPORTS BIG(tm) and POGO(tm).
In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles that
sold more than one million copies. EA's homepage and online game site is
www.ea.com. More information about EA's products and full text of press releases
can be found on the Internet at
http://info.ea.com/.
(C) 2007 Harmonix Music Systems, Inc. All Rights Reserved. Harmonix, Rock
Band and all related titles and logos are trademarks of Harmonix Music Systems,
Inc., an MTV Networks company. Rock Band developed by Harmonix Music Systems,
Inc. MTV: Music Television, MTV Games and all related titles and logos are
trademarks of MTV Networks, a division of Viacom International Inc. EA, EA
SPORTS, EA SPORTS BIG, and POGO are trademarks or registered trademarks of
Electronic Arts Inc. in the U.S. and/or other countries. All other marks are the
property of their respective owners.
Nintendo Hosts Launch Party for Advance Wars: Days of
Ruin
Fans to Crowd Nintendo World store in Rockefeller Plaza for Premiere of New
Hand-held Strategy Game
WHAT: Nintendo celebrates the release of the groundbreaking Advance
Wars(R): Days of Ruin with a launch party at the Nintendo World
store in Rockefeller Plaza. Passionate gamers with an appetite for
virtual combat will gather for a sneak peek at the latest Advance
Wars title and a chance to win awesome prizes. Consumers are sure
to line up early, as Nintendo will be awarding the first 25
attendees a free copy of the game. Eager fans of all stripes will
participate in Nintendo trivia challenges, create colorful Advance
Wars battle maps and compete in a live multiplayer tournament.
Advance Wars: Days of Ruin for Nintendo DS(TM) makes its official
debut on Jan. 21, updating the acclaimed combat series with a host
of new characters, enhanced graphics and exciting wireless
features. Players must lead their troops through a mind-bending
battle to save the planet in this hotly anticipated sequel, using
keen strategy and the award-winning wireless function of the
top-selling Nintendo DS.
WHO: Video game enthusiasts of all ages
WHEN: Sunday, Jan. 20
Event time: 1 - 3 p.m.
WHERE: Nintendo World store
10 Rockefeller Plaza
New York, NY 10020
646-459-0800
http://www.nintendoworldstore.com/
NEWS/VISUALS:
-- Line of consumers eager to get their hands of Advance Wars:
Days of Ruin
-- Gamers of all ages competing for prizes
-- Fans cheering each other on in a live multiplayer tournament
-- Characters for consumer photo opps
-- Game footage b-roll available
The Family Business is Fun and Games as Majesco
Entertainment Announces 'Toy Shop' for the Nintendo DS(TM)
-- Turn the fledgling family toy store into a toy business empire! That's the
premise behind Toy Shop, an exciting new simulation for the Nintendo DS(TM)
announced today by Majesco Entertainment Company (NASDAQ:COOL)
, an innovative provider of video games for the mass market. Developed by
Gameinvest, Toy Shop puts players at the helm of a struggling toy shop where
they'll need to create fun toys that sell while managing store inventory,
customers and budget.
"The concept for this unique simulation is like Santa's workshop meets retail
tycoon," said Gui Karyo, Executive Vice President of Operations, Majesco. "Toy
Shop combines creative toy-making with overall store management to give players
insight into the challenging, yet rewarding, business of fun. We believe Toy
Shop has the same type of appeal as successful casual games like Cooking Mama
and Cake Mania."
In Toy Shop, players can choose their style of play -- whether it's assuming
full control of all aspects of the family toy business or just making toys to
sell in the store. As the business grows, seasonal holidays will attract new
customers that will in turn help the business grow and unlock additional store
locations. A true hands-on management approach is the key to success as players
use the stylus to make toys, adjust prices, manage merchandising and review
customer habits that affect buying patterns. An unhappy customer just might
spread the word and compromise your reputation so service is a critical
component to the burgeoning business. Shop owners can create more than 30 toys
for the store, including teddy bears, action figures and board games, and a
tutorial helps future entrepreneurs learn the ropes of the business.
Toy Shop is expected to ship this April for $19.99. For additional
information, please visit www.majescoentertainment.com.
About Majesco Entertainment Company
Majesco Entertainment Company is a provider of video games for the mass
market. Building on 20 years of operating history, the company is focused on
developing and publishing a wide range of casual and family oriented video games
on leading console and portable systems. Product highlights include Nancy
Drew(TM), Cooking Mama(TM) and Zoo Hospital(TM) for the Nintendo DS(TM) and
Cooking Mama: Cook Off for the Wii(TM) console. The company's shares are traded
on the Nasdaq Stock Market under the symbol: COOL. Majesco is headquartered in
Edison, NJ and has an international office in Bristol, UK. More information
about Majesco can be found online at www.majescoentertainment.com.
About Gameinvest
Gameinvest is a self-funded investor and developer of interactive
entertainment products, from licensed titles to original IP. We are authorized
developers for all the following platforms: Nintendo DS, Nintendo Wii, Xbox 360,
PSP and PS3. The company was founded in 2006 and is working to become a
powerhouse at the forefront of gaming innovation through a strategy centered on
the creation of strong brands, in-house development and a vast distribution
network. For more information please visit www.gameinvest.net.
Safe Harbor
Certain statements contained herein are "forward-looking statements" within
the meaning of the Private Securities Litigation Reform Act of 1995, Section 27A
of the Securities Act of 1933, as amended, and Section 21E of the Securities
Exchange Act of 1934, as amended. These forward-looking statements may be
identified by reference to a future period(s) or by the use of forward- looking
terminology, such as "may," "will," "intend," "should," "expect," "anticipate,"
"estimate" or "continue" or the negatives thereof or other comparable
terminology. The Company's actual results could differ materially from those
anticipated in such forward-looking statements due to a variety of factors.
These factors include but are not limited to, the demand for our products; our
ability to complete and release our products in a timely fashion; competitive
factors in the businesses in which we compete; continued consumer acceptance of
our products and the gaming platforms on which our products operate; fulfillment
of orders preliminarily made by customers; adverse changes in the securities
markets and the availability of and costs associated with sources of liquidity.
The Company does not undertake, and specifically disclaims any obligation, to
release publicly the results of any revisions that may be made to any
forward-looking statements to reflect the occurrence of anticipated or
unanticipated events or circumstances after the date of such statements.
Verizon Wireless Customers can Rock Out With the
Guitar Hero(R) III Mobile Game
BASKING RIDGE, N.J., and SAN FRANCISCO, Dec. 20 -- Verizon Wireless, the
leading wireless company with the nation's most reliable wireless voice and data
network, Hands-On Mobile, Inc., the world's leading developer of connected games
and applications, and Activision, Inc. (NASDAQ:ATVI)
today announced the exclusive availability of the Guitar Hero III mobile game to
Verizon Wireless customers.
Guitar Hero III Mobile allows rockers to jam anytime, anywhere to the same
stunning graphics, high-quality audio and addictive gameplay that fans of the
wildly popular console series have come to expect. Featuring four authentic
guitars and three venues, the game challenges players to hit number keys in sync
with colored notes that appear on a scrolling fret board.
Guitar Hero III for mobile offers 15 tracks from the Guitar Hero(R) console
series, including "Suck My Kiss" (by Red Hot Chili Peppers) and "Rock You Like A
Hurricane" (as made famous by The Scorpions), and offers Verizon Wireless
customers the opportunity to expand their repertoire with new song packs that
become available each month.
Verizon Wireless customers can purchase Guitar Hero III Mobile in the Get Fun
& Games shopping aisle in the Get It Now(R) virtual store. It is available for
$4.49 monthly access or $11.99 for unlimited use purchase. Verizon Wireless
customers can get Guitar Hero III Mobile on an array of popular Get It
Now-capable phones, including the MOTORIZR(TM) Z6tv, Chocolate(TM) by LG and the
Verizon Wireless Gleam(TM) by Samsung. Download charges for Get It Now
applications vary and airtime or megabyte charges may apply when browsing,
downloading and using certain applications. Customers need a Get It Now- enabled
handset and Verizon Wireless digital service to access the Get It Now virtual
store.
For more information about Guitar Hero III Mobile please visit a Verizon
Wireless Communications Store, call 1-800-2 JOIN IN or go to
www.verizonwireless.com.
About Verizon Wireless
Verizon Wireless operates the nation's most reliable wireless voice and data
network, serving 63.7 million customers. The largest U.S. wireless company and
largest wireless data provider, based on revenues, Verizon Wireless is
headquartered in Basking Ridge, N.J., with 68,000 employees nationwide. The
company is a joint venture of Verizon Communications (NYSE:VZ)
and Vodafone (NYSE and LSE: VOD). Find more information on the Web at
www.verizonwireless.com. To preview and request broadcast-quality video footage
and high-resolution stills of Verizon Wireless operations, log on to the Verizon
Wireless Multimedia Library at www.verizonwireless.com/multimedia.
About Hands-On Mobile
Hands-On Mobile, Inc. is a leading global publisher of mobile entertainment
products. Established in 2001, with operations on four continents, Hands-On
Mobile develops and distributes mobile content to more than 200 of the world's
leading operators in 60 countries. Hands-On Mobile provides operators and their
customers with the world's best entertainment brands and content. The company's
diverse catalogue includes games, applications and personalization suites from
top brands such as Activision, Billboard, CBS, LEGO, Marvel, NBC Universal,
Paramount Pictures, and World Poker Tour. The Hands-On Mobile Developer Network
(HDN) brings mobile development to the masses enabling developers to create and
distribute mobile applications through Hands-On Mobile's core platform and
ecosystem. Hands-On Mobile is a U.S. corporation with headquarters in San
Francisco and offices in San Diego, California; London and Manchester, England;
Krakow, Poland; Sao Paulo, Brazil; Shanghai and Beijing, China; and Seoul,
Korea. For more information about Hands-On Mobile please visit www.HandsOn.com.
About Activision, Inc.
Headquartered in Santa Monica, California, Activision, Inc. is a leading
worldwide developer, publisher and distributor of interactive entertainment and
leisure products. Founded in 1979, Activision posted net revenues of $1.5
billion for the fiscal year ended March 31, 2007.
Activision maintains operations in the U.S., Canada, the United Kingdom,
France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia,
Japan and South Korea. More information about Activision and its products can be
found on the company's World Wide Web site, which is located at
www.activision.com.
Guitar Hero and Activision are registered trademarks of Activision
Publishing, Inc.
Online Games Developer Mind Candy Launches Moshi Monsters - a Virtual World
of Adoptable Pet Monsters
Web community for kids (and big kids) brings quirky monsters to life
LONDON, Dec. 4 -- Mind Candy, the online games company best known for
developing the ground-breaking, global treasure hunt Perplex City, announces a
dynamic new virtual pet, gaming and networking community for children. Debuting
today in beta, Moshi Monsters are adoptable, customizable pet monsters brought
to life online through rich animations and unprecedented levels of
interactivity.
Participation in the beta launch will be limited to those who receive
invitations or purchase Moshi Monsters MoPods, which are cell phone accessories
available in a variety of different monster characters that light up and spin
when calls or text messages are placed and received. However, MoshiMonsters.com
will be free and open to the public following the full-scale launch in early
2008.
"Kids can adopt, care for, feed, play with, accessorize, customize and
interact with their pet monsters through highly complex animations that present
a rich, life-like experience unprecedented in this market," says Michael Acton
Smith, CEO of Mind Candy. "The social networking aspect of Moshi Monsters will
make it especially appealing to children, allowing them to connect with friends
and show off their Moshi Monsters in a safe environment."
Once adopted, a Moshi Monster and its home can be customized and continually
updated. In Monstro City, the home of Moshi Monsters, pet owners earn Rox by
solving daily puzzle games. These Rox can then be used to buy weird and
wonderful items from the shop to support the happiness and health of their
monsters. Monsters are also able to explore Monstro City, make new monster
friends, and communicate with each other. The game will incorporate safe,
child-friendly social networking features such as friend lists, inter- monster
mail, news feeds, and a monster blog.
Mind Candy has developed innovative technology and superior graphics to bring
the virtual pet market a completely unique offering. Using a sophisticated
behavior engine within the game that determines how a monster's personality will
evolve over time, the game allows players to develop strong emotional
connections with their pets. A well cared for Moshi Monster will develop a
well-rounded personality, but a neglected Moshi Monster will have a grumpy
demeanor.
Moshi Monsters is the perfect environment for children to learn about safe
modes of online interaction, develop cognitive ability through the varied
puzzles games and cultivate responsibility by caring for pets.
Moshi Monster MoPods will be sold for $9.95 at retailers across the U.S. and
online at www.firebox.com.
Founded in 2003 by CEO Michael Acton Smith, London-based Mind Candy
specializes in developing new types of games and interactive entertainment. The
company's first project was Perplex City, a global treasure hunt played by tens
of thousands of people in over 90 different countries across many different
types of media including cell phones, email, billboard advertising, actors at
live events and skywriting. Moshi Monsters is Mind Candy's second game offering.
Alvin and the Chipmunks Holiday Classic Song Shines in New
Music-and-Rhythm-Based Game Available Now
GRAMMY AWARD-WINNING THE CHIPMUNK SONG (CHRISTMAS DON'T BE LATE) HAS BEEN
FEATURED ON TV HITS SUCH AS FRIENDS, THE SOPRANOS, SNL, BOSTON LEGAL AND UGLY
BETTY
HOLLYWOOD, Calif., Dec. 4 Alvin and the Chipmunks, the #1 kids musical act of
all time, will perform their holiday hit The Chipmunk Song (Christmas Don't Be
Late) in their video game Alvin and the Chipmunks. The video game ships to North
American retailers today, just 10 days before the December 14, 2007 theatrical
release of the live action film of the same name from Twentieth Century Fox.
Released as a part of a novelty record in the fall of 1958, The Chipmunk Song
(Christmas Don't Be Late) was the first hit from The Chipmunks. Written and sung
by Ross Bagdasarian, Sr., in what has become the Chipmunks' signature sound, the
song was credited to a fictional group "The Chipmunks" comprised of Alvin, Simon
and Theodore, who were named after actual executives at Bagdasarian's first
record label, Liberty Records. The record became an immediate success, selling
more than 4 million copies in seven weeks and spending four weeks at No. 1 on
the Billboard Hot 100 Chart. It went on to earn three Grammy(R) Awards and a
nomination for Record of the Year, and has enjoyed tremendous popularity every
year since.
Alvin's ditty about wanting a hula hoop (which was THE hot new toy that first
year) has gone on to become part of our pop culture and has been featured in
various film and television hits, including Saturday Night Live, Friends, The
Sopranos, Almost Famous, King of Queens, Nip/Tuck, Boston Legal, Ally McBeal and
Ugly Betty.
"Alvin and the Chipmunks have entertained three generations of fans," said
Ross Bagdasarian, Jr., President of Bagdasarian Productions, LLC. "Next year
marks the 50th anniversary of the franchise, and gives parents an opportunity to
introduce their kids to the same trio they grew up with twenty years earlier
through the new Alvin and the Chipmunks videogame and live action film."
"I look so cool in my first video game AND major motion picture ...." said
Alvin, lead singer of the band. "By the way, if all you fans are wondering, I
finally did get the hula hoop. Now if you're listening Dave, I want a Maserati."
In addition to the Chipmunk Song, the game features 40 popular hits and cult
favorites that parents and kids alike can play along to. These songs include
chart-topping songs originally written by artists such as RUN-DMC, Boy George
and Blink 182. It is available for the PLAYSTATION(R)2 computer entertainment
system, the Wii(TM) and Nintendo DS(TM) videogame systems from Nintendo, and PC.
The game has been rated E for Everyone by the ESRB and is available at retailers
nationwide today. For more information about this game please visit
http://www.thechipmunksmoviegame.com/.
About Brash Entertainment
Brash Entertainment is a video game company focused on developing compelling,
high-quality games based on theatrical properties. By collaborating closely with
top creative talent from both Hollywood and the game industry, Brash delivers
deeply satisfying games that extend the filmmakers' vision into the best
possible entertainment experience for gamers. The company has long-term
partnerships with leading Hollywood studios including Lions Gate Films,
Twentieth Century Fox Licensing and Merchandising, Universal Studios Licensing,
Vanguard Animation, and Warner Bros. Interactive Entertainment. Currently, Brash
has more than 40 licenses and 12 games in production across all genres including
kids, horror, action, and adventure games. Launched with significant investment
from a group of investors lead by Abry Partners LLC, Brash is committed to
opening creative avenues for filmmakers and game developers, and providing
gamers with exciting new ways to engage with the stories, characters, and drama
of their favorite movies.
About Twentieth Century Fox Licensing & Merchandising
A recognized industry leader, Twentieth Century Fox Licensing and
Merchandising licenses and markets properties worldwide on behalf of Twentieth
Century Fox Film Corporation, Twentieth Television and Fox Broadcasting Company,
as well as third party lines. The division is aligned with Twentieth Century Fox
Television, one of the top suppliers of primetime entertainment programming to
the broadcast networks.
About Alvin and the Chipmunks Theatrical Release
ALVIN AND THE CHIPMUNKS, a global phenomenon to generations of fans, becomes
a live action/CGI motion picture event with a contemporary comic sensibility.
Songwriter Dave Seville transforms singing chipmunks Alvin, Simon and Theodore
into pop sensations -- while the out-of-control trio lays waste to Dave's home,
wreaks havoc with his career, and turns Dave's once-orderly life upside-down.
Directed by Tim Hill, produced by Janice Karman & Ross Bagdasarian Jr., and
written by Jon Vitti Alvin and the Chipmunks stars Jason Lee, Justin Long, David
Cross and Cameron Richardson. This film will be in theatres December 14, 2007.
Alvin and the Chipmunks Motion Picture (C) 2007 Twentieth Century Fox Film
Corporation and Regency Entertainment (USA), Inc. in the U.S. only. (C) 2007
Twentieth Century Fox Film Corporation and Monarchy Enterprises S.a.r.l. in all
other territories. Alvin and the Chipmunks and Characters TM & (C) 2007
Bagdasarian Productions, LLC. All rights reserved. (C) 2007 Twentieth Century
Fox Film Corporation. All rights reserved. (C) 2007 Brash Entertainment, LLC.
Brash Entertainment and its respective logos are trademarks and/or registered
trademarks of Brash Entertainment, LLC in the U.S. and other countries. All
rights reserved. All other trademarks and copyrights are the property of their
respective holders.
THE CHIPMUNK SONG (CHRISTMAS DON'T BE LATE) LYRICS:
All right you Chipmunks! Ready to sing your song?
-- I'll say we are!
-- Yeah!
-- Let's sing it now!
Okay, Simon?
-- Okay!
Okay, Theodore?
-- Okay!
Okay, Alvin? Alvin? ALVIN!
-- OKAY!!!
Christmas, Christmas time is near
Time for toys and time for cheer
We've been good, but we can't last
Hurry Christmas, hurry fast
Want a plane that loops the loop
Me, I want a hula hoop
We can hardly stand the wait
Please Christmas, don't be late.
Okay fellas get ready
That was very good, Simon.
-- Naturally.
Very good Theodore.
-- Ahhh.
Ah, Alvin, you were a little flat, watch it.
Ah, Alvin. Alvin. ALVIN!
-- OKAY.
Want a plane that loops the loop
I still want a hula hoop
We can hardly stand the wait
Please Christmas, don't be late.
We can hardly stand the wait
Please Christmas, don't be late.
Very good, boys -- Lets sing it again! Yeah, let's sing it again!
Sony Computer Entertainment America Celebrates First Birthday of
Playstation(R)3
FOSTER CITY, Calif., Nov. 16 -- Sony Computer Entertainment America (SCEA)
today celebrates the first birthday of its PLAYSTATION(R)3 (PS3(TM)) computer
entertainment system. Launched one year ago in North America, PS3 has
revolutionized the industry with its Cell Broadband Engine(TM) and RSX(TM)
technology which gives the system tremendous computational power; Blu-ray
Disc(TM) capabilities which provides state-of-the art graphics and unrivaled
storage capacity; and free access to PLAYSTATION(R)Network where PS3 users can
experience online gaming, connect with other PS3 users as well as download
games, movies and other content from the PLAYSTATION(R)Store.
In its first year, more than 200 software titles have been released for PS3
and more than 60 million pieces of content have been downloaded from PLAYSTATION
Network worldwide. Also, through the continued support of and dialogue with PS3
users, remarkable hardware advancements and features have been added to the
system through firmware updates making it the most advanced computer
entertainment system on the market today.
"When we designed PS3 our goal was to introduce a system so technically
advanced that it could stand the test of time and could take the industry in a
whole new direction, which for PS3 was high-definition entertainment," said Jack
Tretton, President and CEO of SCEA. "While we're excited by the progress we've
made this first year, we know that like our other platforms, the best is still
yet to come, especially given our new hardware and software line-up, and that
PS3 will continue to take the industry to new heights for years to come."
PS3 is the first gaming system to provide a disc capacity of 50GB thanks to
its Blu-ray Disc functionality. Current PS3 first party games are currently in
the 20GB range, well north of the threshold of HD-DVD or DVD, allowing for
unmatched potential for games, movies and other media.
"The inclusion of the Blu-ray drive in PS3 reflects Sony's absolute
commitment to the format," said Sir Howard Stringer, Chairman and CEO of Sony
Corporation. "We firmly believe that Blu-ray is the best high definition format
for consumers, providing superior capacity, next-generation games, more hit
movie titles, and the best possible picture and sound quality. With PS3, you get
an amazing game machine and a state-of-the-art high definition movie player, and
it is clear from recent sales numbers that this combination is resonating with
millions of PS3 customers."
SCEA recently introduced new PS3 hardware models and pricing and the company
is already seeing strong sales momentum as a result -- PS3 sales have increased
by 192 percent at the top 10 retailers in North America. The availability of new
hardware, combined with the release of more than 160 software titles, including
19 first and third-party exclusives such as Heavenly Sword(TM), Ratchet &
Clank(R) Future: Tools of Destruction(TM), Warhawk(TM), Uncharted: Drake's
Fortune(TM), Gran Turismo(TM) 5 Prologue, Metal Gear Solid(R) 4: Guns of the
Patriots, Unreal Tournament(R) 3, and Haze(TM), SCEA expects PS3 momentum to
continue this holiday and beyond.
SCEA also recently launched a new PS3 advertising campaign, the company's
biggest marketing effort to date, designed to deliver a high-energy message with
a focus on the exciting entertainment value of PS3 and exclusive content found
only on PS3. The lineup of advertisements will feature some of SCEA's most
highly anticipated first party titles. In addition to pure game play, the
campaign will convey to consumers the benefits of Blu-ray Disc and for the first
time, sharp focus will be paid to PLAYSTATION Network along with breakthrough
services such as PLAYSTATION(R)Home.
About Sony Computer Entertainment America Inc.
Sony Computer Entertainment America Inc. continues to redefine the
entertainment lifestyle with its PlayStation(R) brand, including the
PlayStation(R)2 (PS2(TM)) computer entertainment system, the PSP(R)
(PlayStation(R)Portable) entertainment system, the ground-breaking
PLAYSTATION(R)3 (PS3(TM)) computer entertainment system and its online and
network services PLAYSTATION(R)Network and PLAYSTATION(R)Store.
Recognized as the undisputed industry leader, Sony Computer Entertainment
America Inc. markets the PlayStation family of products and develops, publishes,
markets and distributes software for PS2, PSP, PS3 and PLAYSTATION Network for
the North American market. Based in Foster City, Calif., Sony Computer
Entertainment America Inc. serves as headquarters for all North American
operations and is a wholly owned subsidiary of Sony Computer Entertainment Inc.
"PlayStation", "PLAYSTATION", "PSP," and "PS one" are registered trademarks
and "PS3" "Cell Broadband Engine" and "RSX" are trademarks of Sony Computer
Entertainment Inc.
Sierra Entertainment and Sony Pictures Consumer Products Calls on the
Ghostbusters to Save the World Again
Ghostbusters The Video Game to Bring Back Original Film Cast to Deliver Next
Chapter to Blockbuster Films
LOS ANGELES, Nov. 16 Sierra Entertainment, a division of Vivendi Games, and
Sony Pictures Consumer Products jointly announced today development of
Ghostbusters(TM) The Video Game, based on the classic films that have
transcended and entertained generations of audiences. To deliver a special
gaming experience to the tremendous Ghostbusters' fan base around the world, the
game will feature the original film cast from Columbia Pictures' classic
Ghostbusters films, Bill Murray, Dan Aykroyd, Harold Ramis, and Ernie Hudson,
back again for the first time in more than 20 years. Supporting the ghost
busting crew are the talents of Annie Potts, Brian Doyle Murray and William
Atherton. Equipped with a variety of unique weapons and gadgets, players will
hunt, fight and capture a wide range of supernatural villains in a funny and
frightening battle to save New York City from its latest paranormal plague.
Ghostbusters The Video Game, is expected to ship fall 2008.
"Sierra Entertainment is extremely excited to not only deliver fans, old and
new, this next chapter in the Ghostbusters universe, but to allow them inside
the universe for the first time," said Martin Tremblay, president, Worldwide
Studios for Sierra Entertainment. "Our collaboration includes working closely
alongside the team at Sony Pictures Consumer Products, Terminal Reality and Red
Fly Studios. Together we will create the ultimate Ghostbusters experience, full
of the characters, ghosts and other paranormal creatures so many have come to
adore over the years."
"Ghostbusters is one of Sony Picture's most beloved film franchises," said
Mark Caplan, vice president, Licensing for Sony Pictures Consumer Products. "In
setting out to develop this property, our criterion was to find a game company
who was interested in keeping true and faithful to the Ghostbusters universe
that talent and filmmakers had originally created. The team at Sierra
Entertainment took the time to prove to us they had what it takes. From the
moment we green-lit the game, we have certainly seen a lot of passion and
commitment coming from Sierra Entertainment and both development teams. We
believe fans are going to be impressed with the game's ability to deliver a very
authentic Ghostbusters experience, as well as its capacity to expand the
Ghostbusters universe that they currently know."
Like the films before it, Dan Aykroyd and Harold Ramis will return to script
and event-driven storyline for the video game that will lead the player through
the trials and tribulations of the world's leading paranormal ghost busting
team. Ghostbusters The Video Game will create a totally unique experience and
gameplay environment that authentically recreates the time period of the film,
expanding the lore and supernatural events that seemingly plague New York City.
When Manhattan is once again overrun by ghosts and other supernatural
creatures, players will take on the role of a new recruit joining the famous
Ghostbusters team. Developed by acclaimed studio Terminal Reality, Ghostbusters
The Video Game will make its debut on the Xbox 360(R) video game and
entertainment system from Microsoft, PLAYSTATION(R)3 computer entertainment
system and Windows PC and Red Fly Studios will develop the PlayStation(R)2
computer entertainment system, Wii(TM) and Nintendo DS(TM) versions of this
seminal entertainment brand.
About the Film
Ghostbusters, released in 1984, is one of Columbia Pictures' highest grossing
films, spawning a hit sequel in 1989 and three successful animated television
shows. Ghostbusters and its sequel grossed over $580 million worldwide.
Ghostbusters merchandise has exceeded $1 billion in retail sales. The original
film, written by Dan Aykroyd and Harold Ramis, produced and directed by Ivan
Reitman, starred Bill Murray, Dan Aykroyd and Harold Ramis as ghost hunters for
hire, cleaning up Manhattan's buildings of slime-spewing spooks.
About Sony Pictures Consumer Products
Sony Pictures Consumer Products (SPCP), a Division of Columbia TriStar
Consumer Marketing (CTCM), is based in Los Angeles and handles the merchandising
and branding efforts for some of the most recognized properties in film and
television.
Columbia TriStar Consumer Marketing is a division of Sony Pictures
Entertainment (SPE). SPE is a subsidiary of Sony Corporation of America (SCA), a
subsidiary of Tokyo-based Sony Corporation. SPE's global operations encompass
motion picture production and distribution; television production and
distribution; digital content creation and distribution; worldwide channel
investments; home entertainment acquisition and distribution; operation of
studio facilities; development of new entertainment products, services and
technologies; and distribution of filmed entertainment in 67 countries. Sony
Pictures Entertainment can be found on the World Wide Web at
http://www.sonypictures.com/.
About Sierra Entertainment
Sierra Entertainment (http://www.sierra.com/),
a global division of Vivendi Games, creates and publishes innovative,
high-quality interactive entertainment for videogame systems, handheld gaming
devices and personal computers. Sierra Entertainment features a portfolio of
titles based on original IP and popular licenses from industry-leading content
partners, including F.E.A.R.(TM), Crash Bandicoot(R), Spyro The Dragon(R),
Scarface(TM) and Ice Age(TM). Sierra Entertainment has four integrated internal
studios providing creative talents and development capabilities across multiple
gaming genres: High Moon Studios in San Diego, CA; Massive Entertainment in
Malmo, Sweden; Radical Entertainment in Vancouver, B.C.; and Swordfish Studios
in Birmingham and Manchester, England.
"GHOSTBUSTERS", the video game (C) 2008 Columbia Pictures Industries, Inc.
"GHOSTBUSTERS" with the "GHOST DESIGN" is a registered trademark of Columbia
Pictures Industries, Inc. "GHOSTBUSTERS", and "GHOSTBUSTERS 2" movies (C) 1984,
(C) 1989 Columbia Pictures Industries, Inc. Game Software excluding Columbia
Pictures Elements (C) 2008 Vivendi Games, Inc. All rights reserved.
Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of
the Microsoft group of companies. "PlayStation", "PLAYSTATION" and "PS" Family
logo are registered and "PSP" are registered trademarks of Sony Computer
Entertainment Inc.
Sony Computer Entertainment America Announces Nationwide Availability of
Limited-Edition SingStar(TM) PlayStation(R)2 Pack
New Bundle Delivers Social Gaming Right Out-of-the-Box with Ceramic White
PlayStation(R)2, SingStar(TM) Pop and Two USB Microphones
-- With the holiday shopping season right around the corner, Sony Computer
Entertainment America (SCEA) today announced that its limited-edition
SingStar(TM) PlayStation(R)2 pack is now available nationwide for $149.99 MSRP.
The new bundle delivers a social gaming experience out-of-the-box, including a
limited-edition Ceramic White PlayStation 2 computer entertainment system,
SingStar(TM) Pop, the second release in the multi-million selling SingStar(TM)
franchise, and two high-quality microphones.
"The SingStar PlayStation 2 pack delivers great value to consumers, giving
them a new, limited-edition color PlayStation 2 and a hit game that the entire
family can enjoy together, all at an attractive price point," said Peter Dille,
senior vice president, marketing and PLAYSTATION(R)Network, SCEA. "Consumers can
then add to their software library choosing from a great variety of nearly 1,500
games available for PlayStation 2, including additional titles from the SingStar
franchise -- SingStar(TM) Rocks!, SingStar(TM) Amped, and SingStar(TM) 80's --
as well as the recently released interactive quiz game, Buzz!(TM) The Mega
Quiz."
The new limited edition Ceramic White PlayStation 2 features the same
ultra-sleek design and features of the current Charcoal Black and Satin Silver
PlayStation 2. This includes DVD and CD playback capabilities, digital surround
sound, two memory card slots, and an integrated Ethernet port for network
gaming. Bundled with the Ceramic White PlayStation 2 are SingStar Pop and two
microphones, enabling players to take center stage in their living rooms with
their favorite artists, singing along to real songs and real music videos in
duets, one-on-one battles, and even a "Pass-the-Mic" party game with up to eight
players. Social gaming is now more affordable than ever with the SingStar
PlayStation 2 pack, whether you're looking for a centerpiece for family fun
during the holidays or simply need a gift for a loved one.
PlayStation 2, which recently celebrated its seventh anniversary, continues
to be the all-time best-selling gaming system with more than 120 million
hardware units and more than a billion units of PlayStation 2 software sold
worldwide.
About Sony Computer Entertainment America Inc.
Sony Computer Entertainment America Inc. continues to redefine the
entertainment lifestyle with its PlayStation(R) and PS one(R) game console, the
PlayStation(R)2 computer entertainment system, the PSP(R) (PlayStation(R)Portable)
handheld entertainment system, the ground-breaking PLAYSTATION(R)3 (PS3(TM))
computer entertainment system, and its online and network services, the
PLAYSTATION(R)Network and PLAYSTATION(R)Store.
Recognized as the undisputed industry leader, Sony Computer Entertainment
America Inc. markets the PlayStation family of products and develops, publishes,
markets, and distributes software for the PS one game console, the PlayStation 2
computer entertainment system, the PSP system and the PS3 system for the North
American market. Based in Foster City, Calif. Sony Computer Entertainment
America, Inc. serves as headquarters for all North American operations and is a
wholly owned subsidiary of Sony Computer Entertainment Inc.
ESPN and Microsoft Offer Sporting Events and Programming on Demand for Xbox
360
New agreement adds weekly events and ESPN shows via Xbox LIVE.
-- ESPN and Microsoft Corp. today announced an agreement that will add high-
and standard-definition full-length games, television shows and video game
programming to Xbox LIVE, the online games and entertainment network on Xbox
360. Effective immediately, fans of all ages can access a growing catalog of
marquee sporting events and timely programming, including full-length NCAA
college football and basketball games, Summer X Games 13, "World Series of
Poker," "The Contender," "Madden Nation" and much more on Xbox LIVE Marketplace,
the leading high-definition video download service.
"Establishing this relationship with Microsoft on Xbox 360 provides an
innovative way to reach our target demographic through this dynamic
next-generation entertainment console," said Matt Murphy, senior vice president,
Digital Video Distribution, Disney and ESPN Media Networks. "This agreement
embodies our mission to deliver the best sports content to fans, and does it
through an exciting and robust platform that reaches millions of people."
Through this agreement, Xbox LIVE users can download a variety of popular
events and shows available on Xbox LIVE Marketplace each week, highlighted by
the best matchups from the world of college football and basketball.
For video gamers, ESPN content on Xbox LIVE will include the 2006 and 2007
seasons of "Madden Nation," an ESPN reality series taking fans inside the world
of Madden NFL football competitive gaming. Additional programming will include
the 2007 "World Series of Poker," the 2007 season of "The Contender," the
full-length high-definition surfing documentary "Down the Barrel" and some of
the best college football bowl games.
"This is a natural fit for us, as so many Xbox 360 owners are huge sports
fans," said Ross Honey, senior director of the media and entertainment group at
Microsoft. "We are dedicated to providing our diverse community of Xbox LIVE
users the premium entertainment content they want, and partnering with ESPN is a
great example of our continued dedication in the video-on-demand space,
especially in high definition."
Currently offering more than 3,200 hours of premium entertainment content
from more than 30 studios and networks, Xbox LIVE Marketplace is the only online
service offering downloadable movies and TV shows in high definition. More
information about the great ESPN content being offered on the service is
available at
http://www.xbox.com/en-US/live/marketplace/moviestv/?WT.svl=nav.
About ESPN
ESPN, Inc. is the leading multinational, multimedia sports entertainment
company with over 50 business entities. Sports media assets include ESPN on ABC,
six domestic cable television networks, ESPN Regional Television, ESPN
International, ESPN Radio, ESPN.com and other growing businesses, including
ESPN360.com (Broadband), ESPN Mobile Products (wireless), ESPN On Demand, ESPN
Interactive and ESPN PPV.
About Xbox 360
Xbox 360 is a superior video game and entertainment system delivering the
best games, unique entertainment features and a unified online gaming network
that revolve around gamers. Xbox 360 will have a portfolio of more than 300
games and will be available in nearly 40 countries by the end of 2007. More
information can be found online at http://www.xbox.com/xbox360.
About Xbox LIVE
Xbox LIVE is the first and most comprehensive unified online entertainment
network seamlessly integrated throughout the entire console experience, making
it easy for people to find the friends, games and entertainment they want from
the moment they power on their Xbox 360 system. Xbox LIVE connects millions of
members across 25 countries to enjoy hundreds of multiplayer games, downloadable
games via Xbox LIVE Arcade, free and premium playable game demos, music videos,
TV shows and movies in the United States as well as new game levels, characters
and vehicles for all their favorite retail games. More information can be found
online at
http://www.xbox.com/en-us/live.
About Microsoft
Founded in 1975, Microsoft (NASDAQ:MSFT)
is the worldwide leader in software, services and solutions that help people and
businesses realize their full potential.
Harmonix and MTV Games Award-Winning Rock Band Goes Gold
Groundbreaking Music Video Game Has Gone into Final Production and is Set to
Take Center Stage on Xbox 360(TM) and PLAYSTATION(R)3 System on November 20th
Harmonix, the leading developer of music-based games, and MTV Games, a
division of Viacom's MTV Networks (NYSE:VIA)
(NYSE:VIA.B)
along with distribution partner Electronic Arts (NASDAQ:ERTS)
, announced today that its highly anticipated music videogame Rock Band(TM) has
gone gold, is in final production and manufacturing, and set for launch. The
Rock Band Special Edition Bundle will be available in North America on Xbox
360(TM) video game and entertainment system from Microsoft(R) and
PLAYSTATION(R)3 computer entertainment system November 20th for the suggested
retail price of $169.99. In addition Rock Band for PLAYSTATION(R)2 computer
entertainment system will be in stores on December 18th for the suggested retail
price of $159.99.
"Rock Band is a true symbol of Harmonix's vision, dedication and passion for
music and after two years of development, we are thrilled that Rock Band is
finally ready to get in the hands of rock fans everywhere," said Alex Rigopolous,
CEO of Harmonix. "We have a small army filling our warehouses with final
product, ready for our November 20th ship date so players can fulfill their rock
and roll aspirations. Now, our focus is putting together an amazing selection of
downloadable music content for players so players can continue to further
customize their Rock Band experience post launch."
Details on the Rock Band Special Edition Bundle:
* The Xbox 360 version of the Rock Band Special Edition Bundle will
feature a wired drum kit, microphone and Fender Stratocaster guitar
controller as well as a USB hub for easy plug-in access for all
instruments.
* The PLAYSTATION 3 system version of the Rock Band Special Edition Bundle
will feature a wired drum kit and microphone, as well as a wireless
Fender Stratocaster guitar controller, which will be interoperable
between the PlayStation 2 system and PLAYSTATION 3 system.
* The Rock Band Special Edition Bundle for the PlayStation 2 system will
feature a wired drum kit, wired microphone, wireless Fender Stratocaster
guitar controller and a USB hub.
* Suggested retail pricing for standalone Rock Band software for Xbox 360
and PLAYSTATION 3 system versions will be $59.99.
* Standalone instrument peripherals for Rock Band, including a wireless
guitar option for the Xbox 360, will be available at a later date to be
announced.
* The standalone Rock Band software will support a variety of 3rd-party
instrument peripherals as well as enable owners to share peripherals
with those who own the Special Edition bundle.
Partnerships with instrument giants including Fender(R) Musical Instruments
Corporation, Roland Corporation, BOSS, Ludwig, Line 6, Ernie Ball, Electro-Harmonix,
Vic Firth, and Zildjian ensure authenticity of the look and feel of in-game
play, while the Rock Band instruments, including the Fender Stratocaster(R)
guitar controller, are designed by real world musicians.
Rock Band will ship in Europe in the first quarter of 2008 for the Xbox 360
video game and entertainment system from Microsoft and PLAYSTATION 3 system and
PLAYSTATION 2 system.
Rock Band is rated "T" for Teen (lyrics, mild suggestive themes) by the ESRB.
EA will serve as the exclusive distribution and marketing partner for Rock
Band, managing distribution for the game in US, Europe and Australia.
Rock Band is an all-new platform for music fans and gamers to interact with
music like never before. The game challenges players to put together a band and
tour for fame and fortune -- all while learning to master lead/bass guitar,
drums and vocals. Built on unprecedented partnerships with artists, record
labels and music publishers, the 58 tracks in Rock Band will span the full range
of rock music and include original master recordings from the greatest songs and
artists of all time. For more information on Rock Band and Harmonix Music
Systems please visit www.rockband.com and www.harmonixmusic.com.
About MTV Networks:
MTV Networks, a division of Viacom (NYSE:VIA)
(NYSE:VIA.B)
, is one of the world's leading creators of programming and content across all
media platforms. MTV Networks, with 130 channels worldwide, owns and operates
the following television programming services -- MTV: MUSIC TELEVISION, MTV2,
VH1, mtvU, NICKELODEON, NICK at NITE, COMEDY CENTRAL, TV LAND, SPIKE TV, CMT,
NOGGIN/THE N, VH1 CLASSIC, LOGO, MTVN INTERNATIONAL and THE DIGITAL SUITE FROM
MTV NETWORKS, a package of 13 digital services, all of these networks trademarks
of MTV Networks. MTV Networks connects with its audiences through its robust
consumer products businesses and its more than 200 interactive properties
worldwide, including online, broadband, wireless and interactive television
services and also has licensing agreements, joint ventures, and syndication
deals whereby all of its programming services can be seen worldwide.
About MTV Games:
MTV Games is dedicated to creating, marketing and publishing high-quality,
innovative interactive products that are relevant to the MTV audience and
complement the core values of the MTV Networks brands.
About Harmonix Music Systems, Inc:
Harmonix Music Systems, Inc., based in Cambridge, MA, and established in
1995, is the leading developer of groundbreaking music-oriented videogames.
Harmonix was founded by Alex Rigopulos and Eran Egozy, who formed the company to
invent new ways for non-musicians to experience the unique joy that comes from
making music and have pioneered music and rhythm gaming in the US. For more
information please visit: http://www.harmonixmusic.com/
About Electronic Arts:
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the
world's leading interactive entertainment software company. Founded in 1982, the
company develops, publishes, and distributes interactive software worldwide for
video game systems, personal computers, cellular handsets and the Internet.
Electronic Arts markets its products under four brand names: EA SPORTS(TM),
EA(TM), EA SPORTS BIG(TM) and POGO(TM). In fiscal 2007, EA posted revenue of
$3.09 billion and had 24 titles that sold more than one million copies. EA's
homepage and online game site is www.ea.com. More information about EA's
products and full text of press releases can be found on the Internet at
http://info.ea.com/.
Harmonix, Rock Band and all related titles and logos are trademarks of
Harmonix Music Systems, Inc., an MTV Networks company. Rock Band developed by
Harmonix Music Systems, Inc. MTV: Music Television, MTV Games and all related
titles and logos are trademarks of MTV Networks, a division of Viacom
International Inc. EA, EA SPORTS, EA SPORTS BIG and POGO are trademarks or
registered trademarks of Electronic Arts Inc. in the U.S. and/or other
countries. All other marks are the property of their respective owners.
Graffiti Entertainment and Uncommon Dialogue Films Join Forces to Bring
Unique Film Content to Video Games
-- Leading video games publisher and developer Signature Devices, Inc. (http://www.signaturedevices.com/
) (Pink Sheets: SDVI) and their wholly owned video game development and
publishing subsidiary Graffiti Entertainment, LLC (http://www.graffitientertainment.com/)
announced today that they have signed a letter of intent with Uncommon Dialogue
Films (UDF) to work together to publish video games based on films and
documentaries produced by Hollywood film star Patrick Kilpatrick.
"The UDF projects are of great interest to us as they address compelling and
relevant original concepts that will be introduced for the first time in video
games," commented Kenneth Hurley, CEO of Signature Devices, Inc. and Graffiti
Entertainment, LLC. "UDF's experience in film making and story telling brings
unprecedented depth and authenticity to the experiences we will bring to our
gaming audience."
"The UDF projects are conceptually cutting edge, broad audience, laced with
action and dynamic human values," said Kilpatrick. "UDF is completely devoted to
leading a worldwide audience to brilliantly arresting stories and dramatic
realms never before visited. Our emphasis is also on green, ecologically
responsible forging of the new century -- without sacrificing a moment of
powerful entertainment. We are pleased to collaborate with Graffiti
Entertainment in bringing some of our work into the video game arena."
About Signature Devices, Inc. and Graffiti Entertainment LLC:
Based in Redwood City, Calif., Signature Devices, Inc. (
http://www.signaturedevices.com/
OTC:SDVI.PK - News;) creates, develops and manufactures advanced information
technology, including computer systems, software and electronics products. One
of the company's premiere technologies includes a blend of hardware and software
for Image generation technology used in video games and simulations. Signature
Devices also owns Graffiti Entertainment, LLC (http://www.graffitientertainment.com/),
a publisher of interactive entertainment software for advanced entertainment
consoles.
About Uncommon Dialogue Films
Founded in 2005 Uncommon Dialogue Films, Inc. is a multimedia development
company headed by actor Patrick Kilpatrick. Its staff, employees, collaborators
and production heads are drawn largely from the multitude of films in which
Kilpatrick has been a lead actor -- in particular, "Minority Report", "Eraser",
and "Replacement Killers".
UDF engages in scripting, preproduction, marketing, finance and distribution
development of film, television and documentaries and their full spectrum
subsidiary revenue streams -- music, videogames, comic books, ancillary
merchandising and publishing.
Forward-Looking Statements:
The information in this press release includes certain "forward-looking"
statements within the meaning of the Safe Harbor provisions of Federal
Securities Laws. Investors are cautioned that such statements are based upon
assumptions that in the future may prove not to have been accurate and are
subject to significant risks and uncertainties, including the future financial
performance of the Company. Although the Company believes that the expectations
reflected in its forward-looking statements are reasonable, it can give no
assurance that such expectations or any of its forward-looking statements will
prove to be correct. Readers are cautioned not to place undue reliance on these
forward-looking statements that speak only as of the date of this release, and
the Company undertakes no obligation to update publicly any forward-looking
statements to reflect new information, events, or circumstances after the date
of this release except as required by law.
Source: Signature Devices, Inc.
The Fifth Annual Gran Turismo(TM) Awards Crowns 2007 Audi TT as 'Best in
Show' at SEMA 2007
Annual Gran Turismo Awards Ceremony Honors Automotive Excellence and
Immortalizes SEMA's Hottest Car into the World's Best Selling Racing Game
Franchise
Sony Computer Entertainment America Inc. (SCEA), publisher of the Gran
Turismo(TM) series, the world's best selling racing game franchise with over 47
million units shipped worldwide, hosted the fifth annual Gran Turismo Awards
last night in conjunction with the 2007 SEMA (Specialty Equipment Market
Association) auto show in Las Vegas. This year's highly anticipated event
featured a distinguished line-up of automotive entries from top SEMA show
exhibitors representing five categories, all vying for the coveted "Best in
Show" title, which went to Marcel Horn for his 2007 Audi TT.
For the top honor, Marcel Horn's exceptional 2007 Audi TT will be
immortalized as a featured vehicle in a future iteration of the Gran Turismo
franchise, allowing millions of fans worldwide to race his vehicle. Last year's
Best in Show award winning 1960 Chevrolet Corvette will be unveiled in Gran
Turismo 5 Prologue, available on PLAYSTATION(R)3 (PS3(TM)) computer
entertainment system in North America in 2008.
"The 2007 Gran Turismo Awards showcases the collaboration between the
automotive culture and the gaming industry," said Kazunori Yamauchi, famed
creator of the racing franchise and President of developer Polyphony Digital,
Inc. "We are proud to honor auto enthusiasts for their passion of cars, and to
celebrate the automotive lifestyle that Gran Turismo embodies."
About the Judging For the Gran Turismo Awards
Prior to the SEMA show, exhibitors are invited to register their car for the
Gran Turismo Awards. The Gran Turismo Awards honor five automotive categories,
including "Best Domestic," "Best European Import," "Best Hot Rod," "Best
Japanese Import," and "Best Truck/SUV." The winners of each category go
head-to-head in a final round of competition for "Best in Show," and for the
opportunity to have their vehicle immortalized in the next edition of the Gran
Turismo franchise.
The judging panel consists of respected automotive journalists who have been
chosen for their individual expertise to evaluate contestants. "Best of Class"
winners are determined by each judge solely on their choice for the vehicle with
the most well-balanced performance, style and speed. The top-honor "Best in
Show" award is selected from the five category winners by the creator of the
Gran Turismo franchise, Kazunori Yamauchi.
About the 2007 Gran Turismo Award Winners
Held on November 1st at Las Vegas hot spot Tryst inside the Wynn Hotel &
Casino, award winners and VIPs of the automotive industry were witness to the
fifth annual Gran Turismo Awards ceremony followed by a special live
performance. At the event, party guests were also given an exclusive opportunity
to test their driving skills on an early version of Gran Turismo 5 Prologue
prior to its 2008 release. Setting the bar to unprecedented heights of realism,
quality of design and physics technology, Gran Turismo 5 Prologue continues to
obscure the line between simulation and reality.
In addition to his "Best in Show" trophy -- a custom-lasered PS3 and
intricate display case -- and a "Best European Import" award, winner Marcel Horn
will set a new standard for visibility among auto enthusiasts as his vehicle
will be drivable in a future Gran Turismo property. Previous Gran Turismo Awards
Best in Show winners include Stephen Papadakis (2005) and his 2004 Honda S2000,
Marcel Horn (2004) and his one-of-kind HPA Volkswagen R32 and Ted and Sue
Richardson of Oregon (2003) with their 1962 Buick Special. Both cars from 2003
and 2004 can be seen in Gran Turismo 4 for the PlayStation(R)2 computer
entertainment system.
The individual category 2007 GT Award winners include:
"Best European Import" -- Marcel Horn; 2007 Audi TT
"Best Domestic Automobile" -- Gary Cheney; 2007 Factory Five GTM
"Best Hot Rod" -- Jim and Mike Ring; 1967 Ford Mustang Fastback
"Best Japanese Import" -- Michael Chung; 2007 Nissan 350Z
"Best Truck / SUV" -- Mike DeFord; 2007 Dodge Ram
In addition to the awards ceremony, guests of the 2007 Gran Turismo Awards
were treated to a special performance by one of today's hottest singer
songwriters, Chris Cornell. Cornell rocked the crowded house with his famous
catalog of songs that he has written and performed with world famous bands such
as Temple of the Dog, Soundgarden and Audioslave as well as during his solo
career.
To obtain images from the 2007 Gran Turismo Awards, please visit the official
SCEA press center:
Sony Computer Entertainment America Inc. continues to redefine the
entertainment lifestyle with its PlayStation(R) and PS one(R) game console, the
PlayStation(R)2 computer entertainment system, the PSP(R) (PlayStation(R)Portable)
system, the ground-breaking PLAYSTATION(R)3 (PS3(TM)) computer entertainment
system and its online and network services the PLAYSTATION(R)Network and
PLAYSTATION(R)Store.
Recognized as the undisputed industry leader, Sony Computer Entertainment
America Inc. markets the PlayStation family of products and develops, publishes,
markets, and distributes software for the PS one, PlayStation 2, PSP and PS3 for
the North American market. Based in Foster City, Calif. Sony Computer
Entertainment America, Inc. serves as headquarters for all North American
operations and is a wholly owned subsidiary of Sony Computer Entertainment Inc.
"PlayStation", "PLAYSTATION", "PSP", "PS" Family logo and "PS one" are
registered trademarks of Sony Computer Entertainment Inc. "PS3" and "SIXAXIS"
are trademarks of Sony Computer Entertainment Inc.
(c) 2007 Sony Computer Entertainment Inc. All manufacturers, cars, names,
brands and associated imagery featured in this game are trademarks and/or
copyrighted materials of their respective owners. All rights reserved. Any
depiction or recreation of real world locations, entities, businesses, or
organizations is not intended to be or imply any sponsorship or endorsement of
this game by such party or parties.
"PDI logo" is a registered trademarks and Gran Turismo is a trademark of Sony
Computer Entertainment Inc. The Drive of Your Life is a registered trademark of
Sony Computer Entertainment America Inc.
Sony Computer Entertainment America Kicks Off New PSP(R) (Playstation(R)Portable)
Television Advertising Campaign
New Title Spot To Feature New York Giants' All-Pro Michael Strahan
Sony Computer Entertainment America (SCEA) today announced details of the new
PSP(R) (PlayStation(R)Portable) television advertising campaign. The campaign,
which is an extension of the wildly popular "Dude, get your own" television and
online campaign, will feature New York Giants All-Pro Michael Strahan in the
title spot that will focus on the new lighter, slimmer and more portable PSP
hardware. The new PSP campaign will also continue to feature PSP's 'Annoying
Guy' who has made his presence felt in previous advertisements.
"Using Michael Strahan in the title spot helps us convey the message that PSP
is one of the most aspirational entertainment devices out there," said Peter
Dille, senior vice president, marketing and PLAYSTATION(R)Network, SCEA. "We
know that celebrities and athletes are on the road a lot and travel with their
PSPs. Michael and a number of his teammates are big fans of PSP so it was a
natural tie-in to include him in the campaign."
"I love playing my PSP and getting to work with these guys for the
advertising campaign has been a lot of fun," said Strahan. "With my busy travel
schedule during the season, the new PSP is a perfect companion for long road
trips and allows me to play against my teammates in online matches when we are
together or even across the country."
The Michael Strahan title spot will air through the end of December and into
January. Consumers will see the spot on a wide range of network, cable and
syndicated television outlets such as the NFL on FOX and CBS, Conan O'Brien
(NBC), Saturday Night Live (NBC), Family Guy (FOX), South Park (Comedy Central),
SportsCenter (ESPN), NCAA Basketball (ESPN), NBA (ESPN), College Football
(ESPN2), TRL (MTV), WWE (USA), Adult Swim (Spike TV) and UFC Unleashed (Spike
TV).
Currently available are three different offerings for PSP. The
limited-release Star Wars Battlefront(R) PSP Entertainment Pack, includes a
special "Ceramic White" PSP featuring a silk-screened image of Darth Vader on
the back of the unit along with the PSP exclusive title, Star Wars Battlefront(R)
Renegade Squadron. Also available is the limited edition Daxter PSP
Entertainment Pack, which features PSP in "Ice Silver" along with the award
winning action-packed game, Daxter; the hit TV comedy from 20th Century Fox,
"Family Guy -- The Freakin' Sweet Collection" on UMD(TM) (Universal Media Disc);
and a 1 GB Memory Stick PRO Duo(TM). Both limited edition PSP Entertainment
Packs are priced at $199.99 (SRP). Finally, the PSP Core Pack continues to be
available at $169.99 (SRP), with an enhanced-design PSP in "Piano Black", an AC
adaptor, and battery pack.
About Sony Computer Entertainment America Inc.
Sony Computer Entertainment America Inc. continues to redefine the
entertainment lifestyle with its PlayStation(R) and PS one(R) game console, the
PlayStation(R)2 computer entertainment system, the PSP(R) (PlayStation(R)Portable)
handheld entertainment system, and the ground-breaking PLAYSTATION(R)3 (PS3(TM))
computer entertainment system and its online and network services
PLAYSTATION(R)Network and PLAYSTATION(R)Store.
Recognized as the undisputed industry leader, Sony Computer Entertainment
America Inc. markets the PlayStation family of products and develops, publishes,
markets, and distributes software for the PS one game console, the PlayStation 2
computer entertainment system, the PSP system and the PS3 system for the North
American market. Based in Foster City, Calif. Sony Computer Entertainment
America, Inc. serves as headquarters for all North American operations and is a
wholly owned subsidiary of Sony Computer Entertainment Inc.
"PlayStation" and "PLAYSTATION", "PSP" and "PS one" are registered trademarks
and "PS3" is a trademark of Sony Computer Entertainment Inc.
Tactics Command Nintendo's Battalion Wars 2 on Land, at Sea and in the Air
Wii Goes to War with 20 Missions and Online Play
This week's launch of Nintendo's new Battalion Wars(TM) 2 game for the Wii(TM)
system lets players take complete command of soldiers and vehicles to help turn
the tide of war and defeat the foes. In this sequel to the well-received
original, players can connect with friends and opponents from all around the
world using Nintendo(R) Wi-Fi Connection, Nintendo's wireless gaming service.
Players can battle head-to-head in the skirmish and assault modes or team up
with another player in co-op mode.
Using the motion-sensitive Wii Remote(TM) and Nunchuk(TM), Battalion Wars 2
lets players target enemies precisely while moving their characters through the
field of battle. The game is an interesting hybrid of third-person action and
real-time strategy games and features 20 single-player missions.
"Battalion Wars 2 promotes smarts over brute force," says George Harrison,
Nintendo of America's senior vice president of marketing and corporate
communications. "Players are in complete control of what happens to them -- and
to their battalion -- using the precision of the Wii Remote and Nunchuk."
Players can command a variety of vehicles, from tanks and helicopter gunships
to battleships and submarines. But the real key to the game lies in the player's
tactics. Players can rally their troops to attack a specific target or switch to
take control of a vehicle to shoot down incoming fighter planes. As players
progress through the game, new troops and new equipment -- like tanks, bazookas
and flame throwers -- join the battalion. Players can then use these new
elements in their arsenal to help reveal the true menace behind the war.
Remember that Wii features parental controls that let adults manage the
content their children can access. For more information about this and other Wii
features, visit Wii.com.
The worldwide innovator in the creation of interactive entertainment,
Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and
software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo
GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.4 billion video
games and more than 420 million hardware units globally, and has created
industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and
Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in
Redmond, Wash., serves as headquarters for Nintendo's operations in the Western
Hemisphere. For more information about Nintendo, visit the company's Web site at
Battlestar Galactica(TM) Jumps to PC and Xbox LIVE(R) Arcade
Interactive Game Inspired by Popular SCI FI Channel Series Now Available
LOS ANGELES, Oct. 24 Sierra Online, a division of Vivendi Games, in
conjunction with Universal Pictures Digital Platforms Group, has released
Battlestar Galactica, an action-packed, space combat interactive game based on
the popular television series produced by Universal Media Studios and airing on
SCI FI Channel, for Windows PC and Xbox LIVE(R) Arcade.
Set in a distant part of the universe called the Twelve Colonies, players
sign up to either defend the Galactica, or play as the ruthless Cylons as they
seek to remove the human race from existence. Battlestar Galactica allows
players to take part in enormous multiplayer space battles -- up to 16 players
on PC or 8 on Xbox LIVE Arcade -- or play through the intense single-player
campaign based on memorable missions from the TV series.
"It was really important to us from day one to make sure we created a game
that is both true to the show and gamer approved," said Connie Brammeier,
executive producer, Sierra Online. "We've successfully incorporated the overall
feel of the series including visuals and memorable battles into the game while
focusing on incredible gameplay, ensuring a great experience for gamers and fans
of the show."
Features of the upcoming game include:
-- Single-Player Campaign -- Pilot various ships and complete
10 memorable missions from the TV series.
-- Multiplayer Game Mode -- Play online in this relentless space-based
action shooter in Domination, Deathmatch and Team Deathmatch modes.
(8 players on Xbox LIVE Arcade and 16 players on Windows PC)
-- Legendary Spaceships -- Fly 4 Human and 4 Cylon ships from the
Viper II to the Cylon Raider, each with unique weapon capabilities.
-- Special Weapons -- Coordinate attacks with an arsenal of destructive
weapons including the missiles, guns and more.
-- Defensive Maneuvers -- Avoid annihilation with the barrel roll, flip
turn and other aerial moves.
Battlestar Galactica is rated E 10+ and will be available for Windows PC at
retail outlets nationwide as well as top online gaming portals and the official
game website at
http://www.bsgarcade.com/
for $19.99. An Xbox LIVE Arcade version of the game will be available for 800
Microsoft points on Xbox LIVE Marketplace. For more information on the
Battlestar Galactica video game or to download a free trial visit
http://www.bsgarcade.com/. News of
sweepstakes and tournaments will also be available.
To celebrate the release of the game, fans of the series will be able to
download Razor Flashbacks from Xbox LIVE Marketplace in the coming weeks that
whet Battlestar fans' appetites for the upcoming SCI FI Channel special two-hour
Battlestar Galactica episode: Razor. Razor, which will serve as a backdrop for
the events of season four of Battlestar Galactica, tells the story of Lee
Adama's first mission as the commander of the battlestar Pegasus -- and the
harrowing tale of that ship's desperate fight for survival in the immediate
aftermath of the Cylon's genocidal siege of the Twelve Colonies.
About Sierra Online
Sierra Online, a division of Vivendi Games, creates and publishes quality
short- and mid-session, casual online games for all viable gaming platforms.
Sierra Online's titles include Assault Heroes(TM), an award-winning game for
Xbox(R) LIVE Arcade, 3D Ultra(TM) Minigolf Adventures, also available for Xbox
LIVE Arcade and Windows PC, and FreeStyle Street Basketball(TM), an online
Windows-based PC game from leading Korean developer JC Entertainment, Inc. The
division is also developing a variety of other Xbox LIVE Arcade and
Windows-based PC online games targeting the mass-market audience.
About Universal Pictures Digital Platforms Group
Universal Pictures Digital Platforms Group (UPDPG) is responsible for global
digital product development, production, licensing, distribution, and growth
strategy for the extensive catalogue of Universal's properties across new and
emerging digital platforms, including mobile, video game consoles, personal
computers, and other portable devices. With a worldwide mandate to help shape
the digital future of Universal Pictures, the Group has offices in Universal
City, California; London, England; and Tokyo, Japan.
Universal Pictures Digital Platforms Group is a unit of Universal Studios
Home Entertainment and Universal Pictures. Universal Pictures is a division of
NBC Universal, one of the world's leading media and entertainment companies in
the development, production, and marketing of entertainment, news, and
information to a global audience. Formed in May 2004 through the combining of
NBC and Vivendi Universal Entertainment, NBC Universal owns and operates a
valuable portfolio of news and entertainment networks, a premier motion picture
company, significant television production operations, a leading television
stations group, and world-renowned theme parks. NBC Universal is 80% owned by
General Electric and 20% owned by Vivendi.
About Battlestar Galactica
Battlestar Galactica is the gripping drama of human survival against
unimaginable odds. When the Cylon robots rose against their human creators, they
launched a devastating nuclear attack that left less than 50,000 survivors. On
the run and in search of a new home, the last remnants of humanity struggle
against waning supplies, weapons and hope. Redefining the space opera with its
gritty realism, Galactica's intensity, issues-driven topicality, and command
performances have garnered it unprecedented critical acclaim. The show has also
been honored with the prestigious George Foster Peabody Award, an Emmy, and been
lauded by the American Film Institute (AFI) as one of the most outstanding
programs on television for two years running. Battlestar Galactica returns to
SCI FI in early 2008 for its fourth and final season.
- You Are Empty, Death to Spies and Dawn of Magic(R) Hit U.S. Retailers -
NEW YORK, Oct. 16 -- Atari, Inc. (NASDAQ:ATAR)
, one of the world's most recognized brands and a third-party video game
publisher, today announced that You Are Empty, Death to Spies and Dawn of
Magic(R) for Windows PC have shipped to retailers across North America. You are
Empty, Death to Spies, and Dawn of Magic are all rated M for Mature and will
each be available at the suggested retail price of $29.95.
"We are excited to bring these innovative 1C titles to the North American
market," said Todd Slepian, Producer, Atari, Inc. "Each title offers players a
unique world to discover and fascinating gameplay: You are Empty throws gamers
into an alternate history of the late 1950's Soviet Union, Death to Spies offers
players a chance to be stealth spies during World War II, and Dawn of Magic
presents a medieval world where players must rely solely on magic. These games
offer intense immersive gameplay with interesting twists on tried and true
genres."
You Are Empty is an intense FPS where players fight mutants that were
inadvertently created by Soviet scientists in this alternate spin on history.
Taking place in a 1950's Soviet Union, an experiment to create super humans
capable of spreading communism goes terribly wrong. As a result, whole cities
become infected, entire towns are overrun by mutant monsters and the main hero
must try to understand what's happening around him to save the day.
Set during World War II, Death to Spies is a third-person stealth action game
where you, the player, work for a soviet counterintelligence service and are
tasked with various missions set within the heart of enemy territory. As an
officer, you will have to complete missions such as stealing important
documents, eliminating enemy officers or officials, kidnapping, and sabotage.
In one of the first action role-playing games (RPG) where players must rely
solely on magic, Dawn of Magic will throw fans into the midst of a medieval
world on the brink of destruction. Players will choose either to protect the
medieval world from total annihilation, help aid in its destruction, or attempt
to remain neutral in the struggle with almost limitless spell possibilities.
More information about these 1C titles and Atari can be found at
www.atari.com.
About Atari, Inc.
New York-based Atari, Inc. (NASDAQ:ATAR)
develops interactive games for all platforms and is a third-party publisher of
interactive entertainment software in the U.S. The Company's 1,000+ titles
include hard-core, genre- defining franchises such as Test Drive(R); and
mass-market and children's franchises such Dragon Ball Z(R). Atari, Inc. is a
majority-owned subsidiary of France-based Infogrames Entertainment SA (Euronext
- ISIN: FR-0000052573), an interactive games publisher in Europe. For more
information, visit
http://www.atari.com/.
About 1C Company
1C Company specializes in distribution, publishing and development of
mass-market software. Founded in 1991, 1C has become the leading publisher and
distributor of computer games in Eastern and Central Europe. 1C Company is
widely acknowledged as a game developer and has several internal studios.
Internal developments of 1C include IL-2 Sturmovik, IL-2 Sturmovik: Forgotten
Battles, Aces Expansion Pack, Pacific Fighters and Theatre of War. 1C Company
works as a publisher and producer with over 30 independent development studios
and has produced over 100 projects for PC and consoles. For more information,
please visit www.1cpublishing.com.
Safe Harbor Statement
With the exception of the historical information contained in this release,
the matters described herein contain certain "forward-looking statements" that
are made pursuant to the Safe Harbor provisions of the Private Securities
Litigation Reform Act of 1995. Forward-looking statements in this release are
not promises or guarantees and are subject to risks and uncertainties that could
cause our actual results to differ materially from those anticipated. These
statements are based on management's current expectations and assumptions and
are naturally subject to uncertainty and changes in circumstances. We caution
you not to place undue reliance upon any such forward-looking statements. Actual
results may vary materially from those expressed or implied by the statements
herein. Some of the factors which could cause our results to differ are set
forth in our SEC filings. The Company undertakes no duty to update any
forward-looking statements to conform the statement to actual results or changes
in the Company's expectations.
ATARI and the ATARI logo are trademarks or registered trademarks of Atari
Interactive, Inc. or its affiliates.
All other trademarks are the property of their respective owners.
The ESRB rating icons are registered trademarks of the Entertainment Software
Association.
Source: Atari, Inc.
Flashman Studios and Reverb Communications Form Strategic Partnership
Designed to Aid Videogame Developers and Publishers
SAN FRANCISCO, Oct. 16 -- Flashman Studios, a leading business management
firm in the interactive entertainment industry, announced today that it has
formed a strategic partnership with Reverb Communications Inc., a veteran sales,
marketing and public relations agency in the videogame industry. Together the
two companies will offer a complete solution to video game publishers and
developers looking to take products from concept to the marketplace.
Under the deal, Flashman Studios will provide expertise to clients in
business development, corporate strategy, corporate finance, mergers and
acquisitions and representation of intellectual properties. Reverb
Communications will assist Flashman Studios and its clients with corporate and
product public relations, marketing programs and distribution plans.
Flashman Studios represents game developers and intellectual property in the
interactive entertainment industry with a particular focus on the videogame
market. Flashman Studios offers clients a wide range of expertise including
business development, corporate strategy, sales, marketing, public relations,
corporate finance, and mergers/acquisitions by utilizing the strength of a
team-based approach and strong industry relationships. For more information on
Flashman Studios please visit: http://www.flashmanstudios.com/
ABOUT REVERB COMMUNICATIONS:
Reverb Communications, Inc. is a full service sales, marketing, and public
relations agency specializing in launching videogame titles and peripherals. The
agency combines public relations, marketing, and retail programs and develops
individualized campaigns that directly contribute to the bottom line of each
client. For more information about Reverb Communications, Inc. please visit:
http://www.reverbinc.com/
FINAL FANTASY TACTICS: THE WAR OF THE LIONS Ships to North American Retailers
Today
Solid Reviews Heighten Expectations for the Classic Tactical RPG
LOS ANGELES, Square Enix, Inc., the publisher of Square Enix(TM) interactive
entertainment products in North America, announced today that FINAL FANTASY
TACTICS(R): THE WAR OF THE LIONS(TM), available exclusively for the PSP(R) (PlayStation(R)Portable)
system, is shipping with solid reviews to retailers across North America.
As the first release in the IVALICE ALLIANCE(TM) series, FINAL FANTASY
TACTICS: THE WAR OF THE LIONS sets the stage for the world of Ivalice. Based on
the tactical role-playing game FINAL FANTASY TACTICS, originally released in
1998 on the PS one(R) game console, this all-new release features
never-before-seen cinematic sequences, an entirely new English translation, 16:9
widescreen presentation and new multi-player functionality that will captivate a
new generation of gamers. FINAL FANTASY TACTICS: THE WAR OF THE LIONS also
features new jobs and new characters, including Balthier from FINAL FANTASY(R)
XII and Luso from the upcoming FINAL FANTASY TACTICS A2.
FINAL FANTASY TACTICS: THE WAR OF THE LIONS has received stellar reviews for
its graphics and gameplay from the industry's top critics:
"FINAL FANTASY TACTICS: THE WAR OF THE LIONS is about as perfect as games
come, and you must play it."
(9.5 out of 10, Game of the Month)
- PSM: Independent PlayStation Magazine, November 2007
" ... once you jump in, you may never want to put another game in your
PSP."
(8.5, 8.5 and 8.0 out of 10, EGM Silver Award)
- EGM, November 2007
" ... THE WAR OF THE LIONS is worth a play through from both fans of the
original and tactics aficionados."
(9.5 out of 10)
- Game Informer Magazine, November 2007
"An amazing remake of an already amazing game."
(4.25 out of 5)
- GamePro, November 2007
The Story
In days long past, the War of the Lions rent the land of Ivalice in two. It
is here that two young men of note first step onto history's stage. The first is
Delita Heiral, the hero who would draw the curtain on the War of the Lions, this
dark act of Ivalice's history. The other, whose role is now forgotten, is a man
by the name of Ramza Beoulve. Peer through the eyes of these two young men and
uncover the secrets that lie hidden within history's darkened folds.
Additional Features
-- Witness the origin of the IVALICE ALLIANCE, a series of titles that
take place in the same fantastical worlds as FINAL FANTASY XII and the
upcoming FINAL FANTASY XII: REVENANT WINGS(TM)
-- Character designer Akihiko Yoshida's character illustrations come to
life in all-new animated sequences that combine hand-drawn-styled
visuals with the fluidity of computer graphics -- fully voiced
exclusively for the English version
-- All-new enhancements update the experience for a new generation of
gamers -- enhanced widescreen presentations, new jobs, new characters
and a new English translation deepen the Ivalice experience
-- Challenge friends in head-to-head battles with the all-new
multiplayer function or team up in the all-new co-operative mode and
try to outwit the game's advanced computer opponents
-- Classic orchestrations from world-renowned composers Hitoshi Sakimoto
and Masaharu Iwata capture the essence and breathtaking drama of the
world of Ivalice.
FINAL FANTASY TACTICS: THE WAR OF THE LIONS
has been rated T (Teen) by the Entertainment Software Rating Board (ESRB) and
will be available at retailers for a suggested retail price of $39.99. For more
information on FINAL FANTASY TACTICS: THE WAR OF THE LIONS, please visit
http://na.square-enix.com/fftactics/. For more information about
the ESRB please visit
http://www.esrb.org/.
Merchandise
Character designer Akihiko Yoshida's illustrations have been faithfully
recreated in a set of four miniature figures based on FINAL FANTASY TACTICS: THE
WAR OF THE LIONS, available exclusively online at the Square Enix Store in
November. The collection includes Ramza, Agrias, Delita, and Ovelia for a
suggested retail price of $29.99. For additional information and products
available at the Square Enix Store, please go to:
http://www.square-enix-shop.com/.
About Square Enix Co., Ltd. and Square Enix, Inc.
Square Enix Co., Ltd. (Square Enix), with headquarters in Tokyo, Japan,
develops, publishes and distributes entertainment content including interactive
entertainment software and publications in Asia, North America and Europe.
Square Enix brings two of Japan's best-selling franchises -- FINAL FANTASY,
which has sold over 75 million units worldwide, and DRAGON QUEST(R), which has
sold over 43 million units worldwide -- under one roof. Square Enix is one of
the most influential providers of digital entertainment content in the world and
continues to push the boundaries of creativity and innovation.
Square Enix, Inc. is a wholly owned subsidiary of Square Enix Co., Ltd. with
offices in Los Angeles, California and Seattle, Washington. It handles
operations in North America, including development, localization, marketing, and
publishing of Square Enix titles. More information on Square Enix can be found
on the Internet at http://www.square-enix.com/.
(C) 1997, 2007 SQUARE ENIX CO., LTD. All rights Reserved. CHARACTER
ILLUSTRATION: Akihiko Yoshida. DRAGON QUEST, FINAL FANTASY, FINAL FANTASY
TACTICS, the FINAL FANTASY TACTICS logo, IVALICE ALLIANCE, the IVALICE ALLIANCE
logo, REVENANT WINGS, THE WAR OF THE LIONS, SQUARE ENIX and the SQUARE ENIX logo
are trademarks or registered trademarks of Square Enix Co., Ltd. in the United
States and/or other countries. All other trademarks are the property of their
respective owners.
Sierra Entertainment's World in Conflict Conquers Worldwide PC Sales Charts
in Debut Week
Award-Winning Action-Strategy Gameplay Draws Fans of First Person Shooters,
RPGs, Action Games; New Fans Drive Game to Top PC Position on Charts Worldwide
LOS ANGELES, Oct. 9 Sierra Entertainment, a division of Vivendi Games, is
proud to announce that World in Conflict(TM) -- the game unanimously chosen as
the Best Strategy Game of E3 2007 and winner of countless "Editor's Choice"
awards, debuted at the top of the worldwide PC sales charts in the game's first
week at retail. The game hit #1 on PC in North America, Germany, and Australia
and was among the top 3-sellers on PC in most other territories worldwide.
The critically acclaimed action-strategy game created by Massive
Entertainment, a Sierra Entertainment internal studio, is currently available in
North America in both Standard and Collector's Edition versions for a suggested
retail price of $49.99 and $59.99 respectively.
"Sierra Entertainment is extremely proud that the World in Conflict video
game is realizing the level of success that can be expected from a game of such
high quality," said Martin Tremblay, president of worldwide studios, Sierra
Entertainment. "We see the World in Conflict audience continually expanding as
PC players read the stunning reviews, hear about the game from their friends or
try the multiplayer demo, and in turn, discover what this new 'action-strategy'
gameplay is all about."
The World in Conflict game is currently the highest-rated real-time strategy
game of the year, according to information gathered by GameRankings.com. Reviews
from around the world hail the game's intense action-packed gameplay and
cross-genre appeal as refreshing, exciting and the future of strategy gaming.
IGN PC called the game "An RTS for the shooter generation" and "...an action
junky's dream," awarding World in Conflict a 9.3 out of 10. GameSpot gave the
game a 9.5 out of 10, saying "World in Conflict is a thrilling, spectacular
strategy game."
"World in Conflict is one of the hottest-selling PC games today as it appeals
to fans of many genres, from first-person-shooter to RPG to sim," said Bob
McKenzie, senior vice president of merchandising for GameStop Corp, the world's
largest video game and entertainment software retailer. "The game's innovative
action-focused gameplay, amazingly fun multiplayer modes, and next-generation
graphics have drawn in new fans the world over."
"The amazing success of the World in Conflict game launch is directly
reflective of the outstanding support offered by Sierra's worldwide retail
partners during a highly competitive launch window," said Pascal Brochier,
president of Global Retail, Vivendi Games. "These partners recognized the
strength and quality of the game and have committed strong support through the
upcoming Holiday season. World in Conflict is a game with incredible longevity,
one that will be supported and promoted by the blossoming communities -- such as
competitive multiplayer groups and amateur map makers and mod developers -- who
are already building around the strength of the game."
About World in Conflict
The World in Conflict game asks the terrifying question, what if the Cold War
didn't end? The award-winning game represents the next-generation of strategy
titles, pitting Cold War-era superpowers against one another with completely
destructible 3D battlefields and blistering visuals using DX10 technology. The
World in Conflict game features an innovative gameplay mechanism that removes
traditional resource-gathering and base-building in favor of non-stop combat,
tactical decisions and FPS-like intense action. The game also features a deep
single-player campaign that showcases Hollywood-quality storytelling of the Cold
War gone hot.
Features in the World in Conflict game include:
-- Action-Focused Gameplay: World in Conflict gameplay focuses on
tactical combat to create a game that is fast and hard-hitting -- much
like an FPS -- by removing traditional base-building and resource
gathering in favor of instant warfare and by doing so, creating a new
category of PC games: Action-Strategy
-- Dramatic Single-Player Campaign: The World in Conflict single player
mode offers a deep and emotional storyline created by renowned author
and cold war authority, Larry Bond; players strap on the combat boots
of a young field commander featuring Hollywood voice-over talent and a
thrilling personal journey through World War III
-- Accessibility: The World in Conflict FPS-like control scheme and
360-degree camera make its action-strategy gameplay exciting for
hardcore strategy fans as well as accessible to fans of other genres
-- strategy fans will love the World in Conflict experience. For
gamers who have never played strategy before, the World in Conflict
game is the game to try
-- Deep Multiplayer With "Next-Gen" Features: The World in Conflict game
supports up to 16 players for head-to-head and team-based battles in
Domination, Tug-of-War and Assault modes; online play features
built-in Voice-over IP (VoIP), support for clan management,
competitive ladders, online tournaments, chat rooms, friends lists and
more
-- Real World Super-Powered Warfare: Unleash the authentic military
arsenals of the great superpowers including tanks, planes, trucks,
troops and helicopters from the USA, Soviet Union and NATO; as well as
massive tactical attacks such as carpet bombings, long-range
artillery, napalm and nuclear weapons
-- Player Roles -- Innovative in the strategy genre, players choose to
engage the enemy as Infantry, Armor, Support, or Air specialists;
multiplayer teams need to master each role and their cooperative
elements for maximum effectiveness
-- Bleeding-Edge Graphics -- The latest version of Massive's proprietary
Masstech(TM) engine uses DX10 technology, with advanced lighting,
particle and physics effects, and allows for a full 360-degree range
of camera control
-- Complete Destructibility -- As the battle rages, the world environment
pays the price as every object -- houses, trees and more -- crumble
under the force of war
-- Scalability: While pushing the bleeding edge, Massive's proprietary
Masstech engine also scales down to accommodate a wide range of PC
specifications -- if you've played a modern PC game within the last
two years, you'll be able to play the World in Conflict game
The World in Conflict Collector's Edition includes limited edition extras for
hardcore fans and Cold War enthusiasts, including an authentic piece of the
Berlin Wall, a bonus DVD from The History Channel(R), behind the scenes videos
and special packaging.
The World in Conflict game is now available at retail stores in North America
for the personal computer with a suggested retail price of $49.99 for Standard
Edition and $59.99 for the Collector's Edition. For more information on World in
Conflict, please visit http://www.worldinconflict.com/.
About Massive Entertainment
Massive Entertainment (http://www.massive.se/),
a Sierra Entertainment-owned development studio, is a premier developer of PC
games for the global market. Founded in 1997 in Malmo, Sweden, Massive
Entertainment has grown to include more than 120 development professionals. The
company's portfolio includes the critically acclaimed Ground Control(R) series
as well as the World in Conflict game.
About Sierra Entertainment
Sierra Entertainment (http://www.sierra.com/),
a division of Vivendi Games, creates and publishes innovative, high-quality
interactive entertainment for personal computers, videogame systems and handheld
gaming devices. Sierra features a strong portfolio of titles based on original
IP and popular licenses from industry-leading content partners. Sierra has four
integrated internal studios providing top-notch creative talents, development
capabilities across multiple genres and a global perspective: High Moon Studios
in San Diego, CA; Massive Entertainment in Malmo, Sweden; Radical Entertainment
in Vancouver, B.C.; and Swordfish Studios in Birmingham and Manchester, England.
(C)2000/2001 A&E Television Networks. All Rights Reserved. THE HISTORY
CHANNEL and the "H" Logo are Registered Trademarks of A&E Television Networks.
All Rights Reserved. Other trademarks are property of their respected owners.
Who's Making Games for Nintendo Systems? Everyone!
Nintendo Unveils its Incredible Lineup of Games for the Holidays and Beyond
REDMOND, Wash., Wii(TM) and Nintendo DS(TM) continue to appeal to every kind
of consumer. As Nintendo's list of upcoming games demonstrates, Nintendo has a
game or experience for everyone, no matter their taste, age or video game
playing acumen. Wii games like Super Mario Galaxy(TM) anchor Nintendo's lineup
for the holidays, as Wii adds games faster than any other system in this
generation. For Nintendo DS, Flash Focus(TM): Vision Training in Minutes a Day
and Master of Illusion(TM) again will make people think of video gaming in a
whole new way.
"Because of Wii and Nintendo DS momentum, third-party publishers are
supporting our systems like never before," says George Harrison, Nintendo of
America's senior vice president of marketing and corporate communications.
"Their lineup of diverse games is testament to how we make the population of
gamers a little bigger every day."
Major publishers worldwide are making games for Wii and Nintendo DS. Shoppers
will find dozens of options through the holiday shopping season and into 2008.
By the end of 2007, the library of Wii games is expected to grow to 140, not
counting nearly 200 downloadable Virtual Console(TM) titles, while the Nintendo
DS library should be nearly 450. The following is a partial list of the upcoming
games for Wii and Nintendo DS. Note that game titles and launch dates are
subject to change.
Wii
Oct. 1: MLB(R) Power Pros from 2K Sports
Oct. 1: Dragon Blade: Wrath of Fire(TM) from D3Publisher of America(R)
Oct. 2: Crash(R) of the Titans from Sierra Entertainment, Inc.
Oct. 5: Balls of Fury(TM) from DSI Games
Oct. 8: Donkey Kong(R): Barrel Blast from Nintendo
Oct. 9: FIFA 08 from Electronic Arts
Oct. 9: Bleach: Shattered Blade(TM) from SEGA
Oct. 9: LOONEY TUNES: ACME ARSENAL(TM) from WB Games
Oct. 10: Arctic Tale from DSI Games
Oct. 15: Sea Monsters from DSI Games
Oct. 16: Thrillville(R): Off the Rails(TM) from LucasArts
Oct. 22: EA PLAYGROUND from Electronic Arts
Oct. 23: Backyard Football from Atari, Inc.
Oct. 23: The Sims 2(TM) Castaway from Electronic Arts
Oct. 23: Rockstar Games Presents(TM) Table Tennis from Rockstar Games
Oct. 23: The Legend of Spyro(TM): The Eternal Night from Sierra
Entertainment, Inc.
Oct. 23: NARUTO(TM): Clash of Ninja(TM) Revolution from TOMY Corporation
Oct. 25: M&M'S(R) Kart Racing from DSI Games
Oct. 28: Guitar Hero III(TM): Legends of Rock from Activision
Oct. 29: Battalion Wars(TM) 2 from Nintendo
Oct. 30: Ben 10(TM): Protector of Earth from D3Publisher of America(R)
Oct. 30: Showtime(R) Championship Boxing(TM) from DSI Games
Oct. 30: NEED FOR SPEED PROSTREET from Electronic Arts
Oct. 30: THE SIMPSONS from Electronic Arts
Oct. 31: Manhunt 2(TM) from Rockstar Games
October: Spider-Man(TM): Friend or Foe from Activision
October: Bee Movie(TM) Game from Activision
October: Tony Hawk's Proving Ground from Activision
October: Ultimate Duck Hunting(TM) from Detn8 Games Ltd.
October: Mercury Meltdown Revolution from Ignition Entertainment
October: Namco Museum(TM) Remix from NAMCO BANDAI Games America
October: Code Lyoko: Quest for Infinity from The Game Factory
October: Avatar: The Last Airbender(TM) - The Burning Earth from THQ
October: Bratz: The Movie(TM) from THQ
October: Cars: Mater-National from THQ
October: Nicktoons(TM): Attack of the Toybots from THQ
October: SpongeBob's Atlantis SquarePantis(TM) from THQ
Nov. 5: Fire Emblem(R): Radiant Dawn from Nintendo
Nov. 6: DanceDanceRevolution Hottest Party from Konami Digital
Entertainment, Inc.
Nov. 6: LEGO(R) Star Wars(TM): The Complete Saga from LucasArts
Nov. 6: Mario & Sonic at the Olympic Games(TM) from SEGA
Nov. 12: Super Mario Galaxy(TM) from Nintendo
Nov. 13: Dragon Ball Z Budokai Tenkaichi 3 from Atari, Inc.
Nov. 13: Godzilla Unleashed from Atari, Inc.
Nov. 13: Lara Croft Tomb Raider: Anniversary from Eidos, Inc.
Nov. 13: BLOCKS from Electronic Arts
Nov. 13: MEDAL OF HONOR HEROES(TM) 2 from Electronic Arts
Nov. 13: LUXOR: Pharaoh's Challenge from MumboJumbo
Nov. 13: Geometry Wars(TM): Galaxies from Sierra Entertainment, Inc.
Nov. 19: Link's Crossbow Training(TM) (packaged with Wii Zapper(TM)) from
Nintendo
Nov. 19: SMARTY PANTS(TM) from Electronic Arts
Nov. 20: Jenga World Tour from Atari, Inc.
Nov. 20: Puzzle Quest: Challenge of the Warlords(TM) from D3Publisher of
America(R)
November: Trauma Center(TM): New Blood from Atlus USA
November: Star Trek: Conquest from Bethesda Softworks
November: Disney Princess: Enchanted Journey from Disney Interactive
Studios
November: Hannah Montana: Spotlight World Tour from Disney Interactive
Studios
November: High School Musical: Sing It from Disney Interactive Studios
November: Garfield Gets Real from DSI Games
November: Furu Furu Park from Majesco Entertainment
November: AMF Bowling: Pinbusters! from Mud Duck Games
November: Ghost Squad(TM) from SEGA
November: WWE(R) SmackDown(R) vs. Raw(R) 2008 from THQ
November: Brothers in Arms: Road to Hill 30 from Ubisoft
November: CSI: Hard Evidence from Ubisoft
November: My Word Coach from Ubisoft
November: Petz: Catz 2 (name not final) from Ubisoft
November: Petz: Dogz 2 (name not final) from Ubisoft
November: Petz: Horsez 2 (name not final) from Ubisoft
November: Rayman Raving Rabbids 2 from Ubisoft
Dec. 4: Alvin and the Chipmunks from Brash Entertainment
Dec. 4: The Golden Compass(TM) from SEGA
December: MX vs. ATV(TM) Untamed(TM) from THQ
December: Super Swing Golf(TM) Season 2 from Tecmo, Inc.
December: Rygar(R): The Battle of Argus from Tecmo, Inc.
December: Cranium: Kabookii from Ubisoft
December: Nitrobike from Ubisoft
Holiday 2007: NiGHTS(TM): Journey of Dreams from SEGA
Winter '07: SoulCalibur Legends(TM) from NAMCO BANDAI Games America
Jan. 21: Endless Ocean(TM) from Nintendo
Feb. 10: Super Smash Bros.(R) Brawl from Nintendo
Feb. 15: Yamaha Supercross from DSI Games
Feb. 19: Sonic(TM) Riders: Zero Gravity from SEGA
February: No More Heroes from Ubisoft
February: Wild Petz Tigerz from Ubisoft
March: Obscure: The Aftermath from Ignition Entertainment
Q1: LUXOR 3 from MumboJumbo
Q1: One Piece(TM): Unlimited Adventure(TM) from NAMCO BANDAI Games
America
Spring '08: Mario Kart(R) Wii (name not final) from Nintendo
Remember that Wii features parental controls that let adults manage the
content their children can access. For more information about this and other Wii
features, visit Wii.com.
Nintendo DS
Oct. l: The Legend of Zelda(R): Phantom Hourglass from Nintendo
Oct. 2: Chibi-Robo(TM): Park Patrol from Nintendo
Oct. 2: Backyard Hockey 2008 from Atari, Inc.
Oct. 2: Holly Hobbie(TM) & Friends from Majesco Entertainment
Oct. 2: Crash(R) of the Titans from Sierra Entertainment, Inc.
Oct. 2: The Legend of Spyro(TM): The Eternal Night from Sierra
Entertainment, Inc.
Oct. 9: FIFA 08 from Electronic Arts
Oct. 9: Flipper Critters from Ignition Entertainment
Oct. 9: Bleach: the Blade of Fate(TM) from SEGA
Oct. 9: LOONEY TUNES: DUCK AMUCK(TM) from WB Games
Oct. 15: Flash Focus(TM): Vision Training in Minutes a Day from Nintendo
Oct. 15: The Aly & AJ Adventure from DSI Games
Oct. 16: Cheetah Girls: Pop Star Sensations from Disney Interactive
Studios
Oct. 16: Thrillville(R): Off the Rails(TM) from LucasArts
Oct. 16: Fish Tycoon(R) from Majesco Entertainment
Oct. 16: Super Collapse! 3 from MumboJumbo
Oct. 17: Prism(TM) from Secret Stash Games(TM)
Oct. 19: Betty Boop's(TM) "Double Shift" from DSI Games
Oct. 22: EA PLAYGROUND from Electronic Arts
Oct. 23: THE SIMS 2 CASTAWAY from Electronic Arts
Oct. 23: Rhythm 'n Notes: Improve Your Music Skill from AGETEC
Oct. 23: Backyard Football 2008 from Atari, Inc.
Oct. 23: Napoleon Dynamite from Crave Entertainment
Oct. 23: Ed, Edd n Eddy(TM): Scam of the Century from D3Publisher of
America(R)
Oct. 23: Hannah Montana: Music Jam from Disney Interactive Studios
Oct. 23: Disney Princess: Magical Jewels from Disney Interactive Studios
Oct. 23: Power Rangers: Super Legends from Disney Interactive Studios
Oct. 23: Zoo Hospital(TM) from Majesco Entertainment
Oct. 23: FRONT MISSION(R) from Square Enix, Inc.
Oct. 23: NARUTO(TM): Path of the Ninja(TM) from TOMY Corporation
Oct. 25: Sea Monsters from DSI Games
Oct. 25: Arctic Tale from DSI Games
Oct. 30: Ben 10(TM): Protector of Earth from D3Publisher of America(R)
Oct. 30: Suite Life: Circle of Spies from Disney Interactive Studios
Oct. 30: Dr. Seuss: How the Grinch(TM) Stole Christmas from DSI Games
Oct. 30: NEED FOR SPEED PROSTREET from Electronic Arts
Oct. 30: THE SIMPSONS from Electronic Arts
Oct. 30: Puzzle de Harvest Moon from Natsume Inc.
Oct. 31: Dementium: The Ward from Gamecock Media Group
Oct. 31: Solitaire Overload(TM) from Telegames, Inc.
October: Spider-Man(TM): Friend or Foe from Activision
October: Bee Movie(TM) Game from Activision
October: Shrek(R): Ogres and Dronkeys(TM) from Activision
October: Tony Hawk's Proving Ground from Activision
October: Touch Detective 21/2(TM) from Atlus USA
October: Animal Genius(TM) from Scholastic
October: Build-A-Bear Workshop from The Game Factory
October: Avatar: The Last Airbender(TM) - The Burning Earth from THQ
October: Cars: Mater-National from THQ
October: El Tigre: The Adventures of Manny Rivera(TM) from THQ
October: Nicktoons(TM): Attack of the Toybots from THQ
October: Ratatouille(R) Food Frenzy from THQ
October: SpongeBob's Atlantis SquarePantis(TM) from THQ
October: Chessmaster: The Art of Learning from Ubisoft
October: Imagine: Babyz from Ubisoft
October: Imagine: Fashion Designer from Ubisost
October: Imagine: Master Chef from Ubisoft
October: Imagine: Animal Doctor from Ubisoft
October: Wild Petz Dolphinz from Ubisoft
Nov. 6: Dora the Explorer(TM): Dora Saves the Mermaids from 2K Play
Nov. 6: Go Diego Go(TM): Safari Adventure from 2K Play
Nov. 6: Baby Pals from Crave Entertainment
Nov. 6: Horse Life(TM) from D3Publisher of America(R)
Nov. 6: LEGO(R) Star Wars(TM): The Complete Saga from LucasArts
Nov. 6: Chicken Hunter from MumboJumbo
Nov. 6: DRAGON QUEST MONSTERS(TM): Joker from Square Enix, Inc.
Nov. 10: Showtime(R) Championship Boxing(TM) from DSI Games
Nov. 13: Enchanted from Disney Interactive Studios
Nov. 13: BOOGIE from Electronic Arts
Nov. 13: ORCS & ELVES from Electronic Arts
Nov. 13: Cooking Mama 2: Dinner with Friends from Majesco Entertainment
Nov. 13: Geometry Wars(TM): Galaxies from Sierra Entertainment, Inc.
Nov. 19: Mario Party(R) DS from Nintendo
Nov. 20: Godzilla Unleashed Double Smash from Atari, Inc.
Nov. 20: Jenga World Tour from Atari, Inc.
Nov. 20: LUXOR: Pharaoh's Challenge from MumboJumbo
Nov. 20: FINAL FANTASY(R) XII: REVENANT WINGS(TM) from Square Enix, Inc.
Nov. 26: Master of Illusion(TM) from Nintendo
November: Call of Duty(R): Modern Warfare(TM) from Activision
November: Ontamarama(TM) from Atlus USA
November: Draglade(TM) from Atlus USA
November: Elf Bowling(TM) Collector's Edition from Detn8 Games Ltd.
November: Garfield Gets Real from DSI Games
November: Clue(TM)/Mouse Trap(TM)/Perfection(TM)/Aggravation(TM) from DSI
Games
November: Contra 4 from Konami Digital Entertainment, Inc.
November: Yu-Gi-Oh! World Championship 2008 from Konami Digital
Entertainment, Inc.
November: Strawberry Shortcake: The Four Seasons Cake from The Game
Factory
November: Bratz Super Babyz(TM) from THQ
November: Bratz: 4 Real(TM) from THQ
November: Warhammer(R) 40,000(TM): Squad Command(TM) from THQ
November: WWE(R) SmackDown(R) vs. Raw(R) 2008 from THQ
November: Ninja Gaiden(R) Dragon Sword from Tecmo, Inc.
November: My French Coach from Ubisoft
November: My Spanish Coach from Ubisoft
November: My Word Coach from Ubisoft
November: Petz: Catz 2 (working title) from Ubisoft
November: Petz: Dogz 2 (working title) from Ubisoft
November: Petz: Hamsterz Life 2 from Ubisoft
November: Petz: Horsez 2 from Ubisoft
November: Rayman Raving Rabbids 2 from Ubisoft
Dec. 4: Alvin and the Chipmunks from Brash Entertainment
Dec. 4: The Golden Compass(TM) from SEGA
Dec. 10: RIP: Death Volunteers(TM) from Telegames, Inc.
December: Diary Girl from Konami Digital Entertainment, Inc.
Jan. 15: Barnyard Blast from DSI Games
Jan. 21: Advance Wars(R): Days of Ruin from Nintendo
Jan. 25: M&M'S(R) Kart Racing from DSI Games
Jan. 31: Command & Destroy from DSI Games
January: Miami Nights from Ubisoft
Feb. 4: Professor Layton and the Curious Village(TM) from Nintendo
Feb. 12: New Zealand Story Revolution from Ignition Entertainment
Feb. 15: Yamaha Supercross from DSI Games
Feb. 19: Mystery Dungeon: Shiren the Wanderer from SEGA
Feb. 26: Bubble Bobble Double Shot from Ignition Entertainment
February: Imagine: Figure Skater from Ubisoft
February: Wild Petz Tigerz from Ubisoft
February: Assassin's Creed from Ubisoft
March 4: Disney Friends from Disney Interactive Studios
March 29: Ultimate Card Games from Telegames, Inc.
March: Insecticide from Gamecock Media Group
March: My Life Coach from Ubisoft
Q1: Eco Creatures: Save the Forest from Majesco Entertainment
Q1: Polar Bowling from MumboJumbo
Q1: Slingo Quest from MumboJumbo
Q1: Tropix from MumboJumbo
Q1: Polar Golf from MumboJumbo
Q1: River King: Mystic Valley from Natsume Inc.
Q1: Harvest Moon DS Cute from Natsume Inc.
Q1: Mario & Sonic at the Olympic Games(TM) from SEGA
The worldwide innovator in the creation of interactive entertainment,
Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and
software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo
GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.4 billion video
games and more than 420 million hardware units globally, and has created
industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and
Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in
Redmond, Wash., serves as headquarters for Nintendo's operations in the Western
Hemisphere. For more information about Nintendo, visit the company's Web site at
http://www.nintendo.com/.
EA Titles Hit North American Retail Outlets
With Unique Pre-Order Programs That Are Sure to Stuff Stockings and Bring Joy
to Gamers of All Ages
REDWOOD CITY, Calif.---Electronic
Arts Inc. (NASDAQ:ERTS) sings, skates, jumps and races into the holidays with
27 exciting titles that are sure to please North American gamers young and
old. This year, gift-givers will thrill gamers with groundbreaking action
titles from EA including; Army of Two™, Crysis™,
Hellgate™: London, Orcs & Elves™,
Orcs & Elves II™(on mobile), Medal of Honor
Airborne™, Medal of Honor Heroes™
2, Need for Speed™ ProStreet, The Orange Box and
SKATE. For sports fans, EA SPORTS™ hails in
the holidays with the spectacular FIFA Soccer 08, Madden NFL 08, NCAA®
Football 08, Tiger Woods PGA TOUR® 08, NHL®
08 and NBA LIVE 08. For families looking for fun-filled
entertainment, EA will release The Simpsons™
Game, Harry Potter and the Order of the Phoenix™,
MTV and Harmonix’s Rock Band™,
EA Playground™, Boogie™,
Smarty Pants™, The Sims™
DJ (on mobile), MySims™, SimCity™
Societies, and Pictionary®(on mobile).
The EA line-up brings fun and excitement to all major game systems including
the PLAYSTATION®3 computer entertainment system,
PSP® (PlayStation®
Portable) system, PlayStation®2 computer
entertainment system, Xbox® videogame system from
Microsoft, Xbox 360™ video game and entertainment
system, Wii™, Nintendo DS™,
PC and mobile.
Jeff Karp, Senior Vice President of North American Publishing commented,
“EA will surprise and delight gamers with titles
that are refreshingly fun and deliver on the depth of gameplay that the
next-generation promises. Our stand-out pre-order programs such as the
exclusive Need for Speed ProStreet unlockable Subaru Impreza WRX STi,
the Army of Two insider’s dossier and
graphic novel or The Orange Box’s $5 off
with pre-order program plus access to the Team Fortress 2 PC beta, will
entice gamers and enrich their entertainment experience this holiday.”
ARMY OF TWO
Combat. Camaraderie. Cash. Master two-man combat with a live or AI partner
to form the deadliest private military partnership a government can buy.
Preorder Army of Two this holiday on the Xbox 360, and gamers will receive
exclusive community created weapons. Pre-order Army of Two on the PLAYSTATION
3 and receive an exclusive dossier including hints and content from the
graphic novel.
Release date: November 13
Platforms: Xbox 360 and PLAYSTATION 3
ESRB Rating: M for Mature
MSRP: $59.99
BOOGIE
Shake it. Sing it. Create it. The ultimate party package for gamers of all
ages, Boogie on the PlayStation 2 and Wii will have players dancing,
singing and creating music videos to hit songs from over four decades. Players
can even take their dancing act on the road with Boogieon the Nintendo
DS. This version offers unique dancing modes including 3D gameplay using the
3D glasses packed in the retail box as well as mini-games not found on the
consoles.
Release date: November 15, 2007
(PlayStation 2/ Nintendo DS), August 2007 (Wii)
Platforms: Wii, PlayStation 2, and
Nintendo DS
ESRB Rating: E10+
MSRP: $59.99 (Wii) and $49.99
(PlayStation 2) – includes microphone; $29.99
(Nintendo DS) – includes 3D glasses
COMMAND & CONQUER™ SAGA
Experience Command & Conquer™
like never before with TheCommand & Conquer™Saga—thirteen Command & Conquer
games spanning three generations of the series in a single package! This
massive compilation spans over a dozen Command & Conquergames
including the award-winning Command & Conquer 3 Tiberium Wars™andall the titles featured in Command & Conquer™The First Decade. Available in North America this October for the PC,
TheCommand & Conquer Saga marks the largest PC franchise
compilation to date.
Release date: October
Platform: PC
ESRB Rating: T for Teen
MSRP: $49.99
CRYSIS
Get ready to break out your Nanosuits! Powered by Crytek's CryENGINE™2, Crysis is a technical achievement featuring stunning visuals,
cunning gameplay and an epic storyline. One of the year’s
most anticipated first person shooters, Crysis is set to set a new bar
for the way FPS’ look and play on November 16th.
Fans should be sure to grab the Crysis Special Edition, featuring a
16-page book full of concept art, an exclusive in-game vehicle and a bonus
disc with behind the scenes footage from Crytek.
Release date: November 16
Platform: PC
ESRB Rating: Rating Pending
MSRP: $49.99, $59.99 for the Special
Edition
EA PLAYGROUND
EA Playground captures the exuberance and nostalgia of your neighborhood
playground, turning your gaming space into an arena of interactive fun with
immersive activities designed for kids, and the kid inside all of us. It
smartly delivers all your playground favorites on the Wii and Nintendo DS.
Every game is easy to pick-up-and-play and uniquely capitalizes on the control
mechanics of both platforms.
Release date: October 23
Platforms: Wii and Nintendo DS
ESRB Rating: E for Everyone
MSRP: $39.99 (Wii) and $29.99 (Nintendo
DS)
FIFA SOCCER 08
FIFA Soccer 08 challenges players to master the skills required to
play like a pro soccer player by introducing a new mode called Be A Pro:
Offline Training. Be A Pro locks you into the role of a single, fixed player
the entire game and challenges you to master the same disciplines as a real
soccer player—from positioning and tackling to
reading the field and passing. Users receive real time feedback and analysis
on the fly and a unique camera angle keeps both player and action in focus,
zooming in when you’re on attack. Featuring new Pro
Skills moves that enables you to combine tricks and skill moves together to
recreate signature moves from the real-world superstars and the inclusion of
576 licensed teams, 30 leagues, and more than 15,000 players.
Release date: October 9
Platforms: Xbox 360, PLAYSTATION 3, Wii,
PlayStation 2, PSP, Nintendo DS, PC and mobile
ESRB Rating: E for Everyone; no ESRB
rating for mobile
MSRP: $59.99 (Xbox 360, PLAYSTATION 3),
$49.99 (Wii), $39.99 (PC, PlayStation 2 and PSP); $29.99 for Nintendo DS
HARRY POTTER AND THE ORDER OF THE PHOENIX
Harry is tasked to help fellow students in “Dumbledore’s
Army” fight against the Dark Arts, preparing the
courageous young wizards for the extraordinary battle which lies ahead.
Harry Potter and the Order of the Phoenix is licensed by Warner Bros.
Interactive Entertainment.
Release date: Available now
Platforms:PLAYSTATION 3,
PlayStation 2, PSP, Xbox 360, Nintendo Wii, Nintendo DS, Game Boy®
Advance, PC, Mac and mobile
ESRB Rating: E 10+ for the PSP, Mac,
PlayStation 2, Wii, and Xbox 360; E for Everyone for the Game Boy Advance
and Nintendo DS; no ESRB rating for mobile
MSRP: $39.99 forPLAYSTATION 3 and
Xbox 360, $29.95 for the Mac, $29.99 for PlayStation 2, Wii and PSP, $19.99
for Nintendo DS and Game Boy Advance, $19.99 for the PC, and as low as $3.49
for mobile
HELLGATE: LONDON
It’s 2038 and London has been decimated by
hordes of horrifying demons -- you are the only thing standing between them
and the extinction of mankind. From the core team behind the global
blockbuster Diablo comes Hellgate: London, the next benchmark
for the action RPG genre coming to PCs this Halloween. Hardcore Hellgate
fans can also pick up the Collector’s Edition
featuring an exclusive in-game pet, the Dark Horse graphic novel, a bonus disc
featuring a “Making of the Game”
documentary and the complete game soundtrack!
Release date: October 31
Platforms: PC
ESRB Rating: M for Mature
MSRP: $49.99, $59.99 for the Collector’s
Edition
Subscription price (optional):
$9.95/month
MADDEN NFL 08
Feel what it’s like to be a field general making
key personnel decisions on both sides of the ball during the game’s
biggest moments in Madden NFL 08. Quickly identify the strongest
players on the field before every snap then move them into position to make
game-changing, momentum-altering plays. Play to your team’s
strengths by immediately reading your opponent’s
schemes and reacting to the action as soon as the ball is snapped. Create
mismatches and exploit weaknesses as you read and react with Madden NFL 08.
Release date: Available now
Platforms: Xbox 360, PLAYSTATION 3, Wii,
PlayStation 2, Xbox, Nintendo GameCube™, PSP,
Nintendo DS, PC, Mac and mobile
ESRB Rating: E for Everyone; no ESRB
rating for mobile
MSRP: $59.99 for Xbox 360, PLAYSTATION 3,
$49.99 for Wii, $39.99 for PlayStation 2, PSP, Xbox, PC and Mac; $29.99 for
Nintendo DS
MEDAL OF HONOR AIRBORNE
Get ready to get airborne! For the first time in an FPS game, players
airdrop into combat from a C-47 and land anywhere in an open battlefield. The
first step is everything and the player’s landing
spot can dramatically change the course of battle. Conflict on the ground
offers unprecedented tactical choice in vertical, open battle spaces with a
wealth of attack routes and flanking opportunities.
Release date: Available now for Xbox 360
and PC; November for PLAYSTATION 3
Platforms: Xbox 360, PLAYSTATION 3, PC
and mobile
ESRB Rating: T for Teen; no ESRB rating
for mobile
MSRP: $59.99 for Xbox 360 and PLAYSTATION
3; $49.99 for PC; As low as $3.49 for mobile
MEDAL OF HONOR HEROES 2
Designed from the ground up for the Wii and PSP, Medal of Honor Heroes 2
puts all the action of WWII into your hands. Battle enemies in a
full-length single player campaign, or choose to jump online anytime,
anywhere, for 32-player multiplayer action! Featuring innovative combat
controls and gestures built specifically for the Wii, plus full support of
Nintendo’s Wii Zapper.
Release date: November 13
Platforms: Wii and PSP
ESRB Rating: T for Teen
MSRP: $49.99 for Wii and $39.99 for PSP
MYSIMS
MySims is the first game in a revolutionary new product line from
the developers of the blockbuster franchise The Sims that allows
players to build a town, grow a community and discover a world of their own.
Created especially for the Wii and Nintendo DS platforms MySims gives
players to ability to unleash their creativity in every aspect of the game
– from building furniture and one-of-a-kind homes
to creating characters with crazy hairstyles and cool new clothing.
Release date: September 20
Platforms: Wii and Nintendo DS
ESRB Rating: E for Everyone
MSRP: $49.99 for Wii; $39.99 for Nintendo
DS
NBA LIVE 08
When the game is on the line and the ball is in your hands, what will you
do? Will you penetrate, drive the lane and rise above the rim for a monster
dunk, or find an opening on the perimeter and sink a game-winning three? Take
control of the game with a full arsenal to win the one-on-one match-up from
every spot on the floor. Building upon a solid foundation of 5-on-5 gameplay,
NBA LIVE 08 introduces a set of 4 all-new features
– Quickstrike Ballhandling, own the paint, hot spots
and signature go-to moves to increase user control, while providing an
unrivaled level of authenticity to the sport of basketball. Now you can
dominate with your Go-To Move with NBA LIVE 08.
Release date: October 2
Platforms: Xbox 360, PLAYSTATION 3, Wii,
PlayStation 2, PSP, PC and mobile
ESRB Rating: E for Everyone; no ESRB
rating for mobile
MSRP: $59.99 for Xbox 360, PLAYSTATION 3;
$49.99 for Wii, $39.99 for PlayStation 2, PSP and PC; As low as $2.49 for
mobile
NCAA FOOTBALL 08
Put your heart, hustle and toughness on the line and lead your program to
the BCS National Championship Game in NCAA®
Football 08. With all-new Leadership Control, boost the motivation level
of your teammates by taking control and making big plays. Featuring an all-new
Campus Legend mode and an even deeper Dynasty Mode, put your coaching prowess
and integrity to the ultimate test. With all-new My Shrine, Home Field
Advantage, and exciting new plays like the Statue of Liberty NCAA Football
08 is everything that’s great about college
football. What kind of legacy will you leave?
Release date: Available now
Platforms: Xbox 360, PLAYSTATION 3,
PlayStation 2, Xbox
ESRB Rating: E for Everyone
MSRP: $59.99 (Xbox 360 and PLAYSTATION
3), $39.99 (PlayStation 2 and Xbox)
NEED FOR SPEED PROSTREET
Need for Speed ProStreet is a racing experience like no other. For
the first time, you're designing and building a car, competing in iconic
locations from around the globe and battling in four distinct racing styles
– grip, drag, drift and the all-new speed
challenge. This holiday, preorder Need for Speed ProStreet to unlock
the Subaru Impreza WRX STi; then using the all-new Blueprints demo, gamers can
customize their ride at
www.needforspeed.com (beginning October 15). Once Need for Speed
ProStreet is released, upload the ultimate driving machine straight into
the game and begin racing.
Release date: November 14
Platforms: Xbox 360, PLAYSTATION 3, Wii,
PlayStation 2, Nintendo DS, PC and mobile
ESRB Rating: Rating Pending; (E for
Everyone confirmed for Nintendo DS); no ESRB rating for mobile
MSRP: $59.99 for Xbox 360, PLAYSTATION 3;
$49.99 for Wii, $39.99 for PlayStation 2 and PC, $29.99 for Nintendo DS; as
low as $4.99 for mobile
NHL 08
EA SPORTS – pioneers in the Golden Age of hockey
videogames – continues to lead the charge in the
next gen era with advancements in AI intelligence, innovative controls, online
depth and an unmatched level of authenticity to the sport. The revolutionary
Skill Stick System evolves in NHL 08 and delivers an unparalleled level
of control. An all-new deking system enables you to move the puck off your
stick, to walk around a defender and give you space in front to challenge the
goalie. Enhanced analog speed control and a new skating engine give you the
precision and fluidity to play like you would on the ice. With unlimited
control, unmatched depth and infinite possibilities, no game is ever the same
with NHL 08.
Release date: Available now
Platforms: Xbox 360, PLAYSTATION 3,
PlayStation 2, PC
ESRB Rating: E10+
MSRP: $59.99 for Xbox 360, PLAYSTATION 3;
$39.99 for PC; $29.99 for PlayStation 2
ORCS & ELVES
The award-winning fantasy RPG mobile game, created by the legendary id
Software™ and developed by Fountainhead
Entertainment comes to the Nintendo DS. Enhanced with more levels, weapons and
fierce foes, Orcs & Elves offers a breathtaking dungeon-crawling
experience for any fantasy RPG gamer. As a young half-elf, a player will
explore a massive Dwarven fortress riddled with ancient treasure, powerful
weapons, and waves of ruthless enemies, on a quest to expel the ultimate evil
from the mountain’s core.
Release date: November 13
Platforms: Nintendo DS
ESRB Rating: T for Teen
MSRP: $29.99
ORCS & ELVES II
From the creators of DoomRPG™, Orcs & Elves
II continues the epic story from the original game. Journey to a place
filled with adventure, where heroes are born and legends are made! Explore
foreign towns, mysterious caverns & haunted forests. Battle strange & mythical
beasts with an arsenal of powerful and enchanted weapons. Orcs & Elves II
combines the best of first-person action and fast-paced tactical RPG
gameplay. The second mobile installment of the first-person adventure from id
Software and Fountainhead Entertainment.
Release date: November
Platforms: Mobile
ESRB Rating: no ESRB rating for mobile
MSRP: As low as $3.49 for mobile
PICTIONARY®
Ready, set, draw! Enjoy the classic, beloved game of quick draw®
on your phone. Play solo, and guess what your phone’s
drawing, or enjoy the fun of networked multiplayer*,
competing with up to four people in teams of two. Take turns playing as artist
or guesser. Simple interface makes it easy for you to sketch with a pencil,
paint bucket, shapes and stamps. Erase a portion, or delete the whole.
Challenge your word imagination and your creativity. Pick up your phone for a
rousing round of Mattel’s Pictionary®.
Release date: December
Platforms: Mobile
ESRB Rating: no ESRB rating for mobile
MSRP: As low as $3.49 for mobile
ROCK BAND
Awarded “Best of Show”
at E3, Harmonix and MTV Games' Rock Band is an all-new platform for
gamers and music lovers to interact with and experience music, giving players
the chance to rock in the shoes of the biggest guitarists, bassists, drummers
and singers of all time – as a solo superstar or as
part of a hard rocking band, in person or online. Built on unprecedented deals
with top record labels and music publishers, Rock Band spans all genres of
rock and includes many master recordings from legendary artists ranging from
Metallica to The Who. Rock Band is developed by Harmonix, published by
MTV Games, distributed by EA Partners.
Release date: November 20 for PLAYSTATION
3 and Xbox 360, December 11 for PlayStation 2
Platforms: Xbox 360, PLAYSTATION 3,
PlayStation 2
ESRB Rating: T for Teen
MSRP: Special Edition $169.99 (including
software, guitar, drums, microphone) for Xbox 360 and PLAYSTATION 3; Special
Edition $159.99 (including software, guitar, drums, microphone) for
PlayStation 2
SIMCITY SOCIETIES
SimCity Societies allows players to construct not only the cities
they desire, but create their cultures, societal behaviors and environments as
well. Build an artistic city, green city, spiritual community or most any
society you want! Using the accessible, innovative and versatile city-builder,
players can create their own kind of city in SimCity Societies.
Release date: November 13, 2007
Platforms: PC and mobile
ESRB Rating: E10+; no ESRB rating for
mobile
MSRP: $49.99 for PC, As low as $3.49 for
mobile
SKATE
EA’s critically acclaimed SKATE videogame
is the closest thing to skateboarding without actually putting your feet on a
board. With innovative Flickit controls that take advantage of the dual analog
sticks, SKATE delivers a fresh, new and authentic boarding experience
like no other videogame.
Release date: Available now
Platforms: Xbox 360, PLAYSTATION 3 and
mobile
ESRB Rating: T for Teen; no ESRB rating
for mobile
MSRP: $59.99 for Xbox 360 and PLAYSTATION
3; as low as $3.49 for mobile
SMARTY PANTS
How smart are you? Do you know more than your Grandma about world history?
Does your little sister know more than your Dad about sports? Find out this
holiday when Smarty Pants, the first Wii trivia game, ships to stores
nationwide. Smarty Pants finally levels the playing field for people of
all ages, allowing simultaneous play using age-targeted trivia plus
action-based gestures, making it a truly trans-generational game made
exclusively for the Wii. Tailoring questions to the contestant's age, gamers
from eight to eighty can join in on the fun all at the same time. Exciting Wii
gestures make everything a game, from spinning the category wheel and
tug-of-wars over correct answers, to "dance-offs" for additional points. With
both competitive and collaborative game modes and 20,000 questions in multiple
categories, the fun is virtually endless!
Release date: November 19
Platforms: Wii
ESRB Rating: E for Everyone
MSRP: $49.99
THE ORANGE BOX
The Orange Box delivers five innovative action games from Valve
– creators of the blockbuster Half-Life®franchise, in one box. The Orange Box includes Half-Life 2:
Episode Two, Portal™ and Team
Fortress® 2
in addition to full versions of award-winning Half-Life 2 and
Half-Life 2: Episode One for the most complete first-person action
experience anywhere. Gamers who pre-order The Orange Box from select retailers
will receive $5 dollars off the game. In addition, gamers who pre-purchase the
PC version from select retailers will be admitted into the Team Fortress 2
beta.
Release date: October 9 for the PC and
Xbox 360, Holiday 2007 for PLAYSTATION 3
Platforms: Xbox 360, PLAYSTATION 3 and PC
ESRB Rating: Teen to Mature
MSRP: $59.99 for Xbox 360 and PLAYSTATION
3, $49.99 for PC
THE SIMS DJ
Get into the groove with The Sims™ DJ! Create
your Sim, and make your own music by mixing a wide selection of samples.
Compose unique songs in multiple genres like Pop, Rock, Hip Hop, and Dance.
Lay down your rhythm tracks, hit the clubs and rock the house. Watch the Sims
crowds dance to your best beats on your fun journey to DJ superstardom. Share
your new tunes with your friends – create ringtones
from your original songs and save to your phone!
Release date: December
Platforms: Mobile
ESRB Rating: no ESRB rating for mobile
MSRP: As low as $3.49
TIGER WOODS PGA TOUR® 08
Take on the world in Tiger Woods PGA TOUR 08. For the first time
ever, every portion of your game is recorded—from
the first tee box in Play Now mode to your final putt in a FedEx Cup
tournament. Post your most amazing—and unthinkable—performances
on EA SPORTS™ GamerNet, a revolutionary interactive
gaming hub that hosts user-created content online. Set the bar high by posting
your top moments or take on challenges set by others to determine who truly is
the world’s greatest golfer. Whether you’re
uploading an unbeatable round or the craziest shot, take the world by storm
with Tiger Woods PGA TOUR 08.
Release date: Available now
Platforms: Xbox 360, PLAYSTATION 3, Wii,
PlayStation 2, Nintendo DS, PSP, PC, Mac
ESRB Rating: E for Everyone
MSRP: $59.99 for Xbox 360, PLAYSTATION 3,
$49.99 for Wii, $39.99 for PlayStation 2, PSP, PC and Mac; $29.99 for
Nintendo DS
And of course...
THE SIMPSONS GAME
This year, The Simpsons celebrated their eighteenth season finale with the
airing of their 400th episode followed in July with the long-awaited first
feature film, which to-date has become a worldwide box office phenomenon. Now
fans of this multi-award-winning TV show are ready for the next major
milestone this year: THESIMPSONS GAME. THE SIMPSONS GAME
recently announced their pre-order campaign with exclusive parody posters and
limited edition Homerball as well as their Xbox LIVE Demo of the in-game
episode Shadow of the Colossal Donut.
Release date: October 30
Platforms: Xbox 360, PLAYSTATION 3,
PlayStation 2, PSP, Wii, and Nintendo DS
ESRB Rating: T for Teen
MSRP: $59.99 for Xbox 360 and PLAYSTATION
3, $49.99 for Wii, $39.99 for PlayStation 2 and PSP, $29.99 for Nintendo DS
To learn more about each title or to download screenshots, please visit
info.ea.com.
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
the world's leading interactive entertainment software company. Founded in
1982, the company develops, publishes, and distributes interactive software
worldwide for video game systems, personal computers, cellular handsets and
the Internet. Electronic Arts markets its products under four brand names: EA
SPORTS™, EA™, EA SPORTS
BIG™ and POGO™. In
fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles that sold
more than one million copies. EA's homepage and online game site is
www.ea.com. More information about EA's products and full text of press
releases can be found on the Internet at
http://info.ea.com.
Gameloft Expands Its Empire with
the Launch of The Settlers®
Famed strategy franchise comes to mobile
phone users
NEW YORK--
-Gameloft®,
a world leader in the development and publishing of video games for mobile
phones, announced today the launch of The Settlers®,
a mobile game based on Ubisoft’s legendary PC
franchise. This strategic, economic simulation game allows players to build
their own bustling, medieval city and manage its development wisely.
The Settlers®
has served as an extremely popular brand for Ubisoft and has sold over 6
million units to date. The Settlers®:
Rise of an Empire is the sixth opus on PC since 1995 and is set to be
released in September 2007. Each new release of The Settlers®
is an event for fans of strategy games.
Set on a slab of unexplored land, players of the mobile game must
carefully assemble a working economy, complete with the production of
natural resources and the development of a craft industry. By managing the
population’s morale, you will help to steadily
increase its productivity, whereby making your settlers stronger and
consequently, unstoppable. Once your economy is established, you then have
the opportunity to build tower defenses to fend off enemies and protect your
city.
“The Settlers brand has set the
standard for strategy and economic simulations, and the mobile game is sure
to fulfill players’ expectations,”said Karine Kaiser, Marketing Deputy Director of Gameloft.
“With just a few clicks, you can
control your citizens and build a whole unique colony, one that you’ll
see evolve before your eyes. No other mobile sims game can do that with such
detailed intensity.”
The Settlers®
features a comprehensive living atmosphere, including plants, animals, and
different climatic zones and seasons. In addition, each settler has their
own daily life and will naturally interact with others, helping the
community to advance further. Development of a civilization can also be sped
up by successfully completing various mini-games throughout the game.
The Settlers®
mobile game will be available at the beginning of October 2007 through the
portals of Gameloft's 170 partner operators in 75 countries.
About Gameloft
Gameloft is a leading international publisher and developer of video
games for mobile phones. Founded in 1999, it has emerged as one of the top
innovators in its field. The company creates games for mobile handsets
equipped with Java, Brew, or Symbian technology. The total number of mobile
handsets with this technology is expected to exceed two billion units in
2008 (ARC GROUP).
Thanks to partnership agreements with leading licensors and personalities
such as Ubisoft Entertainment, Universal Pictures, Touchstone Television,
Viacom, Sony Pictures, FifPro, Paris Hilton Ent., Lamborghini, Derek Jeter,
Reggie Bush, Vijay Singh, Andrei Schevchenko, and Djibril Cissé,
Gameloft has formed strong relationships with international brands. In
addition to the partnerships, Gameloft owns and operates such brands as
Block Breaker Deluxe, Asphalt: Urban GT and New York Nights.
As a result of agreements with telecom carriers, handset manufacturers,
specialized distributors and its online store, Gameloft now boasts a
distribution network including more than 70 countries.
Gameloft has worldwide offices in New York, San Francisco, Montreal,
Mexico, Buenos Aires, Paris, London, Düsseldorf,
Milan, Madrid, New Delhi, Seoul, Hong Kong, Beijing, and Tokyo. Gameloft is
listed on the Euronext Paris Stock Exchange (ISIN: FR0000079600, Bloomberg:
GFT FP, Reuters: GLFT.PA)
New PLAYSTATION(R)3 Model to Take Holiday Season by Storm
LONDON, October 5/- Aggressively Priced Hardware and a Terrific Software
Line-up Make for an Unbeatable Combination
- New 40GB PS3 at EUR399
Sony Computer Entertainment Europe (SCEE) today announced details of its
exciting new PLAYSTATION(R)3 (PS3(TM)) model that will launch throughout the
SCEE territories on 10th October 2007 at the highly attractive price of EUR399.
Providing an incredibly appealing entry point to the world of High Definition
gaming and entertainment for the holiday season, the new PS3 brings the next
generation of interactive home entertainment to homes all across Europe, Middle
East, Africa and Australasia.
Along with an ever expanding line-up of PS3 titles (a total of 65 titles
tracking across all genres by Christmas), the new PS3 is equipped with a 40GB
HDD and includes all the features central to the High Definition entertainment
experience; true next generation gameplay, stunning High Definition Blu-ray
Disc(TM) movies, SIXAXIS(TM) wireless controller, Wi-Fi and HDMI connectivity,
all powered by the Cell Broadband Engine(TM), the digital heart of PS3.
As with the 60GB PS3, the new PS3 features upgradeable firmware allowing new
features and functionality to be added to the system as time progresses. A
recent firmware update, for example, enabled PS3 to upscale DVD's played on the
system to full 1080P High Definition.
The introduction of the new PS3 has been determined following user feedback
from thousands of existing PS3 owners as well as research into future potential
PS3 owners. The new model features two USB 2.0 ports rather than four and no
longer includes the multi memory card port.
The new model is no longer backwards compatible with PlayStation(R)2 titles,
reflecting both the reduced emphasis placed on this feature amongst later
purchasers of PS3, as well as the availability of a more extensive line-up of
PS3 specific titles (a total of 65 titles across all genres by Christmas).
The existing Starter Pack(i), comprising a 60GB PS3 with extensive backwards
compatibility, an additional SIXAXIS wireless controller and two first party
titles will be reduced in price to EUR499. Remaining on sale while stocks last,
the 60GB model represents outstanding value for the keen gamer wishing to
upgrade to the High Definition capabilities of PS3.
"The introduction of the new PS3 has been the result of extensive research
into the entertainment needs and preferences of the next generation of PS3
owners," said David Reeves, President of SCEE. "It has allowed us to deliver an
extremely advanced, yet incredibly affordable High Definition gaming and
entertainment system, configured to the needs of the next generation of European
PS3 owners. PS3 has always been the device of choice for the discerning gamer
and entertainment seeker, and the new PS3 is more than ever the perfect High
Definition entertainment system.
(i)In the UK and Ireland, the Starter Pack will be replaced by a separate
in-store promotion on the 60GB PS3.
PLAYSTATION(R)3 40GB Specification
Product name PLAYSTATION(R)3
CPU Cell Broadband Engine(TM) Processor
GPU RSX(TM)
Sound Dolby 5.1ch, DTS 5.1ch , LPCM 7.1ch, AAC,
others (a) (b)
Memory 256MB XDR Main RAM, 256MB GDDR3 VRAM
HDD 2.5" Serial ATA 40GB
I/O USB 2.0 x2
Communication Ethernet x1 (10BASE-T, 100BASE-TX, 1000BASE-T)
IEEE 802.11 b/g Included
Bluetooth 2.0 Included
(EDR)
Wireless controller Included
(Bluetooth)
AV Output Screen size 480i, 480p, 720p, 1080i, 1080p
HDMI OUT x1 (c)
AV MULTI OUT x1
DIGITAL OUT x1
(OPTICAL)
BD/DVD/CD Maximum Read BD 2x (BD-ROM)
Drive Speed
DVD 8x (DVD-ROM)
(Read Only)
CD 24x (CD-ROM)
Dimensions Approximately 325mm (W) x 98mm (H) x 274mm
(D)
Weight Approximately 5 kg
(a) A device compatible with Linear PCM 7.1 Ch. is required to output 7.1 Ch.
audio, supported by Dolby TrueHD or a similar format, from the HDMI OUT
connector.
(b) This system does not support output from the DTS-HD 7.1 Ch. DTS-HD 7.1
Ch. audio is output from a 5.1 or lower channel.
(c) "Deep Color" and "x.v.Color (xvYCC)" defined by HDMI ver1.3a are
supported.
For further information please contact:
Nick Sharples (nick_sharples@scee.net) or Nick Caplin ( nick_caplin@scee.net)
About Sony Computer Entertainment Europe Ltd.
Sony Computer Entertainment Europe (SCEE), based in London, is responsible
for the distribution, marketing and sales of PLAYSTATION(R)3, PlayStation(R)2
and PSP(TM) (PlayStation(R)Portable) software and hardware in 102 territories
across Europe, the Middle East, Africa and Oceania. SCEE also develops,
publishes, markets and distributes entertainment software for these formats, and
manages the third party licensing programs for the formats in these territories.
Since the launch of PLAYSTATION 3 in Europe on 23 March 2007 and the end of
March 2007 over 1.6 million units have been shipped across the SCEE territories,
over 5.5 million globally. Between its European debut on 24th November 2000 and
the end of March 2007, over 44 million PlayStation 2 consoles have been shipped
across the SCEE territories, over 117 million worldwide, making it one of the
most successful consumer electronic products in history. Between its European
debut on 1st September 2005 and the end of March 2007, over 8 million PSP
systems have been shipped across the SCEE territories, with over 25 million
shipped worldwide since its Japanese launch in December 2004.
More information about PlayStation products can be found at
http://www.playstation.com or visit the Virtual Press Office at
http://www.scee.presscentre.com.
PLAYSTATION, PlayStation and the PlayStation logo are registered trademarks
of Sony Computer Entertainment Inc. PS3, SIXAXIS and PSP are trademarks of Sony
Computer Entertainment Inc. "Dolby" is a trademark of Dolby Laboratories. "DTS"
is a trademark of Digital Theatre Systems, Inc. "HDMI" is a trademark of HDMI
Licensing LLC. "Blu-ray Disc" is a trademark. "Bluetooth" is a trademark of
Bluetooth SIG, Inc. All other trademarks are property of their respective
owners.
(c)2007 Sony Computer Entertainment Inc. All rights reserved. Design and
specifications are subject to change without notice.
Source: Sony Computer Entertainment Europe Ltd
Nintendo Invites Everyone to Spend Some Time With
Deep New Zelda Game
The Legend of Zelda: Phantom Hourglass Marks Series' Debut on Nintendo DS
REDMOND, Wash., Oct. 1- Today's launch of The Legend of Zelda(R): Phantom
Hourglass for Nintendo DS(TM) marks the arrival of perhaps the deepest, richest
story ever to appear on a hand-held video game system. The game requires players
to fill up the Phantom Hourglass with sand and give themselves enough time to
delve deeper and deeper into the ultimate dungeon. It has received critical
praise both in the United States and in Japan, where it launched in late June.
"The storyline for The Legend of Zelda: Phantom Hourglass represents a new
pinnacle for hand-held video games," says George Harrison, Nintendo of America's
senior vice president of marketing and corporate communications. "The
touch-screen controls make it easy for newcomers but fresh and engaging for
Zelda fans."
Veteran gamers should be able to pick it up and start playing instantly. "The
game is a pure testament to both the power and innovative aspects of DS,
delivering an overall product that will blow gamers away visually, stylistically
and cinematically," says Mark Bozon of IGN.com, who rated the game 9 out of 10,
including a perfect 10 rating for its "stunning" graphics. A notoriously
critical Japanese publication also gave The Legend of Zelda: Phantom Hourglass a
near-perfect score: Four judges rated it a perfect 10, while one gave it a 9.
But what about people who haven't played a Zelda game since the original on
the Nintendo Entertainment System(R) in 1987? No worries. The Legend of Zelda:
Phantom Hourglass has players navigate through the game using only the touch
screen. Sliding the stylus swings hero Link's sword, while tapping other
characters starts conversations or battles. Players can even write notes on
their maps to remind them of places they should revisit once they gain more
items and experience.
If two players want to spend a little time together with The Legend of Zelda:
Phantom Hourglass, they have two options. If they're in the same room, they can
play over a local wireless connection. If they're far apart, they can use their
Internet connection to log onto Nintendo(R) Wi-Fi Connection and battle in the
two-player mode, which lets one player control Link while the other player
controls the enemies who are after him.
As a special bonus for Nintendo's rewards club, My Nintendo members who
register the game and their Nintendo DS hardware at MyNintendo.com and fill out
a short survey will receive a special Nintendo DS stylus that looks like an
old-fashioned quill pen (subject to availability). The epic adventure is rated E
for Everyone.
The worldwide innovator in the creation of interactive entertainment,
Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and
software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo
GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.4 billion video
games and more than 420 million hardware units globally, and has created
industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and
Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in
Redmond, Wash., serves as headquarters for Nintendo's operations in the Western
Hemisphere. For more information about Nintendo, visit the company's Web site at
http://www.nintendo.com/.
Source:
Nintendo
Johnny Knoxville and the Rest of the Jackass Crew Invade Retail Shelves as
Red Mile Entertainment and MTV Games Launch Jackass the Game
Jackass the game for the PlayStation(R)2 System And PSP(R) (PlayStation(R)Portable)
System Hits Retail Today
SAUSALITO, Calif., Sept. 26 -- Red Mile Entertainment (BULLETIN BOARD: RDML)
, a worldwide developer and publisher of interactive entertainment software, and
MTV Games, a unit of Viacom's MTV Networks (NYSE:VIA)
(NYSE:VIA.B)
and publisher of innovative interactive products, announced today the release of
Jackass the game for the PlayStation(R)2 computer entertainment system and PSP(R)
(PlayStation(R)Portable) system.
Inspired by the popular MTV television series and hugely successful MTV Films
Jackass and Jackass number two, Jackass the game is a natural extension of the
Jackass property, taking it to new heights as the highly anticipated
mission-based action adventure game comes to videogame systems for the first
time. Jackass the game allows players to interact and play the roles of Johnny
Knoxville, Steve-O, Jason "Wee-Man" Acuna and many others from the Jackass gang
as they virtually perform more than 35 ill-conceived stunts and pranks. Whether
they're covering themselves in a variety of bodily secretions, playing
rock-paper-nuts, or racing down a mountain on top of refrigerators, gamers will
spend countless hours entertaining themselves as they engage in countless
hysterical situations that have been deemed too gross for the Jackass crew to
try up until now.
"We've always warned our fans not to try this at home, but now with the new
jackass video game, players finally get a chance to try all the dumb stuff we do
at home ... but only within the game of course. I mean we don't need you little
jerks gettin' any funny ideas. Heh heh ... Wahoo!" said Johnny Knoxville, star
of MTV's Jackass.
"We're thrilled to bring the hilarious comedy and irreverence of Jackass to
the world of video games," said Tony Calandra, VP MTV Games. "The vision and
extreme nature of the show and movies are faithfully recreated in the game --
from all the outlandish and bizarre stunts to the signature, in your face
Jackass humor."
Jackass the game features dynamic physics, detailed ragdoll modeling, and
rich, populated levels for truly emergent gameplay -- no two stunts will ever be
the same. A detailed in-game injury system tracks every impact: from virtually
broken femurs to cracked skulls. The more punishment that the player inflicts
upon the Jackass characters, the higher the player's score. Jackass the game
also offers a variety of multiplayer features that allow players to go jackass
to jackass for even more intense and competitive action.
For additional entertainment, the PSP system version contains unlockable
footage from the Jackass TV series that lets players see the pros in action. A
fully-realized replay engine allows players to save their very own signature
Jackass moments with detailed camera controls and editing features. Players can
also trade their saved replays and clips with other players via the PSP system's
wireless functionality.
To inspire gamers to create and perform the most outrageous stunts as humanly
possible, Jackass the game features more than 25 songs from renowned artists
including The Misfits, Circle Jerks, Skinny Puppy, The Minutemen, Chris Pontius,
Nashville Pussy and more. With song titles such as Live Fast and Die Young,
Corona and Swamp Boogie, the music provides the perfect atmosphere for players
to perform outlandish stunts in the game and virtually indulge in Jackass
behavior.
The list of songs in Jackass the game include:
Artist Song
Anti- Nowhere League I Hate People
Balzac Wall
Cakecutter Nude Country
Circle Jerks Live Fast and Die Young
Circle Jerks I'm Gonna Live
CKY 96 Quite Bitter Things
Datsuns, The Sittin' Pretty
Datsuns, The What Would I Know
Deviants, The Let's Loot the Supermarket Again
Marginal Man Friend
Minutemen, The Corona
Misfits, The Spinal Remains
Nashville Pussy Come On, Come On
Nashville Pussy Hate and Whiskey
Pontius, Chris Karazy
Pontius, Chris Swamp Boogie
Rohen, Dave Party Boy Theme
Skinny Puppy Politikil
Smut Peddlers Coppers
Smut Peddlers Do the Flop
Turbonegro Selfdestructo Blast
Turbonegro Prince of the Rodeo
Vandals, The Urban Struggle
Virginia City Revival Drink For Free
Wade, Roger Alan BB Gun
Wade, Roger Alan If You're Gonna Be Dumb, You Gotta Be Tough
"Jackass is a fantastic property and a perfect fit for gamers," said Chester
Aldridge, CEO of Red Mile Entertainment. "By bringing the Jackass series to the
videogame space, we are delivering a compelling and entertaining interactive
experience for consumers."
The independent Entertainment Software Rating Board (ESRB) has rated jackass
the game M for Mature, descriptors include crude humor, language, mild blood,
sexual themes, and violence. For more information about the ESRB visit
http://www.esrb.org/.
Red Mile Entertainment, Inc. is a worldwide developer and publisher of
interactive entertainment software that is headquartered in Sausalito,
California. Red Mile creates, incubates and licenses premier intellectual
properties and develops products for console video game systems, personal
computers and other interactive entertainment platforms. Red Mile has published
a number of innovative titles. In 2005, Red Mile successfully launched its first
franchise game, "Heroes of the Pacific," for multiple platforms including the
PlayStation(R)2 computer entertainment system, Xbox(R) video game system from
Microsoft and the PC.
About MTV Games
MTV Games is dedicated to creating, marketing and publishing high-quality,
innovative interactive products that are relevant to the MTV audience and
complements the core values of the MTV Networks brands.
About MTV Networks:
MTV Networks, a unit of Viacom (NYSE:VIA)
(NYSE:VIA.B)
, is one of the world's leading creators of programming and content across all
media platforms. MTV Networks, with 130 channels worldwide, owns and operates
the following television programming services -- MTV: MUSIC TELEVISION, MTV2,
VH1, mtvU, NICKELODEON, NICK at NITE, COMEDY CENTRAL, TV LAND, SPIKE TV, CMT,
NOGGIN/THE N, VH1 CLASSIC, LOGO, MTVN INTERNATIONAL and THE DIGITAL SUITE FROM
MTV NETWORKS, a package of 13 digital services, all of these networks trademarks
of MTV Networks. MTV Networks connects with its audiences through its robust
consumer products businesses and its more than 200 interactive properties
worldwide, including online, broadband, wireless and interactive television
services and also has licensing agreements, joint ventures, and syndication
deals whereby all of its programming services can be seen worldwide.
Nintendo's Popular Brain Age 2 Pops Up in Unlikely Places
People Everywhere Find the Brain-Training Game Engaging
REDMOND, Wash., Sept. 27 Hair salons, RV shows and shopping malls might not
be the first places you think of when it's time to exercise your brain. But
that's exactly where Nintendo is showing off the brain-training abilities of its
new Brain Age(TM) 2: More Training in Minutes a Day program for Nintendo DS(TM).
"Many different people are sampling and playing Brain Age 2: More Training in
Minutes a Day, including some people you might not expect to be trying video
games," says George Harrison, Nintendo of America's senior vice president of
marketing and corporate communications. "The title draws people in with its
engaging game play, so this summer we're giving all kinds of people a chance to
energize and sharpen their brains while demonstrating that everyone's a gamer."
Brain Age 2: More Training in Minutes a Day contains a collection of 15 fun,
challenging exercises to get users' brains pumping. Tasks in memory, math,
reading and even music challenge users to complete them as quickly -- and as
accurately - as possible. Combined, global sales of Brain Age(TM): Train Your
Brain in Minutes a Day and Brain Age 2: More Training in Minutes a Day already
have topped 14 million and still are increasing. Between now and January,
Nintendo will showcase Brain Age 2: More Training in Minutes a Day in a variety
of expected -- and some unexpected -- locations:
* A 50-City Mall Experience: Between now and Jan. 8, Brain Age 2 will be
part of a 50-city nationwide mall game-play experience. Visitors can
train their brains and check out all the latest Nintendo games. To
* Alzheimer's Association Memory Walk Events: As part of this nationwide
event to raise awareness and funds for Alzheimer's care, support and
research, Nintendo is sponsoring booths at Memory Walk events in
Chicago, Austin, New York, Washington and Los Angeles. Participants
and visitors can sample Brain Age 2 and learn how to keep their minds
active.
* A Hair Salon (yes, a hair salon): In honor of National Self-Improvement
Month, Nintendo has sent Nintendo DS systems and copies of Brain Age 2
to the new Nelson J Salon in Beverly Hills, Calif. During September,
visitors to the salon will have the chance to freshen up the insides of
their heads while stylists coif their tresses.
* Nintendo Street Team Appearances: Members of the Nintendo Street Team
will fan out across the country to show off Brain Age 2 at a variety of
major landmarks and expanded-audience events like home shows and
fitness expos, including the Atlanta Home Show (Sept. 28-30) and the
Long Island Fall Home Show (Sept. 28-30).
Brain Age 2: More Training in Minutes a Day is rated E for Everyone. For more
information about Brain Age 2: More Training in Minutes a Day, visit
www.BrainAge.com.
The worldwide innovator in the creation of interactive entertainment,
Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and
software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo
GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.4 billion video
games and more than 420 million hardware units globally, and has created
industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and
Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in
Redmond, Wash., serves as headquarters for Nintendo's operations in the Western
Hemisphere. For more information about Nintendo, visit the company's Web site at
www.nintendo.com.
Playlogic Receives Global Publisher Status for PLAYSTATION(R)3 Computer
Entertainment System
Global Licensed Publisher agreement signed with Sony Computer Entertainment
America Inc. for PLAYSTATION(R)3 system
AMSTERDAM, Netherlands, Sept. 27 -- Today, Playlogic Entertainment, Inc.
(BULLETIN BOARD: PLGC) announced that it has signed a global publishers license
for the PLAYSTATION(R)3 computer entertainment system. This official publisher
agreement allows Playlogic to publish games for the PLAYSTATION(R)3 system in
all territories worldwide. The PLAYSTATION(R)3 system is the latest addition to
the PlayStation(R) family and represents the pinnacle in console gaming.
"This is really great news for our company," comments Executive VP Rogier W.
Smit. He continues, "It's an industry given that SCEA is representative of the
highest standard in game publishing. To be able to develop and publish for this
incredibly powerful and versatile machine will give us the opportunity to
deliver the best in videogame entertainment."
CTO Dominique Morel says, "Receiving this publishing agreement is both an
honor and a responsibility. We have already been working hard with our teams
mastering the skills and tools that will allow us to unleash PLAYSTATION(R)3
system's amazing abilities and unprecedented power. The confidence given by Sony
to our publishing efforts is already a fabulous reward for Playlogic. We will
work hard to justify this publisher license and provide our end-users with
fantastic games"
PLAYSTATION(R)3 system is the most advanced computer system that serves as a
platform to enjoy next generation computer entertainment contents in the home,
realized through the combination of Cell and RSX(TM) processors, in addition to
the compatibility of a vast catalog of PlayStation(R) game console and
PlayStation(R)2 computer entertainment system software titles.
With its Giga-bit Ethernet and a pre-installed hard disk drive (HDD), users
will be able to use the PLAYSTATION(R)3 system to download a variety of online
contents as well as access online games. Equipped with basic input/output ports,
PLAYSTATION(R)3 system supports a broad range of displays from conventional
NTSC/PAL standard TVs to the latest full HD (1080i/1080p) flat panel displays,
offering the joy of the most advanced computer entertainment contents to homes
around the world.
About Playlogic:
Playlogic Entertainment, Inc. is an independent publisher of entertainment
software for PCs, consoles, handhelds, mobile devices, and other digital media.
Playlogic distributes its products worldwide through all available channels,
online and offline. Playlogic, who currently has approximately 75 employees, is
listed on the OTC Bulletin Board under the symbol "PLGC" and is headquartered in
New York and Amsterdam. Its internal game development studio is based in Breda
(The Netherlands).
Playlogic's portfolio includes games that are being developed by several
teams at the Playlogic Game Factory, Playlogic's in-house development studio
based in Breda, as well as games developed by a number of studios throughout the
world with approximately 300 people of external development staff. Currently, 10
games on 12 platforms are in the works including "Officers" and "Age of Pirates:
Captain Blood" which will be published this year, and "Dragon Hunters" based on
the animated TV series and up-coming movie which will be published early next
year. Recent world-wide releases include "Xyanide Resurrection," "Obscure II,"
"Ancient Wars: Sparta," "Infernal," "Age of Pirates: Caribbean Tales," "World
Racing 2," "Knights of the Temple 2" and "Gene Troopers."
Playlogic publishes quality games, working with leading technology to produce
digital entertainment from concept to finished product.
FORWARD LOOKING STATEMENTS
This release contains statements about Playlogic's future expectations,
performance, plans, and prospects, as well as assumptions about future events.
The reader is cautioned not to put undue reliance on these forward-looking
statements, as these statements are subject to numerous factors and
uncertainties, including without limitation, business and economic conditions
and trends; fluctuations in operating results; reduced customer demand relative
to expectations; competitive factors; and other risk factors listed from time to
time in the company's SEC reports. Actual results may differ materially from our
expectations as the result of these and other important factors relating to
Playlogic's business and product development efforts, which are further
described in filings with the Securities and Exchange Commission. These filings
can be obtained from the SEC website located at www.sec.gov. Any forward-looking
statements are based on information available to Playlogic on the date of this
release, and Playlogic assumes no obligation to update such statements.
For further information about Playlogic, please visit the Corporate Center at
www.playlogicgames.com